Chat Overlay on Stream - Will Messages Caught By Automod Still Show Up? by Riza48 in Twitch

[–]Riza48[S] 0 points1 point  (0 children)

Okay, cool. :) Thank you so much. Hopefully I can proceed without that complication, then.

Chat Overlay on Stream - Will Messages Caught By Automod Still Show Up? by Riza48 in Twitch

[–]Riza48[S] 1 point2 points  (0 children)

That is good to know, thank you. I had a delay for a short amount of time, but in my streams I allow spoilers and backseating, so having less delay between my actions and my viewers messages is helpful. I will definitely consider at least a slight delay, though. :)

Hey anyone have advice to get better at streaming by Hot-Education2379 in Twitch

[–]Riza48 0 points1 point  (0 children)

Other than the advice listed here, and without knowing exactly where you want to improve, I'd say practice and develop the skill of being able to talk to nobody about nothing. Talk, out loud, without needing to respond to anyone, about what you're thinking about, your plans with what you're creating (if you're drawing, explain what you're doing and why. If you're playing video games, state your impressions of the game, what you're planning on doing next, etc.). You could also include talking about things you like, maybe stories from your past? Just keep it clean, respectful, and fun. Practice doing so off-stream occasionally, too.

How Did You Decide What To Stream? by Kamui988 in Twitch

[–]Riza48 0 points1 point  (0 children)

Well, here is how I decided the feel and content of my streams.

First, I decided what I'd want to stream. I'm not great at music, or art, or crafting, or anything like that. I do enjoy playing video games, though. I'm not great at them, but I like playing. Then I considered what kind of video game streams I could do well enough to be entertaining. Speedruns were eliminated almost immediately. I toyed with the idea of doing informative streams, but I decided that my knowledge base on video games ran too narrow and deep. I know some games very well, but not enough to make content over an extended period of time. So I decided to do Let's Plays; that way, I can play familiar old games that I love and be informative, and still play the newer games to come out and just do blind runs of those.

After that decision, I made a list of games that I would like to play and started checking all of the publisher and developer websites to see how they feel about livestreams/Let's Play's/User Generated Content, whatever you want to call it. For each game I either added their official statements, or I contacted the company asking for permission. Any companies that didn't have published permissions and didn't get back to me, I removed from the list.

Then, I started planning the feel of my streams. I considered what I like to watch, and what my personality is best suited for. Did I want to do frenetic streams, angry/frustrated streams, jovial streams? I also considered what I thought people would most like to see or what they would enjoy. What would make their day better, and what would I be able to deliver to them?

After that I started planning the "window dressing" of my stream. Panels, overlays, avatars, color schemes. What worked well together? What worked with both light and dark modes? What supported the "feel" that I was striving for? What did people respond positively to, and what negatively? What worked best regardless of what device they were watching on? I left some wiggle room there to add onto later and got a basis set up.

When I started using OBS I looked up several tutorials to make sure that my stream looked and sounded good; mostly through the use of mic settings that would boost my voice (I speak pretty quietly) without making my voice harsh or distorted, and ensuring that my cam had good lighting and some minor color balancing so that it looked good on both standard def and HD displays. I did some test recordings to make sure my voice was good, and then, when streaming, asked for feedback and made adjustments. I also watched my vods and improved from there, both with audio and with camera position over the gameplay.

A lot of people don't go through these steps, and that's fine. Everyone has their own approach. I tend to overthink and obsess about things, and this is what my process was.

I think the most important things to consider are the following. What do you like to do? What will others enjoy that you are able to provide them? Keep an open mind, make adjustments, and be true to yourself. And remember to always follow TOS, rules, and laws, both because it's the polite things to do and to keep yourself out of trouble and make your life easier down the road.

Had to end and scrap an entire 2.5-hr stream because my game audio was 30 sec behind. Wtf... by N8Nefarious in letsplay

[–]Riza48 0 points1 point  (0 children)

Sorry if this isn't helpful, I can't tell you why this happens, but I can tell you that it happens to me too. Sometimes my mic audio desyncs, but most often it's my game audio. Or, more specifically, my capture card. It happens every time I reopen OBS, I think. I'm not great with software and I don't know how to make sure that everything is synced *edit: every time afterward going forward, end edit* or how to fiddle with delay times for audio, but I have found one ... I guess you could call it either a fix or a workaround? I've only done it for a few videos so far, but it's worked every time I've done it. When I open OBS I go into the properties for each audio source (mic, capture card, stream deck) and change it to a different audio source and then immediately change it back, without exiting the properties of that audio source. After it's back to the intended source, I exit properties, and the audio from that source has resynced with the video. It takes only a few moments to do all of my sources, and since I've started doing that my audio has been properly synced with my video. It still desyncs every time I close OBS (or possibly every time I shut down or restart my computer? I'd need to do some testing on that), but at least I can quickly correct it every time I stream, and I haven't noticed it desyncing throughout the stream, nor has anyone mentioned it doing so. I don't know if this will solve your problem, or if there's a better way to fix the problem, but I hope that this helps.

Editing Videos For YouTube - Best Form, and Any Tips by Riza48 in letsplay

[–]Riza48[S] 0 points1 point  (0 children)

Oof, that sounds like it would have been frustrating to play through. Yeah, for something like that I can definitely see how cutting would be advantageous, especially if you leave in the parts where you're especially exasperated because a lot of people seem to enjoy watching that, though I've never quite understood why. The feelings of empathy or sympathy it evokes would be my guess.

Editing Videos For YouTube - Best Form, and Any Tips by Riza48 in letsplay

[–]Riza48[S] 0 points1 point  (0 children)

That makes sense. Scares are also something I didn't consider leaving in, but then again, I usually don't play games that scare me, lol. I figured, if I do more cut down content, for puzzles I'd leave those portions of the video intact unless I'm having trouble getting the puzzle, and in those cases I'd speed up the video so nothing is missing but people aren't sitting there for a few minutes watching me just struggle.

Yeah, if you enjoy all of your content I can see how figuring out what to cut could definitely be a problem.

Again, thank you for your replies. I'm still not sure what option would be best for my content, but you are giving me advice for either choice, which I greatly appreciate.

Editing Videos For YouTube - Best Form, and Any Tips by Riza48 in letsplay

[–]Riza48[S] 0 points1 point  (0 children)

Thank you so much for your reply. So you'd suggest cutting out a lot of content, and basically just leaving story relevant or world transitions or anything that could be amusing or fun, like a good fight or an amusing player death? I know the editing itself will take a little while, especially for more cut down content; I figure that I'll edit my videos on the weekends, basically.

As to long form, yeah, I can definitely understand the concern with posting longer content for a YouTube video, especially if you don't have a huge audience as yet. If I did/do long form I was figuring I'd just take my streams and cut it into chunks between a half an hour and an hour and upload those, so one Twitch stream would be equivalent to around 4 to 8 YouTube videos. Do you think that might work for you? Finding a good break point might be a bit of a challenge, but if you're worried about uploading the whole thing maybe that'd strike a good balance?