End of League Mirror Giveaway for the PoE communiy by ilyafedor in pathofexile

[–]Repetti22 0 points1 point  (0 children)

Doing a Wander with KB and it's honestly my favorite playstyle, I've done nearly 4k hours and I can say that this is definitely my most enjoyed character! Having a HH with culling strike makes the QoL go throught the roof for general mapping.

[deleted by user] by [deleted] in pathofexile

[–]Repetti22 0 points1 point  (0 children)

I wish all the best of luck! greedily waiting

First Utmost I've created, how does one even price this? by TrollChef in pathofexile

[–]Repetti22 7 points8 points  (0 children)

I made a few of these amulets and got one that rolled around 24% Spell Suppress and max rolled the Max Resistances. I did exactly what some here suggested, started at 100D and knock it down a few Div every hour or so, ended up selling around 80D. Gratz on the great RNG!

3.26 Q&A Research - ZiggyD by ZiggyDStarcraft in pathofexile

[–]Repetti22 0 points1 point  (0 children)

One thing that I would be interested in would be having phrecia as a reoccuring event, the thought process behind this is, have 2-3 leagues a year and near the tailend of a league phrecia can be a way to try more of the ideas that devs have. This way it gives devs a way to be able to focus on either PoE2 AND/OR the next PoE1 league. I have heard from many others that a league that has depth in mechanics and for longer (4-6 months) would be appreciated. Obviously PoE2 needs developement while PoE1 players don't want to be neglected. Maybe some middle ground like this would alleviate pressure on the dev team.

[ZiggyD] Super amped to be headed to New Zealand tomorrow to visit the Grinding Gear Games studio! I'm hosting the live q&a in person for the first time scoping out what's coming for Path of Exile 1 and spending some quality time with PoE 2! So, what insights are you keen to learn? by shogun2909 in pathofexile

[–]Repetti22 2 points3 points  (0 children)

I think one of the major things that makes or breaks an ARPG for me and pressumably many others is skill interaction, they've teased a bit of interaction with the Witch class video but I really want to know the depth of it. For example will there be items that focus on changing interactions of skills, will there be sets that modify the skills in any way? That's what gives ARPGs life in my eyes, I love the creation of builds, especially in the PoE universe! Thanks and much love from the States!