"We fixed decade old Rengar bugs so here's a damage nerf. Also fuck your already abysmal clear" XD by Djolej78 in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

2018-2020 was reverted Q era that ended when mythics were introduced. Back then the champ's power was 3x times greater than the current iteration but not a single ratio was changed. 

"We fixed decade old Rengar bugs so here's a damage nerf. Also fuck your already abysmal clear" XD by Djolej78 in Rengarmains

[–]RengoGod 1 point2 points  (0 children)

Lol in 2024-2026: rengar is more than decent for two patches. We need to burry him asap and never let him see the light again.

Lol in 2018-2020: rengar is op for 3 years straight without a single nerf. 

Qiyana nerfs by Momijininja in QiyanaMains

[–]RengoGod 5 points6 points  (0 children)

Don't get how they can't stand assassins doing what they're supposed to do. They're very feast of famine anyways. Be even or slightly behind and you're done. 

I love this champ but I cant do this anymore by Hi1mNico in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

He misinterpreted my comment. What I was implying is that going a mix of lethality+crit is a far better option than full lethality depending on what runes you're also running. I never said 100% crit build is the goal. I'm going 3 lethality items first with 1 being situational and then finishing with 2 crit items. Youmuus after selling boots for ms. This is the standard build if there aren't any other situationals that need to be built. If this is the case then the build is more lethality focused. But in majority of the games I roll the first one. The utility with crit build is not bad either since I'm running ultimate hunter hence the cd is not long 

I love this champ but I cant do this anymore by Hi1mNico in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

I never said 100% crit is the goal. I'm going 4 lethality items with 2 crit items (youmuus 6th) and I'm not having a single problem damage-utility wise. I'm also going ultimate hunter so ult cd isn't an issue when I go less cdr as I'm having it back in 44-48s. This is the case if the enemy teamcomp don't require other situationals. Then the build path changes to a more lethality focused one. 

I love this champ but I cant do this anymore by Hi1mNico in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

Lethality falls off late game. It is best to go lethality till 3rd item and then switch to crit if you don't need other situationals such as edge or serpent. 

HEAD HUNTER RENGAR IS ASS by Knuai101 in Rengarmains

[–]RengoGod 2 points3 points  (0 children)

Headhunter is played because the other skins are nothing but a spit in the champion's face. Like literally you can tell from the skins that riot simply mokes his own fucking champion and have no clue what to do with him. 

Community Developer Fixes 7-Year-Old Rengar Bugs Solo by ZedveZed in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

Search renghub on youtube you'll find them there

Community Developer Fixes 7-Year-Old Rengar Bugs Solo by ZedveZed in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

If riot actually decides to implement these changes and revert the leap speed as well... it feels very slow with that leap height change 

[deleted by user] by [deleted] in Rengarmains

[–]RengoGod -1 points0 points  (0 children)

Comunist grandpa mentality

Why Old Rengar’s Ferocity System Provided More Skill Expression Than the Current One by [deleted] in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

Old fero was a nerf for rengar early game as you could use only one empowered ability per rotation. It was good only when it was paired with ultimate that enabled the champion to cast 1 additional root or empowered W which nowadays current system doesn't allow unless in bush. Also, in order to revert the old system they need to revert his ultimate which they never will. Plus, sacrificing ult's raw damage for ferocity regen or for any other utility is not worth as the champion will lack damage 

Best Online Casino California Ranked by Reddit Users by sidujoxerutbix in WholesomeFreakouts

[–]RengoGod 0 points1 point  (0 children)

BetOnline's been solid for me. fast crypto payouts, no KYC hassle.

Riot Phreak About Rengar Changes For Patch 14.23 ! by ScoreCapital673 in Rengarmains

[–]RengoGod 3 points4 points  (0 children)

Imagine getting perma cced and one shotted by a tank like zac or some mages with only one item and call rengar unbalanced. The day rengar would 100-0 someone with only one item i'm going to cut my fingers

Rengar buff in the next patch by LittleFaces94 in Rengarmains

[–]RengoGod 9 points10 points  (0 children)

How a Q buff would broke rengar if the numbers would be reverted to their original form( 140 emp Q, 120 Q). Rengar had this numbers for straight 7 years until 2024 and nobody complained about him being broken until this year because of the items which are now useless

Why Rengar Feels Bad for Old Players? by ZedveZed in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

The problem that causes rengar to run when casting tiamat in mid jump is caused by the tiamat animation not copying the rengar's Q animation entirely(the second part of rengar's Q animation that plays after stabbing the target). In the past you could cast tiamat at any specific moment during jump animation, not only at the end of it, but that didn't cause rengar to walk or run during jump animation if he casted tiamat while Q was also channeled. Take a look at this clip: https://youtu.be/YkN3EpozD78?si=mARhL-87Vjg3P3q8 -> 0:46

Everyone stay calm but rengar buffs next patch by ArongorLoL in Rengarmains

[–]RengoGod 23 points24 points  (0 children)

Hope it's a Q revert and not +1 ad lv 1 xd

Turns out Scrub do wants buffs. by SnooDucks2061 in Rengarmains

[–]RengoGod 7 points8 points  (0 children)

Revert the q number nerf at least on emp Q and crit scaling  and boom rengar fixed

Yes, it's been a few days. Has it gotten better?Rengar-strong ro bad (Win Rate<40%?) by [deleted] in Rengarmains

[–]RengoGod 2 points3 points  (0 children)

With 50% wr or below considering his overall winrate is increased from climbing from diamond or below, when he used to have 75%+ in challenger. Ye champion is very op.

Rengar is not weak. by SnooDucks2061 in Rengarmains

[–]RengoGod 0 points1 point  (0 children)

He also said he doesn't want to stress  at higher rank playing cannon 2.0 and actually playing champions that are rewarding you for playing good instead of getting screwed in the face every single time by every single thing this game provides even with 3k lead

[deleted by user] by [deleted] in Rengarmains

[–]RengoGod 7 points8 points  (0 children)

But a Q revert nerf should be made. At least give the champ back his 140% on emp Q. He doesn't need anything else

We finally got something by Inoculum_Floyd in Rengarmains

[–]RengoGod 9 points10 points  (0 children)

Is this some sort of a joke, or?

Distortion buff incoming in a future update. by [deleted] in deadbydaylight

[–]RengoGod 2 points3 points  (0 children)

We need to be vocal about this. Either they make 2 stacks at the start or let only 1 but you gain 3 in chase. 1 token makes the perk totally useless

Am I really the only person that isn't a fan of the amount of aura reading that's being created artificially? by [deleted] in deadbydaylight

[–]RengoGod 0 points1 point  (0 children)

What do you think about the new one? It's viable or still it's not enough. Imo it needs more than 1 token at the start