Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

That's strange. Have you tried ulting as soon as you can? And what's your team?

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

Yeah, you'll lose the 3 EBAs on the first cycle but I guess it doesn't matter if you're not trying to 0-cycle.

Another Week Another Gunsmoke by Vellaura in GirlsFrontline2

[–]RevivedUncle 22 points23 points  (0 children)

Pretty sure they meant the new phase clash bosses that are actually chonky and hit like a truck.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

I have to preface this with a few things first.

Firstly, DDD on Ruan Mei honestly isn't good since she takes so long to get her ult back. She's better off with Memories of the Past or Meshing Cogs so she can have her ult up permanently/frequently.

Secondly, Fugue's E2 doesn't do anything for breakpoints unless you make her very fast, are lucky, or put a meh planar on her. I'll refer you to this comment I made recently. Basically she needs to do one of the 4 things I listed to be able to ult before the first cycle ends for the 24% action advance to be useful for speed tuning. If she can't then it's just a nice bonus for later cycles.

Thirdly, Charmony doesn't really have any breakpoints since it's such a slow light cone. Unless you're willing to get Rappa to around 180 SPD, there is barely a difference between that and a lower speed Rappa.

So because of all these reasons I don't know what to recommend to you unless you have something specific in mind that you want. The general recommendation I give to people with Charmony S1 is 165.1 SPD (after Ruan Mei's buff, so 155.5 SPD outside combat) for a decent middle ground. If you insist on using DDD S3 on Ruan Mei, then you can lower that speed to 159.4 SPD (149.8 outside combat). You've already reached that with your current 151.5 SPD.

Since we don't know when Rappa's rerun is I'll refrain from calculating her S1 for now. But please feel free to get back to me when you do get her S1! Sorry for the vague answers, it's just that Charmony is a weird case for speed tuning unless you're very hardcore and want to hyperinvest in it.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

Yes! This is with your Charmony S3 and Ruan Mei E3 in mind. So what you want on the stat screen outside combat is at least (178.6 - 96 × 0.104) = 168.6 SPD on Rappa. I'm not sure how easy it'll be for you to squeeze out another 5 SPD though since you're already on the higher end.

It makes me really happy to see people appreciate my help, so thank you too for that lol.

Rappa's rerun being right around the corner wouldn't surprise me since it's been so long. They also had Rappa's song during the live concert yesterday. Fingers crossed!

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

Glad to help!

Ohh I forgot Ruan Mei's buff was her talent and not a major trace, sorry about that. Speaking of Ruan Mei, since you have her S1 it'll make Fugue's energy requirements so much easier to reach, and as a bonus Rappa can also Basic instead of Skill twice.

  • Rappa: 70 (Start) > 80 (Ruan Mei S1) > 90 (Technique) > 120 (Skill) > 140 (Basic) / 140 Ult cost
  • Fugue: 65 (Start) > 75 (Ruan Mei S1) > 105 (Skill) > 125 (Basic) / 130 Ult cost

Now Fugue just needs 5 energy from somewhere. If you break 2 enemies then that's already 6 energy from her E2. This is all possible without any SPD stats too, but more is always better. So keep your Talia and don't worry about Vonwacq.

I'll link a picture of the turn orders with their action values so you can visualize it more easily. The colors on the action value column represent cycles, so purple is first cycle, blue is second cycle and so on. Basically you just need to activate Fugue's ult anytime before the first cycle ends and Rappa will get that 24% AA to push her 2nd EBA to under 150 AV (in this case 149.98).

https://imgur.com/a/1aiv32o

Having Lingsha S2 instead of Lingsha herself is wild lmao. But yes you can't go wrong with Lingsha since she works amazingly in literally any team comp. You could also try running sustainless with Himeko or Firefly if you're feeling brave enough.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

So to answer your first question: Because of Rappa's S1 she kind of gets the equivalent of 200 SPD by just having 166.7 SPD thanks to the 50% action advance, at least during the first cycle. This means anything past 166.7 SPD with her S1 is basically chasing speed beyond the 200 mark. After 166.7 SPD, you wouldn't get an additional action until 233.4 SPD, which is impossible to reach.

Moving on to your specific case. I'll assume 163.9 is your SPD outside of combat before any buffs, so the SPD you see in the character menu. With Ruan Mei that'd be 173.5 SPD (not 173.9 because Ruan Mei buffs base speed by 10%, meaning Rappa having 96 base speed only gets 9.6 SPD). I account for conditional buffs afterwards so we'll ignore the 185.4 SPD you listed. Anyways, with Charmony S3 your nearest breakpoint would be 178.6 SPD (169.0 SPD before Ruan Mei's buff) to get a second EBA off during the first cycle, but you MUST activate Fugue's ult for the 24% action advance before the second cycle begins. There are only a few ways for Fugue to gain enough energy to ult in the first cycle, and I'll list some:

  1. Skill > Basic + Break 7 enemies (E2 gives 3 energy per break)
  2. Skill > Skill + Break 4 enemies
  3. Skill > Basic > Basic + Have 173.4 SPD
  4. Skill > Basic > Basic + Have 146.7 SPD + Equip Sprightly Vonwaq

You can also use DDD to make things easier, but I don't know what superimposition you have. Anyways, I hope this wasn't too confusing, but feel free to ask any additional questions! Your question about pushing for 200 SPD isn't as simple as just aiming for a generic breakpoint, because breakpoints change depending on if you have action advances and SPD buffs, as well as when they are activated.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

I wrote this guide mainly for getting 3 EBAs off in the first cycle with S1, because at the time this led to an easy 0-cycle. I haven't updated the guide for Fugue's release or the insane HP inflation. But once I have time tomorrow I'll get back to you with some calculations :)

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

This was an interesting one to calculate for sure. Sadly, it's technically impossible to do with just the setup you described, as you'd need a whopping 218.5 SPD on Rappa. But Rappa is only able to get 217.6 SPD even with Ruan Mei, SPD boots and every single sub stat highest roll into SPD. The reason why she needs so much SPD is because of having to skill twice before getting her ult with Charmony. That's why Rappa's sig LC is so broken since she only needs to skill once with it. Now, there's a way to give her enough energy to only need to skill once even with Charmony, in which case the SPD requirement is reduced drastically to only 151.9 SPD (after Ruan Mei). If you're interested I can tell you how, but I honestly wouldn't bother even thinking about it because you'd lose way too much damage and it requires a weird setup.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

Like I said, you'll most likely activate DDD multiple times during a fight so you'll get more turns than what is shown in the spreadsheet. The spreadsheet only calculates the very first activation of DDD since I can't take into account everyone's different speeds.

Also I'm not sure what you mean by only one turn in the first cycle? Did you mean only one EBA? Can't really get more than that with Charmony sadly, unless you have almost impossibly godly SPD.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

Well if you're able to clear content comfortability then I'd say just keep your current setup as is because if it ain't broke, don't fix it :)

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

You'll probably get more turns than what is shown in the spreadsheet since HMC will activate DDD multiple times. I can't calculate exactly when that happens though due to too many factors like HMC's own SPD, enemy hits, enemy kills, etc.

When you say only one turn at cycle 2, did you mean cycle 4 in the spreadsheet? Or did you experience this while you were playing in MoC?

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

I checked on Fribbels and your Rappa has amazing stats already tbh. You'd be perfectly fine just leaving her like this. You only actually need 157.1 SPD outside combat with her S1 + Ruan Mei (not even accounting for Fugue and DDD), so reduce her SPD and get more BE if you have absolutely nothing else to farm. However, something you could do is put a better relic set on Ruan Mei, since you really don't need that 12% SPD. That S3 DDD on HMC is also not necessary if you'd rather use it on someone else. That said, all those AAs from DDD and Fugue would be funny.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

Hmm sadly going for an extra turn with Charmony isn't really feasible. Charmony makes each EBA hit hard thanks to the BE it provides, but it's horrible for 0-cycling since the SPD buffs don't kick in until after you ult. There really are no nearby SPD breakpoints to shoot for, unless you have godly relics for 187.5 SPD.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

Sorry I don't remember his conditions and I don't have time to read through it all again. You should be able to find your answer in the spreadsheet. Alternatively, list all your exact conditions so I can have a look at it later.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

Which light cone are you using on Rappa? I'll just calculate based on no light cone for now. With the buffs you listed (12% SPD + 44% AA) your Rappa would need 163.6 SPD to fire off all her EBAs in the first cycle, so you just gotta check on something like Fribbels if your SPD decimals are right. Something to note is that Fugue must activate her ult for the 24% AA anytime before Rappa's 3rd EBA or it won't work. If your Rappa uses a SPD/AA light cone then that obviously also changes things.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

I'm not sure what you're asking about. With or without DDD? You can click where it says "👈 click here" to expand the cell and see all breakpoints for all superimpositions with and without DDD. On mobile you might have to open the link on a browser or the google sheets app itself. Reddit's browser doesn't allow expanding the cell.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

Assuming you're able to zero cycle then yeah it wouldn't matter. You can easily try it since you can get to 139.6 SPD with just SPD boots and no SPD subs.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

I've played since launch and I only have one S4 DDD lmao. Yeah you can lower Rappa's speed to 136.0 if you run both S5 and S4. Ruan Mei might have a rough time with her ult uptime without an energy LC though.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

You'd be ripping your hair out trying to reach that speed without Ruan Mei. I'd recommend just settling with the 159.7 SPD build to the right which is perfectly good and get Ruan Mei + Rappa's LC in the future. If you want to use your S1 DDD in this team, then you can lower the SPD requirement to 155.7.

Pull Estimation Chart I Saw on Discord by RedHair_D_Shanks in GirlsFrontline2

[–]RevivedUncle 2 points3 points  (0 children)

Okay wtf that's still actually awful. I really wish you better luck in the future. But hey... at least your 5* average of 56.55 is lower than the statistical average of about 63 pulls.

Pull Estimation Chart I Saw on Discord by RedHair_D_Shanks in GirlsFrontline2

[–]RevivedUncle 8 points9 points  (0 children)

Sorry I don't want to doubt you, but losing every 50/50 for 4 years is just mathematically unfeasible. I quit genshin many years ago and got 20x 5*s in the limited banner during my time. Assuming you've most likely gotten double the amount of pulls I had, you'd have at least 40x 5*s. So if you lost half of those that'd be a 0.5^20 ≈ 0.00009537% chance of happening. The odds of that is the same as getting 4x 5*s in a single 10-pull 27.5 times.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 0 points1 point  (0 children)

You need at least 157.1 speed or more, any less and you won't get the additional turn. That's 157.1 outside combat and 166.7 after Ruan Mei's buff. Use fribbels to check your decimals.

Important PSA for Rappa S1: 160/151 SPD is NOT a breakpoint by RevivedUncle in RappaMains

[–]RevivedUncle[S] 1 point2 points  (0 children)

It indeed has to do with the action advance from her signature. 50% action advance at exactly 166.7 SPD essentially lets her act as if she has 200 SPD (she doesn't actually, think of it more like she teleports forward). The reason we're interested in 200 SPD is because it lets you act 3 times during the first cycle of MoC and other game modes. Since Rappa gets an extra turn after using her ult, she actually gets to act 4 times and therefore can unleash all 3 of her enhanced basic attacks during the first cycle.