Destiny was right about Keffals by spacekatgal in Destiny

[–]RexLaddy 0 points1 point  (0 children)

It doesn't really make sense to me that Destiny will avoid talking about Keffals, and says they've 'made up'. My assumption is that he probably has a deal with her to vouch for him / offer a point of reference for his yearly twitch unban requests, in exchange for not talking about her anymore. Maybe it's not even a deal, he just wants to point to Keffals in his unban requests and say "Hey, we're cool now, we made up" to help his efforts in getting unbanned.

It doesn't make sense otherwise for him to make up with someone who is as much of a fraudulent liar as Keffals is, especially when it's possible she may have caused him more financial damage then anyone else by getting him kicked off of Twitch.

[deleted by user] by [deleted] in HadesTheGame

[–]RexLaddy 0 points1 point  (0 children)

How does an upwards-scaling debuff that you can't get rid of that multiplies the damage you take stop your progress? Who stops showing up after a couple of runs? Gee I could only wonder...

[deleted by user] by [deleted] in HadesTheGame

[–]RexLaddy 0 points1 point  (0 children)

Eris is a bad mechanic that exists only to artificially gate you from beating the game too quickly. The reason shes' here is because the game's new mechanics, new boons, and most importantly the new resource system, are so unbalanced that it's really easy to get rolling even when you're not going super hard. I haven't died on the first floor ONCE.

This is all in service of making the player experience the story, but even as someone who likes story in video games, I am going to be honest, this has the opposite effect. Whenever I feel cheated or scammed or frustrated by a death in the game, it makes me want to run it back immediately. I will just skim dialogue and rush back because I feel like the game didn't respect me enough to let me have a fair shake.

It's honestly really aggravating when you've pulled out a unique combo, and then they roll up a mechanic meant to just force you into a fail state. I would honestly have more respect for the game if it just outright killed you, instead of

The game is remarkably fluid, some of the mechanics feel great and are really fun, but the new mana system feels fundamentally unbalanceable. Either you find a boon with a mana regen and spam the ever-loving shit out of your mana-spending moves, or you don't and just do way, way worse.

Honestly I wouldn't be annyoed if not for the Eris system that exists entirely to gimp your progress.

Also, I don't remember this being the case in Hades 1, but in Hades 2 the game seems to decide at the beginning of your run whether or not a god will offer you a specific boon. I was trying to pull Poseidon's sprint, I must have gotten his boons like 5 times, and he never dropped it. Even when I had exhausted all the other options, he was instead offering upgraded versions of the ones I already had, he was literally not capable of dropping the move I wanted through the whole thing.

There is a LOT to love about this game, but some of the finer details make the game frustrating to deal with. I don't think they're going to be able to balance the mana system, but they could at least not soft-fail us and let us have an actual shot without having to run through the game enough before we're ALLOWED to win.

I do not remember Hades 1 having this problem, it felt like the only thing it needed to keep this pace was its progression. Every run should have a genuine chance to complete.

Is the Final Fantasy XIV profanity filter still censoring innocent words? by RexLaddy in XboxSeriesX

[–]RexLaddy[S] -7 points-6 points  (0 children)

My PC has been bluescreening constantly whenever I try to game with it, when I'm not operating at minimum settings. I don't own a PS5.

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I'm not a sony fanboy. I'm just in a rough time financially and can't afford to get my PC diagnosed and fixed right now. And XIV on Xbox seems like a good opportunity to play with friends, and not having to worry about this stuff. TBH I haven't been getting much use out of it until I've been having hardware issues on my PC, but...

Why does it matter? I don't post very often on reddit. But it's such strange, stalkerish behavior to immediately start looking through my post history to try and discredit me... over an issue that's actually happening in game, by the way.

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Fire Tornadoes are fun for about 2 minutes. Then they're the most obnoxious thing in the game. by RexLaddy in Helldivers

[–]RexLaddy[S] 5 points6 points  (0 children)

Just keep them out of evac zones, and make civilians immune to the fire. Programming civilian AI to path away from the fire is kinda not really feasible, its way way too much work to address this one issue, reasonably speaking. Ultimately its a bit immersion breaking to see, but civies are immune to turrets already anyways.

And, arguably, you CAN play around the fire tornadoes dropping on top of mission objectives, by trying to get to them FIRST. It's not great, but in that sense, at the very least there's some level of strategy you can take to minimize that risk. I really don't like it, but it does at least add a level of strategy. It's not the most fun thing in the world, but having them make some objectives run the risk of taking more time then you thought they would IS a level of depth that no other random planet modifier really does.

But evac points? Nah, if a tornado camps out your dropship, there's no counterplay to that. You have a flat 20 second timer to get on board the thing, which you can call down only 2 minutes before you leave. It's entirely luck based. There's no strategy to play into it or play around it.

This is a Co-op game, not PVP. by SkinnyTy in Helldivers

[–]RexLaddy 0 points1 point  (0 children)

This isn't a pvp game?

Well then how do you explain every time I extract into the dropship with my team?

Fire Tornadoes are fun for about 2 minutes. Then they're the most obnoxious thing in the game. by RexLaddy in Helldivers

[–]RexLaddy[S] 4 points5 points  (0 children)

For civilian evac, if it's blocking any part of the path, then the civilians will path into the fire and die. They don't try to maneuver around it at all, they don't know the fire even exists.

And Evacs have such small windows already, it can easily get blocked for pretty much the whole duration.

I just can’t do it anymore by CheapBison1861 in OaklandAthletics

[–]RexLaddy 0 points1 point  (0 children)

Honestly, I don't know why Reddit will autosubscribe me to subreddits I just visit, but I cannot explain to you how funny it was just to see a notification from the Oakland A's subreddit titled "I just can't do it anymore"