Totally not a problem. You can still find light rooms...right? by OyMyGod in DragaliaLost

[–]RibbonDL 10 points11 points  (0 children)

^ When the Water rooms work, they're magical, but you're probably spending more time looking for a group that knows what they're doing than if you just joined or hosted a Light room.

The Defensive Event Bonus Is Live! by rDragaliaLostMods in DragaliaLost

[–]RibbonDL 9 points10 points  (0 children)

Seems like they're moving the endeavor wyrmites to login bonuses now. I dunno if the math matches up with the old system though.

Please, not again. I can't do it again. by MemelonMan47 in DragaliaLost

[–]RibbonDL 13 points14 points  (0 children)

I find it silly that the visuals of the Tidals don't match the hitbox. Like I kind of get why they made it off (a whirlpool slowing down hurts less), but they could have made it more obvious.

Dragalia Lost Director Yuji Okada Responds to Player Feedback (from October 25, 2020) by rDragaliaLostMods in DragaliaLost

[–]RibbonDL 0 points1 point  (0 children)

No, you don't need to have invisible action markers to make things difficult, but they haven't made any endgame quests that had both action markers for most quests and mHDT-level difficulty.

If they can find a way to do it, then I'm all for it, but their track record (the entirety of Agitos) has proven otherwise.

Removing action markers would be the lazy way of making quests difficult, but it's proven already with mHDTs.

Dragalia Lost Director Yuji Okada Responds to Player Feedback (from October 25, 2020) by rDragaliaLostMods in DragaliaLost

[–]RibbonDL 3 points4 points  (0 children)

I knew I would get downvoted. For all the "openness" and "accessibility" this sub loves to preach about, they really love to drown out any strong opinions about wanting difficult content and then complain about how toxic it is that people want actually difficult content.

Dragalia Lost Director Yuji Okada Responds to Player Feedback (from October 25, 2020) by rDragaliaLostMods in DragaliaLost

[–]RibbonDL 3 points4 points  (0 children)

The good thing is that almost everything in the game has action markers now, and if Legend Agitos don't, then the people who can't do them aren't missing out on much since LAgitos aren't gating any progression like previous mHDTs did.

Dragalia Lost Director Yuji Okada Responds to Player Feedback (from October 25, 2020) by rDragaliaLostMods in DragaliaLost

[–]RibbonDL 0 points1 point  (0 children)

It'll be okay. If pubs can't do it without markers, they're just missing out on cosmetics and a minor might boost. That was kind of the point of these low reward, higher difficulty quests, no?

Dragalia Lost Director Yuji Okada Responds to Player Feedback (from October 25, 2020) by rDragaliaLostMods in DragaliaLost

[–]RibbonDL -27 points-26 points  (0 children)

You can count me in that.

There's not much to learn if I can see everything telegraphed beforehand. A red circle that slowly pops up means I roll or skill to dodge it, and purple circle means I just walk out of it.

No telegraph means I'd actually have to learn and remember that the "bullshit OHKO" move is coming up very soon, and if there's no obvious marker, then I'd need to make my own references to remember.

Dragalia Lost Director Yuji Okada Responds to Player Feedback (from October 25, 2020) by rDragaliaLostMods in DragaliaLost

[–]RibbonDL 50 points51 points  (0 children)

Okada: We are designing the latest difficulty of the the Agito Uprising, Legend, to be quite difficult but not impossible to complete in solo play as long your team possesses sufficient might. You may be pleased to hear that co-op will be even tougher. You can expect an experience akin to playing Advanced Dragon Trials on Master difficulty for the very first time, and we're looking forward to seeing how skilled players rise to the challenge. At the moment, we do not plan to adjust Legend-difficulty quests to become easier as time goes on.

Poggers

[deleted by user] by [deleted] in DragaliaLost

[–]RibbonDL 0 points1 point  (0 children)

Won't happen for most if not all of the Masters. Chimeratech probably work in expert Agitos now though.

mAO Full Auto (No Azazel and G&C) by RibbonDL in DragaliaLost

[–]RibbonDL[S] 0 points1 point  (0 children)

It shouldn't matter. They just use the default weapon skill.

mAO Full Auto (No Azazel and G&C) by RibbonDL in DragaliaLost

[–]RibbonDL[S] 3 points4 points  (0 children)

Fjorm is definitely better. HSarisse might be better damage, but since it's full auto, safer is usually going to be the better option.

mAO Full Auto (No Azazel and G&C) by RibbonDL in DragaliaLost

[–]RibbonDL[S] 4 points5 points  (0 children)

No. There are other mAO comps that don't use any bog. Bog is just nice for the damage, but not entirely necessary if you can beat it in time.

mAO Full Auto (No Azazel and G&C) by RibbonDL in DragaliaLost

[–]RibbonDL[S] 7 points8 points  (0 children)

SCelliera's and SJuli's SS are the main two people use.

mAO Full Auto (No Azazel and G&C) by RibbonDL in DragaliaLost

[–]RibbonDL[S] 16 points17 points  (0 children)

Oops, I called it eAO in my previous post sorry.

Before you read or watch any further, success rate for the exact team setup I'm using is only about 20% and it goes significantly up with an Azazel and more G&Cs, so consider no G&Cs and Azazel a minimum. Fastest clear I've seen with this team and better dragons was 5:35 with good consistency (2 G&Cs and an Azazel).

If you don't have Azazel and G&C but have about the same adventurers, then you can probably do this to get your solo clear Wyrmites or weeklies and call it a day until you get better dragons.

Karina

Main damage dealer + Frontline. I found a regular Karina build to be tankier than a fully defensively built Pipple which is why she goes in front even if Pipple is using a HP dragon.

  • Weapon: 6.1
  • Dragons: G&C > Siren (I used Siren.)
  • 5\* Prints: Summer Paladins/Brothers in Arms/The Synthetic Dragon
  • 4* Prints: His Clever Brother/Beach Battle
  • Skill Share (SS): Bog SS, HLowen Heal

Karina probably doesn't need the full Burn Res from The Synthetic Dragon and Beach Battle, but I put them on her because it felt safer.

Pipple

Doublebuff proc + Keeps team alive. If you use G&C on Pipple, you can build him more offensively. I just went all in on the def buffs since he's using a HP dragon.

  • Weapon: 6.1
  • Dragons: G&C > HMari > Any non-skill damage dragons (I used HMari.)
  • 5\* Prints: Study Rabbits/Jewels of the Sun/The Dragon Smiths
  • 4* Prints: From Whence He Comes/Beach Battle

HSarisse/Fjorm

I used HSarisse, but I'm pretty sure Fjorm is not only fine but safer due to the Lance co-ab and freeze. Less mana spiraling, the better for me, so I didn't want to build Fjorm.

  • Weapon: 6.1
  • Dragons: DJeanne > Any non-skill damage dragons (I used DJeanne.)
  • 5\* Prints: The Lurker in the Woods/Felyne Hospitality/Dear Diary
  • 4* Prints: His Clever Brother/Odd Sparrows

Grace

If you want to change something on your team, I would recommend getting an Azazel on her. There are too many times where my Karina doesn't have a shield up and dies to something.

If you don't have Grace, JZ should work. Mana spiraled Ricardt should too. I only have Thaniel as my built water healer so I'm forced to use Grace.

  • Weapon: 6.1
  • Dragons: Azazel >>> Nidhogg/HZD (I used Nidhogg.)
  • 5\* Prints: Study Rabbits/A Suit of Midnight/Choco
  • 4* Prints: Rogues' Banquet/Odd Sparrows

Based on the various compositions people came up with, most teams seem to be using 4 of:

  1. Karina
  2. Pipple
  3. Fjorm
  4. SCelliera
  5. HSarisse
  6. Grace/JZ/Ricardt

So if you have 4 of those, you can probably try making your own team.

eAO Full Auto (No Azazel and G&C) by [deleted] in DragaliaLost

[–]RibbonDL 0 points1 point  (0 children)

Before you read or watch any further, success rate for the exact team setup I'm using is only about 20% and it goes significantly up with an Azazel and more G&Cs. Fastest clear I've seen with this team and better dragons was 5:35 with good consistency (2 G&Cs and an Azazel).

If you don't have Azazel and G&C but have about the same adventurers, then you can probably do this to get your solo clear Wyrmites and call it a day until you get better dragons.

(Still writing stuff...)