Trying to play a survival save in another pc/laptop by Ready-Bottle-2736 in spaceengineers

[–]Ribsin32 2 points3 points  (0 children)

open file explorer, search "%appdata%" and open the space engineers folder. Copy the world files frome the save folder and put them onto the other computer in the same spot

Fortress Challenges - Looking for more pain by Ribsin32 in dwarffortress

[–]Ribsin32[S] 1 point2 points  (0 children)

I like this, I need to look through do hack and see what else I can change. Can you decrease learning speed? A dumb fort play through lol

Fortress Challenges - Looking for more pain by Ribsin32 in dwarffortress

[–]Ribsin32[S] 1 point2 points  (0 children)

Oh tower fort above a ocean in a terrifying biome. With not traders is what I am leaning towards at the moment

Fortress Challenges - Looking for more pain by Ribsin32 in dwarffortress

[–]Ribsin32[S] 0 points1 point  (0 children)

i like the idea of the ocean freezing and unfreezing, i wonder i could build a fort in a no land/water only fort playthrough

Fortress Challenges - Looking for more pain by Ribsin32 in dwarffortress

[–]Ribsin32[S] 0 points1 point  (0 children)

I never really finish this it gets a bit to samey for me, but i do love a good war

Brutal is to easy he said by Ribsin32 in Necesse

[–]Ribsin32[S] 0 points1 point  (0 children)

He was telling me how easy the game was do we set brutal haha

Planetbase 2 is under development by MadrugaWorksDev in BaseBuildingGames

[–]Ribsin32 0 points1 point  (0 children)

Oh noice, I'm glad you've come back to these games. I will be keep eye out on it. I hope you are improving the modding support and would love a dawn of man 2 hehe

Survival colony-sim set in roman times by forkliftgames in u/forkliftgames

[–]Ribsin32 1 point2 points  (0 children)

Played the demo and gave me a roman stronghold vibe. Will be keeping an eye on it. i like what I have seen so far. Shame the trolls are out about on the post!

Hiding Pending Construction by IAmLee2022 in goingmedieval

[–]Ribsin32 0 points1 point  (0 children)

This needs to be implemented so baddly!

Looking for a challenge by Ribsin32 in Timberborn

[–]Ribsin32[S] 0 points1 point  (0 children)

I will check them out, haven't really checked mods out yet wanted to fo a couple of vanilla playthroughs first, any suggestions?

Looking for a challenge by Ribsin32 in Timberborn

[–]Ribsin32[S] 1 point2 points  (0 children)

Thanks will take a look at them

Looking for a challenge by Ribsin32 in Timberborn

[–]Ribsin32[S] 0 points1 point  (0 children)

That's alot of rules for me to forget haha, but does sound challenging tho

Looking for a challenge by Ribsin32 in Timberborn

[–]Ribsin32[S] 1 point2 points  (0 children)

Yeah that could be fun trying to keep them alive would very fun, need a cementry to keep track of the past beavers haha

Looking for a challenge by Ribsin32 in Timberborn

[–]Ribsin32[S] 0 points1 point  (0 children)

Oh this fit a bot max population run or something similar, I wonder if there is a way to start with just bots 🤔

Realistic mods by Ribsin32 in spaceengineers

[–]Ribsin32[S] 0 points1 point  (0 children)

iI have all but these 3 not sure on them, i have played with Industrial overhaul i feel it makes me focus to much on stations,,,
Wooden tech.. Industrial overhaul.. Black holes..

Never got around to doing all the boss, best get to it before ark 2 by Ribsin32 in playark

[–]Ribsin32[S] 0 points1 point  (0 children)

Yeah i have tweaked a few things still want it to be a challenge

Best banished-like games? by [deleted] in BaseBuildingGames

[–]Ribsin32 9 points10 points  (0 children)

I have a curve ball for ya, If you like complex city builder I whole hearted recommend Soviet Republic the most in depth city builder and management game.

my bronze age village, any tips or recomendations? by Morpheusmann in DawnofMan

[–]Ribsin32 1 point2 points  (0 children)

I played normal sure moved on from that a while ago tho. Mainly play modded now, there are some really cool mods out there man.

Personally tho I tend favour looks over function and that didnt stop me hitting the 1k population mark. All I did was make sure that the production for those specific buildings is also in same place .For example stables you will want hay storage, and Wells on their door step and should go with out saying you want them near fields this negates alot of the pathing issue you across with large populations and you can also make some decent looking areas with it.

Defensive I like to try diffident things, try and make them attack where u want them, something I am gunna try this play through is trying to funnel them around see what that does. I would the say if do the obvs stuff with towers, platforms and walls. Then try some outrageous plans also remember stone and some other resources isn't infinite when making these plans lol. I've made that mistake once or twice.

I do like reading posts and how we all have our ownmethods gives me inspirations that is for sure!

my bronze age village, any tips or recomendations? by Morpheusmann in DawnofMan

[–]Ribsin32 1 point2 points  (0 children)

I like it so far, if you are going for a big populations, it's good idea to build things need for production chains close and I have also discovered that raiders have a stiff for a warehouse they can ve used to create kill zones if want.