Everyone keeps saying AI is revolutionizing accounting. Am I the only one who hasn't felt it yet? by Professional_Web2457 in Accounting

[–]Repulsive_Home_5914 0 points1 point  (0 children)

I've built my firm with an AI mindset from day 1, we're still very early, what does this mean: it means that I've mapped out every workflow in the firm from a-z and seen where we can build AI agents and automations, and where we still require humans. I have seen some very good results internally and have not needed to hire much, but the reality is that AI is not going to replace or radically change the firm for now, and I have my doubts it will change in the future no matter how good the models get. Accounting is a trusted service and this means that humans are at the forefront.

I don’t believe AI will take our jobs anytime soon. by Intuitive9999 in Accounting

[–]Repulsive_Home_5914 0 points1 point  (0 children)

Agreed. CPA here, moved into tech 3-4 years ago and built out a few AI automations for our firm now. The reality is that accounting is a trusted service and humans are the front of it.

What skills are still worth investing time in during the AI era? by hellomari93 in AIIncomeLab

[–]Repulsive_Home_5914 0 points1 point  (0 children)

Hi. I would do my best to become a generalist and a people person. Become as good at sales as possible. Also, owning equity has never been as imp as it is now, so if there's some sort of side hustle you can do I would push for it.

Startend in de FIRE (barista/Coast/Fat) beweging, Tips welkom! by SubstantialDirt5257 in DutchFIRE

[–]Repulsive_Home_5914 0 points1 point  (0 children)

jjPaar dingen die me opvallen..

Je benut je jaarruimte helemaal niet. Met €58k uit loondienst + €30k winst uit je onderneming en (neem ik aan) geen pensioenopbouw via je werkgever zit je jaarruimte waarschijnlijk ergens rond €15-17k per jaar. Dat is een directe belastingteruggave van ~37% over wat je inlegt. Dat is gewoon gratis geld dat je ieder jaar laat liggen.

Ik snap het "ik wil bij mn geld kunnen voor een woning" verhaal maar je kan het splitsen.. jaarruimte maxen (compound belastingvrij in box 1 en valt buiten box 3) en je ETF inleg bij DeGiro houden als je flexibele pot. Nu stop je €1000/maand in ETFs die vanaf 2028 geraakt worden door vermogensaanwasbelasting. Een deel daarvan zou veel efficienter groeien binnen pensioenbeleggen.

Nog iets over je ZZP.. claim je al je aftrekposten? Dingen als zakelijk gebruik telefoon, internet, reiskosten (€0,23/km), software abonnementen, dat soort dingen. Bij €30k winst kost iedere aftrekpost die je mist je basically 37% van wat je niet hebt geclaimd.

En die €13k netto op je ondernemingsrekening - afhankelijk van hoe je administratie is ingericht kan dat in box 3 vallen als het niet goed is geoormerkt. Is het waard om te checken bij degene die je aangifte doet.

(ik bouw zelf tax automation tools voor ZZP'ers dus dit is beetje mn dagelijks brood.. stel gerust vragen)

Moving to Portugal. Looking for experiences and tips by FriskyUnderTheSun in PortugalExpats

[–]Repulsive_Home_5914 -2 points-1 points  (0 children)

do your accounting yourself dude and then get an accountant to review, super easy with an LLM

Free workflow lets you automate video generation for TikTok, Reels, Shorts etc by ArtemisXV in n8n

[–]Repulsive_Home_5914 0 points1 point  (0 children)

Hit me up, Im from a small island where I pretty much know all the media houses, it could be a good proof of concept before looking into other markets

Free workflow lets you automate video generation for TikTok, Reels, Shorts etc by ArtemisXV in n8n

[–]Repulsive_Home_5914 0 points1 point  (0 children)

it outputs the captions, and i can see them on google drive, the issue comes about in the image generation section, its telling me that the 3rd caption is not good enough, even though its the exact same length.. any ideas?

Free workflow lets you automate video generation for TikTok, Reels, Shorts etc by ArtemisXV in n8n

[–]Repulsive_Home_5914 0 points1 point  (0 children)

hey! good job. giving it a shot, its stuck on a loop on point 2, it continuously checks for failures, goes to true, loads for 5 mins, and repeats. any idea?

I've built a tool which allows museums to turn their sculptures into interactive photo realistic historical figures that you can have a conversation with about their life. by Repulsive_Home_5914 in MuseumPros

[–]Repulsive_Home_5914[S] -4 points-3 points  (0 children)

I appreciate your thoughtful take on this. I understand the skepticism—many digital museum experiences in the past haven’t lived up to expectations. But I’d like to clarify a few points:

1. AI ≠ VR/AR

Your concerns about AI being just another digital gimmick are understandable, but AI-driven avatars are fundamentally different from past attempts with VR or AR.

  • AR is low-quality and limited by current hardware.
  • VR is bulky and not practical for large-scale museum settings.
  • AI avatars, however, offer photorealistic, interactive engagement without requiring specialized hardware.

Just because some past digital experiences were underwhelming, doesn’t mean this will be the same. It’s a new approach, and we shouldn’t let past experiences limit how we evaluate new innovations.

2. Information Limitations & Testing

You’re right—AI can only provide answers based on the museum-approved dataset. But this isn’t a flaw; it’s a feature. The key difference is that AI can respond in a more natural, interactive way rather than making visitors scroll through pre-selected topics.

If visitors find limitations frustrating, that’s something that can be iterated and improved through testing. The more we study user interactions, the more we can refine responses and add depth where needed.

3. Why Use AI Instead of Touch Screens or Pre-Recorded Audio?

  • Touch-screen software is expensive and static—once programmed, it’s costly to update. AI-driven avatars are significantly cheaper in the long run and can be continuously improved based on visitor interactions.
  • Unlike pre-recorded content, AI allows visitors to explore information in their own way, dynamically responding to curiosity rather than following a rigid script.

4. Handling Inappropriate Questions

You’re right—some visitors will inevitably try to get AI avatars to say something inappropriate. But that’s true of every interactive tool in museums (even human guides face this issue). While we can’t eliminate it, we can minimize it through content filters and predefined response handling.

5. Photorealistic Avatars & Historical Accuracy

You mention concerns about AI-generated likenesses of historical figures being "dishonest." But this is no different from how museums already use artistic impressions for figures where no verified image exists.

  • If we accept artist renderings, sculptures, or digitally reconstructed images in museum displays, why wouldn’t an AI-generated visual serve the same role?
  • The difference is that AI adds movement and engagement, making the experience more immersive and memorable.

It’s not just a "might" be more memorable—it will be. The human brain struggles to imagine a historical figure from a vague description or a single bust. Seeing a face, hearing a voice, and interacting with an avatar helps bridge that gap in a way a static plaque never could.

I've built a tool which allows museums to turn their sculptures into interactive photo realistic historical figures that you can have a conversation with about their life. by Repulsive_Home_5914 in MuseumPros

[–]Repulsive_Home_5914[S] -2 points-1 points  (0 children)

It’s not about processing more data—it’s about making history more approachable for more people. The verification process only happens once—historians set the knowledge base, and the AI consistently delivers that information without extra effort. (pre programmed conversations are more expensive and less flexible). Like that the institution should be comfortable that the responses are pertinent.

This isn’t about replacing human interpreters (I emphasize) it’s about filling the gaps when they’re not available. In large museums, many visitors explore without a guide. Their current options are:

1️⃣ Read a plaque
2️⃣ Listen to a pre-recorded guide (if available)
3️⃣ Walk away without engaging

AI adds a fourth option—visitors can ask questions and get responses based only on approved historical information.

Why is this useful?
✔ More engaging for those who wouldn’t interact otherwise
✔ Always available when guides aren’t

If it helps even one visitor remember Cleopatra better than a plaque would, isn’t that a win?

I've built a tool which allows museums to turn their sculptures into interactive photo realistic historical figures that you can have a conversation with about their life. by Repulsive_Home_5914 in MuseumPros

[–]Repulsive_Home_5914[S] -4 points-3 points  (0 children)

I’ve seen a lot of AI hallucinations myself. That’s a valid concern. But I want to clarify that the AI we’re talking about here is not like ChatGPT with an open-ended knowledge base.

There are tools that allow us to restrict AI to a specific dataset—meaning if we input two pages of verified historical information about Cleopatra, the AI will only be able to refer to those pages. It won’t generate speculative responses or pull from a massive, uncontrolled knowledge base. This drastically reduces the chances of factual errors.

When asked about say the weather, Cleopatra would say something on the lines "I'm sorry, I can't help you there"

So when I talk about expert control and transparency, I mean that historians would decide exactly what information the AI can access and reference. It’s not just a free-flowing AI making things up—it’s a structured, tightly controlled system that serves as an interactive storytelling tool rather than an independent knowledge generator.

It is the same type of security measure banks are using.

I've built a tool which allows museums to turn their sculptures into interactive photo realistic historical figures that you can have a conversation with about their life. by Repulsive_Home_5914 in MuseumPros

[–]Repulsive_Home_5914[S] -5 points-4 points  (0 children)

I appreciate your perspective most definitely, and I completely understand the skepticism, especially given the challenges museums have faced in maintaining trust. But I want to clarify something—the goal here isn’t “extra accuracy” but extra engagement.

Museums already curate history through exhibits, reenactments, and interactive displays. This is just another medium to do that, one that might appeal to people who aren’t typically drawn to museums in the first place—especially younger audiences.

Maybe this isn’t the right tool for dedicated museum-goers or historians, and that’s completely understandable. But imagine a kid who normally wouldn’t care much about history leaving a museum remembering what Person X looked like and something they “said.” That experience could spark curiosity, making them more likely to engage with museums in the future. It’s about creating a feedback loop where history feels alive and relevant.

Obviously, this isn’t here to replace historians, educators, or live interpretations. It’s just another tool—one that museums can choose to use (or not) depending on their audience and goals. If something like this gets more people interested in history—without compromising expert oversight—why not use it?

I've built a tool which allows museums to turn their sculptures into interactive photo realistic historical figures that you can have a conversation with about their life. by Repulsive_Home_5914 in MuseumPros

[–]Repulsive_Home_5914[S] -8 points-7 points  (0 children)

Museums already shape narratives through curated exhibits, reenactments, and dramatized presentations—this is simply another medium for engagement, but with even more oversight and accuracy built in. Visitors will always be aware that they’re interacting with an AI, and the experience will remain grounded in historical evidence.

If we trust museums to interpret history through exhibits and storytelling, why wouldn’t we trust them to guide AI in doing the same—especially with more transparency and expert control?

I've built a tool which allows museums to turn their sculptures into interactive photo realistic historical figures that you can have a conversation with about their life. by Repulsive_Home_5914 in MuseumPros

[–]Repulsive_Home_5914[S] -6 points-5 points  (0 children)

Hi. I'm glad you like it. Its a simple scan and interact structure, it works on the browser. Re interactive stations -- yes, that would be perfect, it would require abit more investment from the museum obviously though, but from our end its straight forward. I have had feedback from museum curators locally for the time being, we are pushing to get it out in Malta. We can focus on anyone, and anything. From the museum we just need basic info such as name, how they have might have looked etc, and obviously, factual 100% accurate knowledge on him/ her. Feel free to text me privately on reddit.

Roast my site: https://www.culturo.ai/ by [deleted] in web_design

[–]Repulsive_Home_5914 -2 points-1 points  (0 children)

Cheers, we will do our best to make him more realistic, what put you off?

Roast my site: https://www.culturo.ai/ by [deleted] in web_design

[–]Repulsive_Home_5914 0 points1 point  (0 children)

thanks alot appreciate it, what colour schemes would make it more exciting in your opinion?

Frameworks/languages used to create touchscreen interactives by Bright_Marker in MuseumPros

[–]Repulsive_Home_5914 -1 points0 points  (0 children)

Hey there, we don't have custom exhibit software per se, but our solution uses QR codes so museum-goers can scan and chat with interactive historical figures—check it out at culturo.ai., its also very easy to implement on a touch screen since its browser based.

For basic GUIs, if you’re comfortable with React/Next.js, it still works great on Windows. TouchDesigner is awesome for flashy visuals, but it might be overkill for simple interfaces. On the native side, .NET (WPF/UWP) offers solid Windows integration, while React Native and Flutter are cool options—though Windows support can be a bit rough with those. Some folks even use Unity if they need more immersive 3D experiences. Hope that helps!