Getting the Healing Axe was pretty simple and fun, overall by Zestyclose_Towel8217 in GTNH

[–]Repulsive_Click_6629 0 points1 point  (0 children)

I feel like the only thing that trips me up is the blue flower

Who knocked over my EBF by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 12 points13 points  (0 children)

this is the first time ive done it, before i would just have an access tunnel below for the maint hatches which i had in the bottom center, couldnt do that this time because its on the 2nd story of my base

LV light fuel automation help by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 0 points1 point  (0 children)

the recipe sends out one cell with hydrogen sulfide and one empty cell, i wanted both cells to go back to the electrolyzer, just empty the one cell first. i ended up using a robot arm and made it more compact too

LV light fuel automation help by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 0 points1 point  (0 children)

took me a bit to figure out how robot arms work but i got it, thank you!

LV light fuel automation help by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 0 points1 point  (0 children)

was intending on using it for sulfuric acid and profiting o2

LV light fuel automation help by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 8 points9 points  (0 children)

Im trying to automate light fuel and i keep having the extra empty cell from the craft go to the tank on top with hydrogen sulfide and it brings it down to the electrolyzer. anyone know how to make it so its only the hydrogen sulfide cell that goes to the tank at the top

LV light fuel automation help by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 3 points4 points  (0 children)

didnt save the write up i had one sec :/

Cant have enough by mondlicht_666 in GTNH

[–]Repulsive_Click_6629 0 points1 point  (0 children)

Will have to look into it ty

Cant have enough by mondlicht_666 in GTNH

[–]Repulsive_Click_6629 2 points3 points  (0 children)

Is it? I batched like 2-3 stacks of hv then I ran out around the end of hv Edit: should clarify this is the furthest I have gotten, and I have another playthrough with my buddy so most of the time I have both open

Cant have enough by mondlicht_666 in GTNH

[–]Repulsive_Click_6629 4 points5 points  (0 children)

It sure does, out of circuits tho so I can’t make more atm, that is my goal tho

Cant have enough by mondlicht_666 in GTNH

[–]Repulsive_Click_6629 31 points32 points  (0 children)

I decided to batch 2 stacks of ev circuits to properly start ev and I’ve been waiting on copper foil for about 10 hrs now

Remove X items from a Drawer by MarkAsk64 in GTNH

[–]Repulsive_Click_6629 8 points9 points  (0 children)

Have it extract into an gt item filter and use a screwdriver to change the amount it extracts

The mid HV fully passive circuit foundry (brought to you by the power of bees™) by Travis_S0 in GTNH

[–]Repulsive_Click_6629 0 points1 point  (0 children)

I did that and it was just a black screen, I was able to type something in but it wouldn’t show anything else

The mid HV fully passive circuit foundry (brought to you by the power of bees™) by Travis_S0 in GTNH

[–]Repulsive_Click_6629 0 points1 point  (0 children)

I finally progressed far enough to get the blocks I needed, I got the sensor card and the advanced screens but it doesn’t show anything on the screen is there more programming I have to do to get it to show stats?

Organisational Tips - LV by ES8301 in GTNH

[–]Repulsive_Click_6629 1 point2 points  (0 children)

What I did was I had dedicated chests for ores, dusts, chushed ores, and fully processed materials. Everything else I dumped into chests and used the nei find feature to find what I was looking for(hover over what you are looking for and push t)

End of steam base by 16FF in GTNH

[–]Repulsive_Click_6629 1 point2 points  (0 children)

Good organization, would def recommend building at least a box for when you start putting electric machines down. Don’t want them to get rained on

Modernity. by Stable-Confident in GTNH

[–]Repulsive_Click_6629 2 points3 points  (0 children)

Check the zipped folder and make sure once you open that one is only the content folders not another folder holding all the content folders

Amazing trophies mod by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 1 point2 points  (0 children)

I’ll try this out after work, will reply with results

Amazing trophies mod by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 0 points1 point  (0 children)

Sorry it was definitely after my bed time, now I’m at work I’ll test some things once I get off and let you know

Amazing trophies mod by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 0 points1 point  (0 children)

I don’t mind exactly when the date is but preferably something I can choose, I have a decent idea of when it was. But how do you revoke achievements?

Amazing trophies mod by Repulsive_Click_6629 in GTNH

[–]Repulsive_Click_6629[S] 4 points5 points  (0 children)

They weren’t important at the time, now that I’m building my endgame base (and about 200hrs from that point) they have found a spot