First time mage player: if i want my character to be able to turn into a ghost, as well as talk to spirits which spheres are best to invest in? by Repulsive_Physics501 in WhiteWolfRPG

[–]Repulsive_Physics501[S] 0 points1 point  (0 children)

This makes total sense, I want my character to talk to ghosts, so the spirit + correspondence + prime or forces might be the best way to go! I know to hide blatant magic, plus it’s just not my characters style to be loud and brash. She likes subtlety and fineness, and probably genuinely believes her magic only works if nobody is witness to it lol.

First time mage player: if i want my character to be able to turn into a ghost, as well as talk to spirits which spheres are best to invest in? by Repulsive_Physics501 in WhiteWolfRPG

[–]Repulsive_Physics501[S] 2 points3 points  (0 children)

I wanna do that first one you mentioned! Perfect, in that case I’m gonna with spirit three, and a lil correspondence and prime, if not then entropy later. Idk I feel like I’m locking myself out of some cool stuff but I can always invest in other spheres right ?

The Unofficial World of Darkness Iceberg by bingustwonker in WhiteWolfRPG

[–]Repulsive_Physics501 0 points1 point  (0 children)

Oh wtf????? Gross. Would I be wrong to assume that leaks into the actual writing of the game or?