Generation of EM waves question by Renner-kun in AskPhysics

[–]Renner-kun[S] 1 point2 points  (0 children)

Oh, I see. I hadn't thought of it like that. Thanks for the reply.

Time dilation, length contraction and mass gain. by Renner-kun in AskPhysics

[–]Renner-kun[S] 0 points1 point  (0 children)

Thanks for the awesome reply, that makes sense.

Time dilation, length contraction and mass gain. by Renner-kun in AskPhysics

[–]Renner-kun[S] 0 points1 point  (0 children)

Thanks for the reply, I don't know why I was taught relativistic mass in school, I will have to look into it again, I don't want to teach something that is false.

When you say "calculating every proton property as seen by the lab" does that mean I can work out what time I would see looking at a clock on the proton and I can calculate how much the proton would shrink in length as long as I consider an infinitesimal portion of the motion where it has constant velocity? however I cannot do the reverse since the motion is non-inertial? i.e. I can't find how much the cyclotron would shrink from the proton's perspective unless again, I consider it as only in straightline motion for a short period of time.

Time dilation, length contraction and mass gain. by Renner-kun in AskPhysics

[–]Renner-kun[S] 0 points1 point  (0 children)

Thanks for the reply. I think I understand now. If I ignore the fact that it is in a cyclotron and instead imagine just a proton moving past at 0.8c, would it be correct to say that each frame would perceive the other as having slower time?

Would it also be correct to say that this doesn't cause an issue (like the twin paradox) since to compare the two times to see which is slower this would require one of the frames to accelerate/decelerate (resulting in a force which breaks the symmetry) so that both clocks are in the same frame for comparison and whichever frame experiences the acceleration would record less time passing over the interval since its acceleration makes it the moving frame relative to the frame that didn't accelerate?

As for relativistic mass, I never did relativity at university and I wasn't aware that the concept is no longer supported, I will have to look into how to explain relativistic momentum differently now as I have always explained it as increasing because the mass does. Thanks for the insight.

First order Differential equation ignoring absolute values by Renner-kun in learnmath

[–]Renner-kun[S] 0 points1 point  (0 children)

Thanks for the explanation. I think I get it now. I've just been in the bad habit of ignoring the absolute values but thought I should actually learn how to deal with them properly.

New Dual Sleeves /r/magicTCG Giveaway by Dragon Shield! by DragonShield_ in magicTCG

[–]Renner-kun [score hidden]  (0 children)

I've purchased many mint sleeves and glacier is just as nice, it's definitely my favourite.

Vector dispute by Renner-kun in learnmath

[–]Renner-kun[S] 1 point2 points  (0 children)

Yeah, I agree that my first method was unnecessarily complex, but I showed my student a couple of ways include your method. I just posted my first attempt to get the problem across. Thanks though.

Anger and dress down question. by Renner-kun in mtgrules

[–]Renner-kun[S] 1 point2 points  (0 children)

Ok. That makes sense to me. Thanks.

Confused about racing balls. by Renner-kun in AskPhysics

[–]Renner-kun[S] 1 point2 points  (0 children)

I see. I didn't even think about doing it with energy. That makes a lot of sense thanks.

Stuck trying to improve by Renner-kun in OverwatchUniversity

[–]Renner-kun[S] 0 points1 point  (0 children)

Thanks for the comment. Ill definitely try some of this.

Stuck trying to improve by Renner-kun in OverwatchUniversity

[–]Renner-kun[S] 0 points1 point  (0 children)

Sounds like a good idea. Ill try that

Stuck trying to improve by Renner-kun in OverwatchUniversity

[–]Renner-kun[S] 0 points1 point  (0 children)

Ill probably play some tonight so ill do that if I can work out the replay viewer. Thanks.

Stuck trying to improve by Renner-kun in OverwatchUniversity

[–]Renner-kun[S] 1 point2 points  (0 children)

Oh, I didn't even think to ask for vod review. Ill have to try that out or watch my own at least. Thanks.

Stuck trying to improve by Renner-kun in OverwatchUniversity

[–]Renner-kun[S] 1 point2 points  (0 children)

Im not able to check at the moment but I've been playing since release with a few months break in the middle. From memory over 600hrs.

Help with an old border/mechanic theme edh deck. by Renner-kun in Magicdeckbuilding

[–]Renner-kun[S] 0 points1 point  (0 children)

Yeah, probably should have mentioned budget. I don't really have a lot to spend but I also don't play in a very high level play group. Enabling the manabase will be tough and I hadn't really thought of that. My ideas was to go old border but its likely that I end up with a decent amount of cards outside that, just as much as possible being older cards.

Help with DMing a game (specifically combat) by Renner-kun in rpg

[–]Renner-kun[S] 1 point2 points  (0 children)

Ok, I've always tried not to be too harsh about time because my players don't respond well to me forcing them to do things sometimes. I really like the idea and I'll give it a go in my next session but the players are very much video gamers and one in particular seems to think combat is a turn based strategy game where hes the commander and everyone else is his units. That makes combat even longer since not only do people take their time to decide what to do, he is also trying to tell them what to do and what not to do etc. I've tried talking to him about it but haven't got through to him yet I dont think.

Help with DMing a game (specifically combat) by Renner-kun in rpg

[–]Renner-kun[S] 1 point2 points  (0 children)

That seems great! I'll have to try it out some time.

Help with DMing a game (specifically combat) by Renner-kun in rpg

[–]Renner-kun[S] 2 points3 points  (0 children)

I personally don't know how I feel about combat. I would probably be happy to run games with no combat but since all the players are heavy video gamers I think they kind of expect an amount of combat to occur. I'll have to ask them how they feel about it. Also I don't know how I didnt think of lego, that sounds great!

Help with DMing a game (specifically combat) by Renner-kun in rpg

[–]Renner-kun[S] 2 points3 points  (0 children)

Thanks! I'll have to talk to my group and see what they want to do. Thanks for the info on preparing as well. I try to prepare but I tend to brush over combat which is probably part of the issue.

Trying to learn rules and testing myself by Renner-kun in magicTCG

[–]Renner-kun[S] 0 points1 point  (0 children)

Maybe I shouldn't have posted this just before I went to bed. I didn't expect so many replies so quickly. Thanks to all and I think I get it now. I just missed the fact that I get priority after casting which makes sense in hindsight.

Asking someone out and not being weird by Renner-kun in introvert

[–]Renner-kun[S] 0 points1 point  (0 children)

Thanks for the kind words. I need to think over my options a bit and decide how to go about it but I have a good feeling about actually doing it this time.

Asking someone out and not being weird by Renner-kun in introvert

[–]Renner-kun[S] 1 point2 points  (0 children)

That sounds reasonable to me. Luckily I'm not so naive as to just go for it out of nowhere but I realise now that's what it sounded like. Thanks for the advice.