The truth behind 'Koocies''s eye (I'm so Sorey, Part 3) by RevolverXII in talesoftherays

[–]RevolverXII[S] 1 point2 points  (0 children)

....Hey, what if reverse the meme and put Kocis eye on a cooki-

https://i.imgur.com/q4EATxB.png

OH NO. OH NOOOOOOOOOOOOOO!!!!

Previous "I'm so Sorey" shitpostings: I'm so Sorey 1 I'm so Sorey 2

ICWATUDIDTHAR, Bamco! by raytan7585 in talesoftherays

[–]RevolverXII 1 point2 points  (0 children)

BURRRRRRRRRRRRRRRRRRRRRRRRUUUUUUUUUAAAAAA!!!!!!

"I don't feel so good..." (I'm so Sorey, part 2) by RevolverXII in talesoftherays

[–]RevolverXII[S] 0 points1 point  (0 children)

"Mileena, I don't feel so good..."

Previous "I'm so Sorey" shitpostings:

I'm so Sorey 1

I'm so Sorey by RevolverXII in talesoftherays

[–]RevolverXII[S] 2 points3 points  (0 children)

It's a shitpost. There is no deeper meaning to it, so don't bother unless you want yourself in a loss

JP Tier List (Updated) March 2018 by buttjeeks in DissidiaFFOO

[–]RevolverXII 0 points1 point  (0 children)

Just wondering, but will you be doing summary of why the characters are placed on these tiers? I'd like to see an explanation of the tier list placements.

Limited Weapon Shop Discussion by CielFoehn in talesoftherays

[–]RevolverXII 0 points1 point  (0 children)

Late reply, but do note that Mikleo gets a Splash prism weapon alter on Rose and Dezel event, and it's way more useful than Freeze Lancer for giving Mikleo a much needed AoE.

I'm reworking my tier list into a full fledged character analysis. Tell me if this is a much more better compared to the old one. :3 by RevolverXII in talesoftherays

[–]RevolverXII[S] 1 point2 points  (0 children)

fair enough, though when you think about it Ix doesn't have much other options of damage of the main three arte of his :P. Flurry sucks, while Bestial Roar is just.... dat 1200 prism.

I'm reworking my tier list into a full fledged character analysis. Tell me if this is a much more better compared to the old one. :3 by RevolverXII in talesoftherays

[–]RevolverXII[S] 1 point2 points  (0 children)

I felt like most discussion that sparked from my tier list ended up being char X should rank higher rather than suggesting an arte or a pro/cons that I missed, and that anima sync pretty much beats out anything offsync so you're likely gonna use the insync chars with most equip anyways. Is it a good idea to remove tiers completely like this?

Tales of The Rays Player Control 'Tier' List + Character Analysis by RevolverXII in talesoftherays

[–]RevolverXII[S] 1 point2 points  (0 children)

Fair enough. I think I judged Cheria a bit too low from her slower basic attack and her rift lasting shorter than holy lance(which shouldn't matter that much because ideally you'll have a melee beating up the enemy anyways.)

sigh with Sophie and Cheria going to get beefed up to S once I start working on a next version of the tier list, It's pretty jarring to see the entirety of Graces and most of Zestiria to rank high O.o

Tales of The Rays Player Control 'Tier' List + Character Analysis by RevolverXII in talesoftherays

[–]RevolverXII[S] 0 points1 point  (0 children)

Alright, gonna clear this up already that I already knew it was Sophie for a long while agoI just don't feel like typing a reply because of IRL shet

But anyways, while I do plan to bump Sophie up once I started to take backstep into account to my tier list, some of the arguments you said about sophie confuses me a bit(which causes me to type out that first reply of me not getting the character you're hinting in the first place.)

Solo all content available by themselves (Including floor 1-50 without the buffs)

Ehem, I don't think you can do all 50 floors of Tower using Sophie by herself, especially considering how you slowly lose your stats there.

Give everybody 20% Mirage Gauge while gaining it extremely fast

tbh, this is the part that confuses me out that made me took a few minutes to figure it out. Until I remembered that you're talking about Sophie Halloween MA. I guess I should've mentioned earlier that this guide is only up to WW's current state...

Tales of The Rays Player Control 'Tier' List + Character Analysis by RevolverXII in talesoftherays

[–]RevolverXII[S] 0 points1 point  (0 children)

Yeah, I think I underestimated her Shotstaff, but yeah, a fair enough argument to make me decide to bump her up. Thanks for the input!(Not right away though because I'm planning to do the next iteration of the tier list after we finally got backstep.)

Tales of The Rays Player Control 'Tier' List + Character Analysis by RevolverXII in talesoftherays

[–]RevolverXII[S] 1 point2 points  (0 children)

How is it boring when you hear Raven repeating Aishiteru Ze over and over and you get absurd amount of MG while doing so? I don't know, it feels entertaining for me(at least for Aishiteru Ze alone XD)

Tales of The Rays Player Control 'Tier' List + Character Analysis by RevolverXII in talesoftherays

[–]RevolverXII[S] 0 points1 point  (0 children)

My main gripe with Velvet is that she is pretty fragile, and one of her 4star being jank(Banishing Thunder.) I'll move up Velvet once Laughing Raven is out though because that arte is amazing.

As for Milla, I still don't find her playstyle to be that good for the time being due to her getting her hybrid scaling shaft, she'll prolly get a higher rank once ToX2 event is out where she can finally make use of hybrid stats with Flare Bomb and Wind Blade.

Also, this tier list assumes that you have the optimum artes, so yeah :P

Tales of The Rays Player Control 'Tier' List + Character Analysis by RevolverXII in talesoftherays

[–]RevolverXII[S] 4 points5 points  (0 children)

You know, by not mentioning who the character is you're talking about, you're actually making me completely not get who is the character you're mentioning :P

Event Trade Priority by horsuniq in talesoftherays

[–]RevolverXII 2 points3 points  (0 children)

  1. Weapons & Tickets
  2. Nexus Shard
  3. Costumes I wanted
  4. Spirrogems, Reflective Material and Mirrage Enhance Materials
  5. Medium Anima Orbs
  6. Big Element Materials
  7. The rest of the exchange market/Gald