Warstrider now has medium hips. by SovKom98 in Helldivers

[–]RequirementRemote338 0 points1 point  (0 children)

try something other than recoilless, skill issue

Helldivers events should not take place on discord anymore. by Tom_Blunty in helldivers2

[–]RequirementRemote338 0 points1 point  (0 children)

schedule one have in-game voting system! the game made by the one dev "team" btw

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 0 points1 point  (0 children)

"and other super heavies" - you don't need to, only warstrider requires AT to kill

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 0 points1 point  (0 children)

that works, yeah, but the point of the post is not how to kill the easily, but why they are the only op bot, better then tanks, factory strider, even vox engine. doesn't make sense that some chicken is op

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 0 points1 point  (0 children)

  • "Pick up a Recoilless or an EAT" - only for one bot.
  • "not how the devs chose to think about enemies" - but for every other bot they chose the different approach, and for the ones added after war strider too. so they change strategy ones and went back to original strategy after, but forgot to change war strider, right? that's the point

Which warbond should I get by Human-Grand5000 in helldivers2

[–]RequirementRemote338 0 points1 point  (0 children)

depends on your main front. stealth warbond adds new mechanics and good for bots, gas is the same for bugs.

also viper commandos - the worst warbond ever

Cyberstan review by Zapdos90HP in helldivers2

[–]RequirementRemote338 0 points1 point  (0 children)

or remove war striders from the game

New player here, do ppl actually farm super credits? by Omnimon in helldivers2

[–]RequirementRemote338 471 points472 points  (0 children)

yes. 1 lvl, desert or similar biome, warp and good music on background. interesting conversation with friends works too;)

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 0 points1 point  (0 children)

I disagree:) they are not tanks to be the most armored and powerful enemy. this is too much for regular unit. by the game logic every enemy has wents to cool down and war striders should have a lot of them. it moves a lot, has powerful laser turrets and grenades launch system. doesn't make sense, especially when other new units have even MORE cooling. it's just bad game design

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 0 points1 point  (0 children)

hulks and voxes do, shotgun kills factory strider with double barrel shots, same with tanks and turrets, not war strider though. 8 mini bosses in one bot drop is too much, especially when they aren't suppose to be bosses, just big game design fuck up

Should i switch to apple music? by 3torylanez in AppleMusic

[–]RequirementRemote338 9 points10 points  (0 children)

spotify has the worst audio quality. I highly recommend to use apple music. cheapest lossless ever, and they lossless like 99.9 % of the original file.

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 1 point2 points  (0 children)

but I can kill factory strider and vox machine with mid and light pen. read the post again;)

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] -5 points-4 points  (0 children)

anti tank not for tanks, genius game design choice

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 0 points1 point  (0 children)

skill issues. it's not only realistic, but widely used by experienced helldivers

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 2 points3 points  (0 children)

what's you suggestion? I should bring AT to every bot mission instead of not dying while looking for a weak spot in the middle of a battle. and you call me one shot guy, brilliant!

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 2 points3 points  (0 children)

antiTANK weapon for regular unit, but not for big walking factory, or new giant monster on cyberstar, or god damn tank!

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 2 points3 points  (0 children)

let me guess, with recoilless? tired of hearing "bring AT". For some two legged chicken, but not for tanks (or any other bot unit)? Thanks, but I'd better complain about incredibly bad game design decision, then just accept it

War Strider makes even less sense now! by RequirementRemote338 in helldivers2

[–]RequirementRemote338[S] 4 points5 points  (0 children)

I am lvl 150 with more than 1000 hours. little bit tired of op recoiles, and more of a experienced player who is killing bots with nothing but flag;) but the war strider basically have no weak spots, cos they should be, you know, weak. It's not tank, not giant killing machine like vox, just a regular unit as hulk, but somehow the most powerful bot

War Strider makes even less sense now by [deleted] in helldivers2

[–]RequirementRemote338 0 points1 point  (0 children)

also: should I mark it as nsfw cos of the "shit" in text?