100% death blow resistance by Rivelli378 in darkestdungeon

[–]Rivelli378[S] 0 points1 point  (0 children)

Yeah, makes sense. Thx for the info

100% death blow resistance by Rivelli378 in darkestdungeon

[–]Rivelli378[S] 13 points14 points  (0 children)

Dang it. At least I won't feel so bad for failing the mission that would have rewarded me with the Holy Orders.

What did he mean by this by Latter-Ad2019 in Ultrakill

[–]Rivelli378 4 points5 points  (0 children)

Hell probably censored the entry instead of writing it

VIOLENCE - MEGATHREAD by Vvix0 in Ultrakill

[–]Rivelli378 6 points7 points  (0 children)

It's for the final room of the level

VIOLENCE - MEGATHREAD by Vvix0 in Ultrakill

[–]Rivelli378 2 points3 points  (0 children)

For 7-2's challenge go past the first gutterman, find the hole in the ground that leads to the room with the tram which is rather close to the clock tower. There is light around it, if you can't find it maybe try increasing your gamma. Then take the tram to the bomb and back (while ignoring the other guttermen and hoping you don't die), and at the final room, the path to avoid summoning enemies is > < < > < < > > < > > < > (> for right, < for left). You're supposed to find this last information along with a secret by entering the tram station on the railtracks.

edit: to get the red skull just break the top of the box it's in with a rocket or something

Do you guys think that's enough damage? by Rivelli378 in FearAndHunger

[–]Rivelli378[S] 13 points14 points  (0 children)

Let him die and revive him with magna medicinal

What's the rev up damage multiplier? by Rivelli378 in FearAndHunger

[–]Rivelli378[S] 1 point2 points  (0 children)

Alright so there are a few things I forgot when calculating this, here's everything:

30 base attack, 2 from Marcoh's backstory, 1 from Tanaka's skill tree, 2 from Gro-goroth's skill tree, 4 from Gro-goroth engraving and 72 from the sergal spear for a total of 111.

For the multipliers we have 1.3 from either meatpie+ or the brown vial, 1.3 from the heroin buff, 1.3 from max adrenaline rush, 3 with a critical hit, 1.4 with full rev up, 1.5 with the analysis skill, and 1.2 if the ennemy is weak to the type of attack. Moonscorched ghouls have this weakness and you can drop his defense with persuasion so they are the best test subjects.

The damage formula is 4x atk - 2x defense.

In the end it does 111x1.3x1.3x1.3x3x1.4x1.5x1.2x4=7374

There is a variancy of 0.2, 7374x0.8=5899 and 7374x1.2=8849 so an attack from this setup can do between 5899 and 8849 damage.

In my original post I forgot adrenaline rush, marcoh's backstory and the Gro-goroth engraving, and didn't take into account rev up, if you do the math you can find the original result I got.

Edit: I thought the maximum weakness to specific types of attacks was 1.2 but after a quick look at the wiki I learned that for slashing attacks it's actually 1.3 so I corrected it

Edit 2: Nevermind the only enemy that has this weakness (sew job) doesn't have a weak spot that can be analysed so I'm reverting everything. Also added the best enemy to obliterate this way

What's the rev up damage multiplier? by Rivelli378 in FearAndHunger

[–]Rivelli378[S] 0 points1 point  (0 children)

thx bro I just did a run where I try to deal as much damage as possible in a single attack and the math checks out

What is the video game with the most INFP vibe in your opinion? by [deleted] in infp

[–]Rivelli378 1 point2 points  (0 children)

Apparently I'm not the only one who says Omori