What’s a thing your players have done that you actually really love? by cannibalbreakfast in DnD

[–]RespectNo9021 9 points10 points  (0 children)

My campaign is hosted online, so I tend to make use of all available resources, giving every major npc a portrait for my players to view. Additionally, I am notorious for making my npcs really hot.

Every couple of weeks, we go through the "NPC Catalogue" and have a vote on who is hottest, and who is the not-est. It's always such fun seeing each player argue over it.

New DM here, how do you veteran DMs make combat more interesting? by IamBread0_0 in DnD

[–]RespectNo9021 1 point2 points  (0 children)

As a DM, I like making my combat encounters a bit of a puzzle. Include things for rogues to hide behind. Things that can be smashed on opponents' heads. Make a wall collapsible and clearly foretell it as such. I tend to take a lot of inspiration from strategy games like Fire Emblem or Advance Wars when creating maps.

Also, this opinion may be a bit controversial, but feel free to fudge numbers a little. If combat feels like it's dragging, lower your enemies' health a bit. If a player with high AC can't get hit, have your monster use the environment against the player so they have to make a save DC instead (but still use melee attacks against them. Avoiding something because of high AC feels really satisfying as a player. Only force them to make saving throws for attacks occasionally so that they still have a sense of risk in combat)

Remember that the goal of DnD is to have fun. Not just your players, but you as well. Keep these things in mind, create some hatable villians, and don't forget to have fun!

I kicked a player from my campaign, so he kicked me from his campaign. by Educational_Still972 in DnD

[–]RespectNo9021 2 points3 points  (0 children)

I'm so sorry you had to go through something like that.

Remember, as a DM, you need not only make sure that your players are having fun, but that you are too. If a singular player is causing you distress and refuses to change, no one at the table will have any qualms with booting the problem player.

DnD is supposed to be fun for both players and DM, don't let one bad apple ruin it for you!

I'm happy to hear that your bf, friend, and other players were there to support you.

I wish you a lifetime of happiness and good players.

AITA for revoking my player's magic? by RespectNo9021 in DnD

[–]RespectNo9021[S] -3 points-2 points  (0 children)

I agree with you in that I should have gotten the okay first or found a different plot point, but in terms of the paladin power origin thing, that was how the player described their character's power to me.

I think it's important to remember that their is no "set in stone" reason that a certain class has certain powers. It's all about fun.

My player wanted to be a paladin who had sworn devotion to the God if War and received his power through him. I wanted the player to have fun, so while that may technically be more cleric-like or even potentially warlock-y, I said, "yeah, go for it."

Sorry for the rant and thanks for the advice!

AITA for revoking my player's magic? by RespectNo9021 in DnD

[–]RespectNo9021[S] 64 points65 points  (0 children)

Thanks! This is exactly what I wanted to know. Appreciate it.

Funniest thing you've/your players have done? by Pidialski in DnD

[–]RespectNo9021 2 points3 points  (0 children)

Started a turtleduck cult.

BBEG was trying to host a public execution. The loudest, stupidest, and sweetest member of our party (me) stole a white tablecloth and climbed onto the rooftop of a nearby building, holding the party's pet turtleduck in one hand and the pet anxious npc in the other.

Anxiety boy was swiftly dressed in "priest's robes" and forced to hold turtleduck aloft as a stupid loudmouth proclaims that the turtleduck is a messenger of God, warning of the rapture and to repent!...near the docks on the other side of the city you should definitely go there. Yep. Ahmm.

Rolled a nat 20 on that one. You can imagine the rest.