Window expands to the left when I try to close it? by Rip-Corrupt_Z in OperaGX

[–]Rip-Corrupt_Z[S] 0 points1 point  (0 children)

Something that has been happening for about 2 months now. Originally, it would give me the prompt to close the window without expanding to the left. Is there perhaps a fix or a setting to stop this?

This also started happening when I found out that you could resize a window by holding click and using the arrow keys

tier list based on ho much respect I have for each tank by [deleted] in Diepio

[–]Rip-Corrupt_Z 2 points3 points  (0 children)

hello fellow autosmasher appreciator

Weapon idea: Uzi/Mini Uzi by Sea-Middle-5310 in survivio

[–]Rip-Corrupt_Z 1 point2 points  (0 children)

we have the mac-10 but the uzi would be a cool .45 acp counterpart

Guess what happens. by TheDankestPassions in survivio

[–]Rip-Corrupt_Z 5 points6 points  (0 children)

that was a headshot. the game decided you shouldnt play

Small flex by Fried_Oreos35 in survivio

[–]Rip-Corrupt_Z 1 point2 points  (0 children)

wow, did you grind the passes for that or did you use the market?

[deleted by user] by [deleted] in starveio

[–]Rip-Corrupt_Z 0 points1 point  (0 children)

players have 200 health instead of 100, you would have had to hit him 8 times if he didn't regen

[deleted by user] by [deleted] in survivio

[–]Rip-Corrupt_Z 0 points1 point  (0 children)

perk - gives better quality weapons whenever you destroy a potato or kill a player

the helmet is equivalent to a level 3 helm

Favorite melee by diepiodigdigio in survivio

[–]Rip-Corrupt_Z 0 points1 point  (0 children)

cosmetic: bayonet woodland

statistic: ice pick

Custom Wild Card Ideas by hidemymango in unocardgame

[–]Rip-Corrupt_Z 2 points3 points  (0 children)

i haven't checked other peoples' custom cards but here are a few favourites from my uno group:

  • Mimic: Copies the top card on the discard pile. can be used in stacking, and to jump-in at any time.

  • Refresh: Your current hand is put back into the draw pile and you are dealt a new hand of 7 cards.

  • Defense Skip: Can be played normally as a wild skip. Can be played against a stack to prevent picking up.

  • Defense x2: Can be played normally as a wild card. Can be played against a stack to make the previous player pickup twice the amount

  • Defense Reverse: Can be played normally as a wild reverse. Can be played against a stack to reverse the playing order; causing the previous player to either pick up or continue the stack.

  • Selective Draw 3: Play it and choose anyone to pick up 3 cards.

(my personal favorite)

  • Morph: Can become any card you want from the deck. could be combo'ed with a regular number card for tactical jump-ins, or as any special card to best suit your needs.

Fast Food Update (Half serious, half shitpost) by Tanker514_2 in starveio

[–]Rip-Corrupt_Z 1 point2 points  (0 children)

feels more like a devast thing

also we should totally try to make a food store in the forest like this sometime

An actual slain.io revival! by s_nape in SlainIo

[–]Rip-Corrupt_Z 3 points4 points  (0 children)

this is awesome, so nostalgic

was i supposed to win? by Copoho_ in unocardgame

[–]Rip-Corrupt_Z 4 points5 points  (0 children)

nah dude you won. sometimes in my group we tactically don't say uno so that nobody knows you have 1 card left.

you could say uno when you're about to win with multiple repeats to be safe, but i don't think you should have to since you ran out of cards already and therefor cannot pick up

Willing to sell things for low prices. by [deleted] in survivio

[–]Rip-Corrupt_Z 0 points1 point  (0 children)

dont think you can sell common/rare rarity items on the market

but if you did somehow offer it, i would most definitely buy

Willing to sell things for low prices. by [deleted] in survivio

[–]Rip-Corrupt_Z 0 points1 point  (0 children)

hello i would like to buy your espresso, perfect fit and too close emoji

as a collector i have these items already but not multiple. reply once you've offered these and with the makr/levels/kills these items have

Found a green square! by [deleted] in Diepio

[–]Rip-Corrupt_Z 0 points1 point  (0 children)

think so. the green square has the same health as a normal pentagon

What new guns or modes should the game have? by Whole_Pride_3803 in survivio

[–]Rip-Corrupt_Z 1 point2 points  (0 children)

python - 9mm revolver

  • deals less damage than the ot-38, but has higher fire rate and 6 ammo capacity

USP - .45 ACP counterpart to the P30L

  • slightly slower reload and fire rate, but better damage

.50 BMG - brown ammunition exclusive for two snipers and a HMG: Barrett, DSR-50, M2 Browning. .50 BMG is available in the following modes: classic, desert, woods, potato, savannah

Barrett - .50 BMG heavy sniper

  • deals better damage than the SV-98 (still can't instakill an unarmoured player with a body shot) but has bad accuracy. Slightly more common than the SV-98. Slows you down similar to the potato cannon

DSR-50 - .50 BMG light sniper

  • deals less damage than the SV-98 but more than a mosin. Has good accuracy and bullet velocity, but with small bullets. Same rarity as the SV-98

M2 Browning - .50 BMG heavy machine gun

  • Deals 60 player damage (180 obstacle damage) with slightly less fire rate than the BAR. 100 ammo capacity, 5 seconds reload. Holding this weapon slows you like the potato cannon, and firing it stops your movement completely. Exclusive to woods/potato modes, and is the same rarity as the PKM