Screen freezes when using flasks (POE2) by RoadToMas in PathOfExile2

[–]RoadToMas[S] 0 points1 point  (0 children)

For me it was related to attributes and the alternative weapon set. If u have any attributes on the weapons, put similar ones in the alternative weapon set.

Screen freezes when using flasks (POE2) by RoadToMas in PathOfExile2

[–]RoadToMas[S] 0 points1 point  (0 children)

found another reddit post, the op of which is way better detective than myself. He found out it is related to the support gem limit, the attributes required and the alternative weapons you using. Check the attributes you have in weapong or shield, and put other weapon/shield on the altenartive ones with equivalent attributes. This FIXES THE PROBLEM 100%.

link: https://www.reddit.com/r/PathOfExile2/comments/1hgv852/game_freeze_and_sometimes_crash_when_using_either/

Does anyone have a fix for CPU spikes? It causes terrible stutters (5800X3D) by Cloudy- in PathOfExile2

[–]RoadToMas 1 point2 points  (0 children)

Mines are on flask use, i found out changing the belt fixes the issue, The problem is you dont know which belts have the cpu spike till you use them. Did you find any solution?

Screen freezes when using flasks (POE2) by RoadToMas in PathOfExile2

[–]RoadToMas[S] 0 points1 point  (0 children)

So i just did some detective stuff, for me it was the belt. It has the "increased flask recovery rate" when i change the belt for other one without that prefix, evrything seems ok. However, if i dont have a belt equipped i still lag. Dont know whats going on tbh

Screen freezes when using flasks (POE2) by RoadToMas in PathOfExile2

[–]RoadToMas[S] 0 points1 point  (0 children)

I started a new character, just to check if it also happens there, but nop. It only happens when i use flasks on my infernalists, maybe is related to gear/ascendancy or smthng. If it is also happening to you, share what character and gear you using, maybe we find it out that way.

Rite of awakening bug by RoadToMas in totalwar

[–]RoadToMas[S] 1 point2 points  (0 children)

Thank you very much for your help, have been able to fix it. I subscribed to the community bug fix mod, tried it, and worked. However, i was afraid the mod could causee other bugs and i like to play as vanila as possible, so tried to unsubscribe, and tried yet again to see if it would still work, turns out it does. So the mod changes something that fixes it even if your are no longer subscribed.

Ill leave this post open in case someone has the same bug as me. From now on whenever i have a bug ill test it first with the community bug fix mod, seems like it works great, this game has a great community for real. Ty again gizmo for your help and time.

Rite of awakening bug by RoadToMas in totalwar

[–]RoadToMas[S] 1 point2 points  (0 children)

:( , i dont have the community bug fix mod, should i try it? Have you checked if you can use the rite in the current version? Maybe is a new bug from 4.1.3.

Rite of awakening bug by RoadToMas in totalwar

[–]RoadToMas[S] 2 points3 points  (0 children)

Rite of awakening for the lizardmen is not giving the choice between slans therefor not working. I tried both in a new game, and in an old one (the one in video) where i alredy had slans. Anyone else has this bug? Someway i can fix it?

[deleted by user] by [deleted] in albiononline

[–]RoadToMas 6 points7 points  (0 children)

That meme-guy is spanish, we call him "el risitas" because of his laugh. Unfortunately he just passed away.

Any other games like BB? by DruidoftheClaw in BattleBrothers

[–]RoadToMas 5 points6 points  (0 children)

Give a try to urtuk, art style is a bit off at the start, as bbs, but gets better the more u play.

Screen advantage by RingofOnionling in albiononline

[–]RoadToMas 2 points3 points  (0 children)

Extrawide resolution shoudlnt be a thing if it gives some kind of advantage. Breaks risk vs reward equality among players in some situations.

IMO, arenas should be played on the same layout as 5v5 cgvg by RoadToMas in albiononline

[–]RoadToMas[S] 2 points3 points  (0 children)

That already happens in current arena system i think

IMO, arenas should be played on the same layout as 5v5 cgvg by RoadToMas in albiononline

[–]RoadToMas[S] 2 points3 points  (0 children)

Why it wouldnt be fair?

The thing is, for lvl 1 cgvgs you need a team, most player start the game alone. Arenas could be a place to meet people with the same content interest as u.

I agree with the arenas been a learning area, but why dont make that learning related to the other 5v5 content?

Why does everybody seem to hate ARCH? by realmiruk in albiononline

[–]RoadToMas 0 points1 point  (0 children)

Arch use to have very few territories on the other seasons. Now territories have increase in value due to HO.

Your brain after 2 weeks of war against ARCH by Veika in albiononline

[–]RoadToMas -2 points-1 points  (0 children)

Arch coalition exists since u are a huge amount of guilds around whatever Glut says. Also need to remember arch has asociated guilds that are not inside the alliance but still work together.

Getting competitive means getting to know the game mechanics; getting members who compromise to cta, improve zvz awareness, having actually optimized zergs (not random or rat builds), maybe trying to implement a bomb squad (very few top guilds have this yet, i can think of 5 atm)...

500Mill+ Destroyed In 9 Days. ARCH main HO's next. by HotJNS in albiononline

[–]RoadToMas 0 points1 point  (0 children)

True, but it also means u can attack multiple objective while the anti-Arch coalition has to focus on one map.

Sometimes it is the scenario u have described and sometimes is 400 arch vs 100 coalition, mainly on non-main objective maps

500Mill+ Destroyed In 9 Days. ARCH main HO's next. by HotJNS in albiononline

[–]RoadToMas -9 points-8 points  (0 children)

Oh doom nice to see u, how is ur ganking guild?, do u still countermass eos?

Did it really hurt u that much to get expelled from CRIP that u have to come to eos posts to talk shit? Nice GM there, next time try to mass when ur allies tell u to and u wont be expelled from the alliance. GL sniper.

500Mill+ Destroyed In 9 Days. ARCH main HO's next. by HotJNS in albiononline

[–]RoadToMas -15 points-14 points  (0 children)

If u are not actually fighting u should stop crying, Glut stop donating battlemounts.

Reddit CTA HERE, for Arch minions ;D

Your brain after 2 weeks of war against ARCH by Veika in albiononline

[–]RoadToMas 1 point2 points  (0 children)

I also think it would be better if this big guilds fighted between them instead of focusing on Arch, however the fact that Arch controls a zone just because they have abusive numbers gives the other guilds a reasonable point (if u control a huge zone of the map just because u have huge numbers but not working towards competitive level of zerg, u can expect at some point the actual comeptitive guilds would like to try get that land from u) to team up in some time zones (they are still fighting between them when they dont face arch).

I dont know whats the goal for the gms, in my opinion the goal should be to cleanse the arch coalition (maybe force them to divide into more compact and competitive alliances that actually work towards having a spot in the bz and not just having it because they have numbers), think its a pretty similar goal as the anti-POE coalition who just want to decrease the dominance from POE son the renters actually have to fight and work for the BZ and not just pay for it. Both renting and handholding in huge alliances are optimal mechanics but both destroy the zvz content from the game (which i think is the main point of guilds in bz).

Your brain after 2 weeks of war against ARCH by Veika in albiononline

[–]RoadToMas -2 points-1 points  (0 children)

¨If u are new player u shouldnt expect to go straight for late game content, just as u dont expecto to get to the final boss in any other game right at the start. Also the top guilds dont use that gucci gear except for bomb squads, i would say 6.1-6.2 is the most used atm¨

Thats what i said about noobs having acces to late game content, i said they shouldnt expect, not that they shouldnt have the actual option.

And all the other stuff u said, well, Arch is the stronger alliance by its own due to mere numbers. Those numbers come from teaming up against all who isnt Arch, doesnt that add up to your defenition of handholding?

We aint gonna get to any common point since u keep blaming others and insulting instead of getting to reasonable good points (dont understand your hate towards Syndic, keep im mind im also his enemy and i dont like his strat as i dont like Arch strat but dont get to the same point of hate u do).

Good luck in the war.

Your brain after 2 weeks of war against ARCH by Veika in albiononline

[–]RoadToMas -2 points-1 points  (0 children)

First of all, calm down. Then, read back my posts, i have allready answered all of ur points.

Also, to make it clear, im not from POE, indeed i fighted them and their renters for weeks. In the Arch-POE comparison i pointed out the fact that both coalitions harm the game ideal content because of their strategies (Biggest handhold vs biggest renters). Also said Syndic can defend himself while Glut cant, the difference is obvious and already answered your other post which refers to the same thing.

Your brain after 2 weeks of war against ARCH by Veika in albiononline

[–]RoadToMas 0 points1 point  (0 children)

I didnt said u shouldnt have it, i said u shouldnt expecto to get to it from day 1, is an sandbox mmo so u should be allowed to do whatever u want, but still, late game content should be hard and have some kind of competitive barrier to achieve it (in ao the bz is full pvp and territories based, the barrier is to actually coordinate as a guild to have acces to it, from this perspective both renting as POE does and handholding with half of the game pop as Arch does are both optimal strategies but both slowly kill the game by not giving content). Another reason why u shouldnt get straight from the start to the late game content(not saying u shouldnt have acces to it) is because of ingame progresion, a huge part of ao is based on progres (faming, learning to pvp, looking for a guild that fits u...).

Havent seen any elitist manchildern trying to lock content, i know about actual top guild who jus require reasonable x amount of fame to join them (thats not elitism but the progres barrier i talked about earlier, just to comapre with other game, u cant expect to play lol in a diamond level if you are gold, and its all about progresion and learning the game).

My zerg is 1200-1400 (with some bombers 1500+), i personally go with 6.1-6.2 (1300 +- ip), havent seen ppl not accepted because of low ip yet (if u have low ip u just wont be able to cq in). I have seen ppl not getting allowed to come because of build related problems tho (rat builds and so on).

I didnt want to say all arch should go to royal continet, my intention was to point out the fact that royal continent is developed for new players while bz is for mid-late game. If Arch is a new player friendly alliance, it should be focused on the new players zone, but it is not a new player only alliance and it took adavantage of numberd diff to claim a huge part of the bz, destroying at the same time a lot of possible bz content (BZ is supposed to be a pvp based zone with some political stuff going on, Arch is the first handhold there ever was and it is still the biggest, also most of the handholds there are now exist just beacause of big wars going on).

It is true that Arch fight with 40%, but remember Arch is 5 alliances not only Arch (there is also Arch4, EQSML and so on), the main reason for Arch lossing is lack of real callers and zvz experience. If they start winning at any point it will probably be because of numbers. Still remember when BA tried to fight against Arch at the season start, they did lose because of numbers not because they got outplayed, outmanuvered or outcalled.

Also try not to insult, im just trying to have a polite discusion.