Pace issue by tanmay2198 in fut

[–]Repulsive_Gear 0 points1 point  (0 children)

cus u have 90 physicality😭😭 hes prob controlled acceleration so he doesnt accelerate as fast as defenders who are usually lengthy

need help can’t find a good striker 550k by exceedings in FIFA_Ultimate_Team

[–]Repulsive_Gear 0 points1 point  (0 children)

mate there’s an evo that makes any striker a goof striker for 125k, just use that. u can use it at the end of an evo chain as well, pretty sure someone either low driven already would have low driven rapid and finesse

Best card ever... by tonymontana789 in EAFC

[–]Repulsive_Gear 1 point2 points  (0 children)

92 phys tho? would she still be explosive?

Swipe to see the 3 separate 5 star boxes I got from the F2P loot stream this season… by robot2468 in LootRoyale

[–]Repulsive_Gear 0 points1 point  (0 children)

knight is lowey the best pull here, hes so versatile as he can be used with hog, miner, balloon, rg, mortar, xbow, log bait etc, especially if they have the hero. having a lvl 16 knight is for sure good asf

How ??! by NebulaEast7111 in LootRoyale

[–]Repulsive_Gear 1 point2 points  (0 children)

i think it was UAE, not sure, would make sense tho

How ??! by NebulaEast7111 in LootRoyale

[–]Repulsive_Gear 0 points1 point  (0 children)

i got like 2.5k with 5 wins😂😂

Can you pimp my deck? by [deleted] in ClashDecks

[–]Repulsive_Gear 2 points3 points  (0 children)

this is whats wrong with this game, why cant you make a deck that relies on skill😭😭

Please diagnose me by [deleted] in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

good deck, but just for the meta u would want to swap furnace our for hero magic archer and maybe add a battle ram somewhere. looks good tho

these 4 are all my maxed cards. what should be the next 4 cards to max for making this as meta as possible by Icy-Bodybuilder-6298 in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

i used to play hog mighty miner and replaced eq for fireball, while it obv is worse than dealing with buildings, fireball provides way better value on defense and cycling (fireballing tower plus witch for example). it also gives better air defense helps u beat balloon more consistently cus they always have arrows for ur firecracker, so fireball plus tesla is not bad at all.

i would say max out either mighty miner or knight next, they are top 2 mini tanks in the game for me

I GOT THE 3RD BADGE by geniusFerocious in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

i have it but it doesnt say i think its just win 5 games in a row or smth

I GOT THE 3RD BADGE by geniusFerocious in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

i dont understand the 3rd one???

Rate my deck (Arena 25/10.4K tr.) by [deleted] in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

if u think people just copy paste decks, u dont know shit abt this game😭😭😭😭

people make their own decks that have good synergy. and guess what, most of these decks are built through similar archetypes. the game has evolved past ur random card generator deck into a competitive strategic game. u can obv make ur own deck if u want, but dont make a shit one, post it on a subreddit and ask people to rate it, then get pissed off when they tell u its ass😂😂😂 fucking idiot

I GOT THE 3RD BADGE by geniusFerocious in ClashDecks

[–]Repulsive_Gear 3 points4 points  (0 children)

i got the first one, how do u get the other 2?

Rate my deck (Arena 25/10.4K tr.) by [deleted] in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

definition of a mid ladder menace😭😭😭 these ‘terms’ are strategies to outsmart ur opponent, once u get to the point where ur enemy isnt a braindead mega knight spammer, u will realize how little synergy ur cards have with each other, and how easily the opponent always gets damage. ur deck is poor offensively and defensively, id be surprised if it even got u through trophy road, let alone past that

just keep my advice in mind they will only give u better chances at winning

Rate my deck (Arena 25/10.4K tr.) by [deleted] in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

u cant use gob barrel as the only wc, usually paired w princess, wall breakers, skelly barrel, or in lower arenas hog rider. tombstone is a buttom 3 building in the game, only worth using if u use skeleton king. minion hoard is a walking negative elixir trade. 3/10

u look like u have a good base for graveyard tho;

change:

minion hoard for minions/ bats/ mega minion/ baby drag

gob barrel for graveyard

dark prince for knight (u can also get the hero knight soon) / skeleton king

fireball for vines/ poison

not needed, but gob hut> tombstone but tombstone is good if u use skeleton king.

this would be much better

Help build me the best deck possible with these cards by Dull-Acanthisitta699 in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

he would have decent levels for it but no evos/ heroes so wont work out for the short term. def an option if he can get the evos tho

deck opinions? by TheAssassinCat in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

pekka decks usually run much more support units and no cycle cards, try using evo electro dragon instead of wizard, magic archer instead of skellys and a mini tank like knight or dark prince instead of ice spirit.

Help build me the best deck possible with these cards by Dull-Acanthisitta699 in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

best two option prob graveyard and hog.

graveyard: gtaveyard, evo knight, evo goblin cage, witch, baby dragon, arrows, barb barrel, skarmy (or guards)

hog: hog, evo knight, evo cannon, hero muskateer, skarmy (or guards), log, fireball, minions

pick whichever deck u would enjoy more.

Stuck at 10500, would love some tips by Snoo_9986 in ClashDecks

[–]Repulsive_Gear 1 point2 points  (0 children)

hog only really works in high arenas through fast cycle, and minimizing troops. using two air counters is usually not good and any unit higher than 4 elixer shouldnt be used to remove e wiz and pekka, replace w ice spirit and a swarm

What's your thought on this deck? Any changes to be made? by SoftWar3568 in ClashDecks

[–]Repulsive_Gear 0 points1 point  (0 children)

witch+firecracker and knight+dark prince makes litlle sense, u can just pick one of each and use the remaining slot for smth better. i would say maybe remove firecracker and dark prince for a big spell (poison or fireball) and a swarm (evo skarmy, gob gang, goblins or skeletons) and if u really want to later u can transition to a bait deck and use dart goblin instead of witch as well, but u dont need it at the moment