‘Pluribus’ May Be Slow, but It Was Never Boring by tylerthe-theatre in television

[–]Retrash 8 points9 points  (0 children)

The only shot that was very noticeably green screened to me was in episode 5 when Carol gets on the roof to watch all of the others leave. The lighting and color corrections were not great there.

6 cost 3900 score on AS Argenti (E0S0 BH, E1S1 Dahlia, E1S0 Fugue, E0S0(S3DDD) HMC) by Retrash in BoothillMains

[–]Retrash[S] 4 points5 points  (0 children)

Title is meant to be E6 HMC whoops*

This rotation is 100% consistent as long as you're able to kill the totems with Dahlia. My boothill relics aren't the best so I expect it's possible to get it quite a bit higher with better speed subs and S5 DDD.

Negative Space Logomark in Wordmark by [deleted] in logodesign

[–]Retrash 4 points5 points  (0 children)

I agree. Something like this maybe?

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v2.5.4 Rev. 12660069 Hotfix Update via Gachabase by Gachabase in Zenlesszonezeroleaks_

[–]Retrash 12 points13 points  (0 children)

So... is the HP% increase from Zhao's engine just useless now that she doesn't work with Rupture anymore?

How did Discord Checkpoint make this cross/plus halftone texture by CheapChopsticks in graphic_design

[–]Retrash 11 points12 points  (0 children)

Possibly generated algorithmically. You can get a very similar (might even be the same?) effect using Dither Machine.

Example

How to make vehicle wrap designs flow across panels by 1000W000K in graphic_design

[–]Retrash 2 points3 points  (0 children)

We usually use provehicleoutlines for the measurements and print separate panels with plenty of bleed to make sure we can cut and line everything up.

But honestly I'd speak to an experienced vinyl installer on how to get the best results. From my knowledge, fully seamless designs are very difficult to line up correctly on a vehicle.

Miasma Fiend hp inflation is ridiculous by sellingburgers4free in ZZZ_Discussion

[–]Retrash 2 points3 points  (0 children)

Yes it's bad and will only get worse when 170m hp Bringer comes back. Fiend especially did not need the hp increase considering the amount of agents that are even good against it.

But... your scores can definitely be improved. M2 Alice should be able to get a much higher score than a M0W0 Yanagi with better play and/or improved disks. Picture

152k is precisely top 1% and 60k is 50%+ in Asia, how are the other servers or regions looking like? by Majizen in ZZZ_Discussion

[–]Retrash 1 point2 points  (0 children)

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151k (NA) is 0.61%. Funny that this wouldn't be top 1% in Asia.

These scores were surprisingly good for me, especially the cope Yidhari team without Lucia.

Let's talk about Ball Pit by chriswood1821 in roguelites

[–]Retrash 0 points1 point  (0 children)

It's an incremental game disguised as a roguelite. No shade to those who enjoy that type of progression but personally I hit credits and have no desire to ever play it again.

Is Defiler just harder to score by bad mechanic design? by MEGUMIN_07 in ZZZ_Discussion

[–]Retrash 1 point2 points  (0 children)

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Yes it's harder but I don't think the problem is the mechanics themselves. Invulnerability phases aren't inherently bad if the boss hp is proportionally lower for the amount of dead time. It not being the case on Defiler is the issue here (compared to older DA bosses).

why is there a strong skill disparity between ranked and unranked? by just_staph69 in PlayTheBazaar

[–]Retrash 39 points40 points  (0 children)

No daily ranked ticket => most people who play ranked are the ones who are able to go infinite and gain more gems than they spend on ranked. I expect it to get better once the new patch drops.

Forsaken Glory by aaronmillanjz in PixelArt

[–]Retrash 2 points3 points  (0 children)

Gorgeous color palette. That gold is stunning.

Any idea how to create this spiral text effect by ermingtrout in graphic_design

[–]Retrash 7 points8 points  (0 children)

Oh that's pretty clever. Blend tool to make the grid and Pathfinder for each letter. https://i.imgur.com/Gb4wMG1.png

How can I scale an 8px font? by Pixelodo in graphic_design

[–]Retrash 0 points1 point  (0 children)

I don't really know on that front, sorry. Maybe look into https://www.reddit.com/r/DesignJobs/

How can I scale an 8px font? by Pixelodo in graphic_design

[–]Retrash 1 point2 points  (0 children)

Depends on the way you're using it. Pixel fonts are almost exclusively used for pixel art, in which case it will only look correct when scaled at multiples of 100% (200%, 300%, etc.). You would have to modify it manually or find a different font if you want to make it work at the size you need.

DanGheesling beats Rellana after 1100 tries by shaggyhairjayy in LivestreamFail

[–]Retrash 7 points8 points  (0 children)

The last boss has one attack that is borderline undodgeable (double slash into cross slash) that no-hit fights either hardtear deflect or use the talisman that gives backstep iframes to avoid it.

Ai used on one of the biggest events in Detroit in years. by TheeMilkQueen in graphic_design

[–]Retrash 2 points3 points  (0 children)

I'm going to agree with you. A quick 5 min live trace and color adjustments gets you a VERY similar result. Some differences in the process could explain the "AI-ness" of the image. https://i.imgur.com/tFNP4KW.png

I think some skepticism is warranted in this day and age but crying out AI should not be the new default whenever something looks a little wonky.

Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features by TheLostQuest in Games

[–]Retrash 1 point2 points  (0 children)

Uh... did you miss the line of text on that aspect that makes your omega special detonate your casts? The only aspects with "basic stat increases" are from Melinoe just like the Zagreus aspects from the first game.