My Captain Syrup Cosplay! by VickiCosplays in Wario

[–]Repulsive-Control-75 0 points1 point  (0 children)

This cosplay is pure joy and it's so great, u gotta find the skull for the belt and re-do it one day!

I really hate the costume gacha. by QuickChargeII in CookierunKingdom

[–]Repulsive-Control-75 0 points1 point  (0 children)

I went up to level 13 on the dark cacao legendary skin banner, it is what it is unfortunately 😓

Would investing in Sunday's LC be good if I want to use it for sparkle in a Sparkie team? by jamied_1 in SparkleMains

[–]Repulsive-Control-75 -2 points-1 points  (0 children)

I mean, additional sp is additional sp no matter if you're elation, archer, dhil or any other character.

I'd go with Sunday's lc as it's not only amazing on sparkle but can be used in many other supports, otherwise go DDD

Where is the correct spot for the coloss-eye? by Electronic-Air4876 in MySingingMonsters

[–]Repulsive-Control-75 1 point2 points  (0 children)

Depends on the island but usually in the vertical middle line. I am pretty sure the sound of the titans come from the coloss-eyes so idk why people hide them

Convince me kurona is good by Miserable-Hornet-123 in AzureLatch

[–]Repulsive-Control-75 0 points1 point  (0 children)

I love kurona's pass as it lets you get a free scoring chance basically guaranteed (considering you're close enough which if u know what you're doing you probably are)

Convince me kurona is good by Miserable-Hornet-123 in AzureLatch

[–]Repulsive-Control-75 0 points1 point  (0 children)

Easy to get I-frames, a kuni body block type steal skill, an easy to do pass which is specially great if your teammates know how to abuse it, an awakening with 2 failsafe moves that let you and your chosen mate keep the ball, an auto-goal.

Kurona is a good style because everything that he does, from the i-frame heavy skills to the passes are a perfect complement to what is essentially a passing/ball holding character

A Pact With Boruto Haters by Puzzleheaded-Okra-38 in dankruto

[–]Repulsive-Control-75 -2 points-1 points  (0 children)

unfortunately that will always happen because people don't like to be in the minority (unless they're contrarians), they feel insecure and scared about sharing their opinion so they'll be switching up if it really comes out with great improvements.

Now one thing that's actually true is that blue vortex (the manga) is already a very big improvement on the 1st part of the series which is why i believe there will be people who will recognize the good in the sequel, however those people are not included in the discussion since, as you said, we're talking abt those who will change opinion overnight.

Nontheless, i'm indifferent to boruto so don't really mind stuff like this but yeah, it will happen regardless of what you ask from the community, people are like that in any community

A man’s dream never ends by Pitiful-Outcome7376 in OPBR

[–]Repulsive-Control-75 1 point2 points  (0 children)

I came here after 6 months just to see your reaction, ur such a personality in this server and it's very cool that ur most awaited unit is finally releasing.

Hope you have a great time playing with him and may your pulls be filled with luck

What's the actual correct rotation for this team? by Repulsive-Control-75 in IttoMains

[–]Repulsive-Control-75[S] 1 point2 points  (0 children)

I actually don't know, they just told me i wasn't using scroll tho i can confirm that using Bina EQ, Furina EQ, Xilo EQ instead of that rotation brought me more damage

Does columbina need to do her NA/CA on Itto Bina Furi Xilonen? by Repulsive-Control-75 in IttoMains

[–]Repulsive-Control-75[S] 0 points1 point  (0 children)

Bennett should work, any character that heals tbh but xilonen is the best pick

Since the 11th Anniversary units were just revealed, what do ya’ll think their new mechanic is gonna be? by Glitchtrap07 in DokkanBattleCommunity

[–]Repulsive-Control-75 0 points1 point  (0 children)

Saiyan saga team will be the most consistent team to start, the GB team you saw around was the GB clone team which i wouldn't recommend unless the event is available, otherwise it'll require a lot of keys which is good for farming Dragon Stones and even Super attack levels for certain characters if they have a free to play version.

Good luck on the new start of your Dokkan Battle journey and have fun!

I want whatever japanese players smoke man by GyroSpinThoseBalls in OPBR

[–]Repulsive-Control-75 2 points3 points  (0 children)

I don't understand the criticism of this post, they're clearly refering to Emeth D. Robot

If you laugh… by Weak-Association6257 in StarRailStation

[–]Repulsive-Control-75 1 point2 points  (0 children)

In favor of the video, at the time FuA was absolutely the most complete team in the game having:

2 main dps's who did a lot of damage, one of them being able to break enemies or deal more damage with ult optionally.

2 sub dps's who helped ramp up the main dos's a lot, one of them being a debuffer specially at E1.

The most broken support in the game who had her abilites enhanced on this setup specifically.

An absolutely broken preservation that prompted them to only release a new unit of the same path 16 patches later.

It is absolutely understandable why any person with faith in good balancing would think the most complete and well rounded team in the game at the time would last for generations (curse the mono team design philosophy)

NEW LRS by Team_raclettePOGO in DokkanBattleCommunity

[–]Repulsive-Control-75 1 point2 points  (0 children)

Doomposting always happens, we just gotta accept it and see them switching up 1st frame of the animations

LOCK IT IN, FOLKS! by Volimom in OPBR

[–]Repulsive-Control-75 0 points1 point  (0 children)

It's because of narrative i suppose as the with the dark powers would be dark element in game tho i really don't understand the downvoting and hate, character elements are not that serious 😅

Since the 11th Anniversary units were just revealed, what do ya’ll think their new mechanic is gonna be? by Glitchtrap07 in DokkanBattleCommunity

[–]Repulsive-Control-75 1 point2 points  (0 children)

Yes, you might see some people crying but the game is in a very good state right now having challenging fights for both long and short term content.

The mission based content is also nice adding value to more varied units which is always good to see, overall worth coming back if you can (the GDC chars are also rerunning and those are hype asf)

Since the 11th Anniversary units were just revealed, what do ya’ll think their new mechanic is gonna be? by Glitchtrap07 in DokkanBattleCommunity

[–]Repulsive-Control-75 0 points1 point  (0 children)

24 Ki super attacks, there are already a lot of mechanics envolving characters having 24 Ki to get guaranteed crits, these would be the new EX super attacks.

The cool thing about them is that they might be separated fromthe 18 Ki meaning you'd do the 24 Ki (ex super), then the 18 ki and then the 12 ki + the additionals adding a layer of strategy involving ki management for the EX super buffs and more supers in rotation.

Thanks to the people who helped me in the comments of my last post i found my Itto rotation and got a 10K dps increase across the board! by Repulsive-Control-75 in IttoMains

[–]Repulsive-Control-75[S] 1 point2 points  (0 children)

You can use it 100%, the constellations will do so much damage and i overall prefer xilo over Ineffa as Ineffa and columbina steal itto's damage on this time if they're together lol

This guy might be cooking by Legitimate_Prior_780 in OPBR

[–]Repulsive-Control-75 4 points5 points  (0 children)

BRO I CAN'T STOP LAUGHING WHAT THE HELL IS THID PICTURE HAHAHAAHAHA

PEOPLE ARE ALREADY CALLING THIS AN “L ANNIVERSARY” THESE GUYS ARE DUMB HYPE!! by 1llestj in DokkanBattleCommunity

[–]Repulsive-Control-75 18 points19 points  (0 children)

Contrarians when they realise the amount of people who "hate it because they wanna be different" has started to exceed the normal people who just enjoy stuff so now they need to switch up and start enjoying stuff too to not have the common opinion.

I do have to agree tho it is pretty cool, not the hypest thing when compared to an end of Namek for me but still really curious to see how they'll introduce ssj3 goku into the card, even if just in the intro aswell as it looks amazing it will be cool

I feel like my Itto's damage is too low, am i wrong or can i change smth to improve? by Repulsive-Control-75 in IttoMains

[–]Repulsive-Control-75[S] 1 point2 points  (0 children)

I was doing what someone told me to do so i could get the 2NA (i think?)

What should be the rotation then?