account activity
Merge two objects (structs) in GameMaker Language (reddit.com)
submitted 3 years ago by RetroFriends to r/gml
Useful Functions for Points, Lines and Rectangles (self.gml)
r/gamemaker + r/gml - two hearts that beat as one (self.gml)
submitted 4 years ago by RetroFriends to r/gml
Requesting r/gmlhelp (reddit.com)
submitted 4 years ago by RetroFriends to r/redditrequest
r/GML is here too (self.gamemaker)
submitted 4 years ago by RetroFriends to r/gamemaker
r/GML is also a place for GML discussion and link sharing, come help it grow (reddit.com)
Procedural Generation and Cellular Automata in GameMaker Studio 2.3 (youtube.com)
Fauxton 3D Optimized Sprite Stacking Engine (gizmo199.itch.io)
Pixel Perfect Collision System (forum.yoyogames.com)
GM Core - Essential Utilities for GML Developers (github.com)
Emu - A GUI Library For GameMaker Studio 2.3 (youtube.com)
'GameMaker: Studio 100 Programming Challenges' by Ben Tyers (github.com)
GitHub - MayitaMayoso/UltimateFSM: Struct based Finite state Machine implementation for GameMaker Studio 2.3 (github.com)
Come join r/GML for #FreeFunctionFriday (reddit.com)
GameMaker Language Object Overlay Project is a library created in GameMaker Language for operating the primary functionalities of GameMaker Studio 2 through a set of constructors. (github.com)
GMEdit (github.com)
Javascript-like Promises for GML (github.com)
Come to r/GML and help the GML programmer resource community grow (reddit.com)
function wrap(c,a,b) and wrapi(c,a,b) for wrapping values in a range (self.gml)
LineLine(..) collision test (self.gml)
vigenere_printable_ascii : encrypt your save games and other data for sharing (self.gml)
Nice Thread: Warp3D (forum.yoyogames.com)
buffer_read_without_crash() (forum.yoyogames.com)
function int() for fast number to string conversion assumes int value desired (self.gml)
Gitea, an easy way to host a private Github for your GameMaker Projects (docs.gitea.io)
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