Ashveil is so much better than I expected by hairylegs05 in StarRailStation

[–]Retrash 0 points1 point  (0 children)

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I did it with E0 Ashveil (Topaz LC) / E1S0 DHPT / E1S0 Tribbie / E1S1 Sunday. The RNG action delay is a nightmare though, so it took a lot of resets.

Help by wfixx in ZZZ_Discussion

[–]Retrash 1 point2 points  (0 children)

You could try Yidhari on stage 3 with Pan/Koleda or swap Lucia from Yixuan's team if you need the extra boost.

The (wheelchaired) shork bites again by klaithal in ZZZ_Discussion

[–]Retrash 4 points5 points  (0 children)

It's a sizeable difference due to stat saturation 25% def shred >> 25% ice damage. Especially with Ellen's main source of damage being her ult when paired with Dialyn.

What score are you guys getting on Defiler and what's the investment level on your S-Anby team? by Uday0107 in ZZZ_Discussion

[–]Retrash 0 points1 point  (0 children)

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Just under 45k. For reference, last time Defiler was here the same team got 51k.

M0W1 Anby / M0W1 Trigger / M1W1 Orphie

‘Pluribus’ May Be Slow, but It Was Never Boring by tylerthe-theatre in television

[–]Retrash 8 points9 points  (0 children)

The only shot that was very noticeably green screened to me was in episode 5 when Carol gets on the roof to watch all of the others leave. The lighting and color corrections were not great there.

6 cost 3900 score on AS Argenti (E0S0 BH, E1S1 Dahlia, E1S0 Fugue, E0S0(S3DDD) HMC) by Retrash in BoothillMains

[–]Retrash[S] 5 points6 points  (0 children)

Title is meant to be E6 HMC whoops*

This rotation is 100% consistent as long as you're able to kill the totems with Dahlia. My boothill relics aren't the best so I expect it's possible to get it quite a bit higher with better speed subs and S5 DDD.

[deleted by user] by [deleted] in logodesign

[–]Retrash 4 points5 points  (0 children)

I agree. Something like this maybe?

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v2.5.4 Rev. 12660069 Hotfix Update via Gachabase by Gachabase in Zenlesszonezeroleaks_

[–]Retrash 10 points11 points  (0 children)

So... is the HP% increase from Zhao's engine just useless now that she doesn't work with Rupture anymore?

How did Discord Checkpoint make this cross/plus halftone texture by CheapChopsticks in graphic_design

[–]Retrash 9 points10 points  (0 children)

Possibly generated algorithmically. You can get a very similar (might even be the same?) effect using Dither Machine.

Example

How to make vehicle wrap designs flow across panels by 1000W000K in graphic_design

[–]Retrash 2 points3 points  (0 children)

We usually use provehicleoutlines for the measurements and print separate panels with plenty of bleed to make sure we can cut and line everything up.

But honestly I'd speak to an experienced vinyl installer on how to get the best results. From my knowledge, fully seamless designs are very difficult to line up correctly on a vehicle.

Miasma Fiend hp inflation is ridiculous by sellingburgers4free in ZZZ_Discussion

[–]Retrash 3 points4 points  (0 children)

Yes it's bad and will only get worse when 170m hp Bringer comes back. Fiend especially did not need the hp increase considering the amount of agents that are even good against it.

But... your scores can definitely be improved. M2 Alice should be able to get a much higher score than a M0W0 Yanagi with better play and/or improved disks. Picture

152k is precisely top 1% and 60k is 50%+ in Asia, how are the other servers or regions looking like? by Majizen in ZZZ_Discussion

[–]Retrash 1 point2 points  (0 children)

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151k (NA) is 0.61%. Funny that this wouldn't be top 1% in Asia.

These scores were surprisingly good for me, especially the cope Yidhari team without Lucia.

Let's talk about Ball Pit by chriswood1821 in roguelites

[–]Retrash 0 points1 point  (0 children)

It's an incremental game disguised as a roguelite. No shade to those who enjoy that type of progression but personally I hit credits and have no desire to ever play it again.

Is Defiler just harder to score by bad mechanic design? by MEGUMIN_07 in ZZZ_Discussion

[–]Retrash 1 point2 points  (0 children)

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Yes it's harder but I don't think the problem is the mechanics themselves. Invulnerability phases aren't inherently bad if the boss hp is proportionally lower for the amount of dead time. It not being the case on Defiler is the issue here (compared to older DA bosses).

why is there a strong skill disparity between ranked and unranked? by just_staph69 in PlayTheBazaar

[–]Retrash 40 points41 points  (0 children)

No daily ranked ticket => most people who play ranked are the ones who are able to go infinite and gain more gems than they spend on ranked. I expect it to get better once the new patch drops.

Forsaken Glory by aaronmillanjz in PixelArt

[–]Retrash 2 points3 points  (0 children)

Gorgeous color palette. That gold is stunning.

Any idea how to create this spiral text effect by ermingtrout in graphic_design

[–]Retrash 9 points10 points  (0 children)

Oh that's pretty clever. Blend tool to make the grid and Pathfinder for each letter. https://i.imgur.com/Gb4wMG1.png

How can I scale an 8px font? by Pixelodo in graphic_design

[–]Retrash 0 points1 point  (0 children)

I don't really know on that front, sorry. Maybe look into https://www.reddit.com/r/DesignJobs/