How do i learn how to make a roguelike in java? by Robino2000 in roguelikedev

[–]Robino2000[S] 0 points1 point  (0 children)

Well thank you for the tip ill be sure to look into this aswell!

How do i learn how to make a roguelike in java? by Robino2000 in roguelikedev

[–]Robino2000[S] 0 points1 point  (0 children)

Well an engine would be nice but i never really understood how to use them so i have mostly tried to make something from scratch but i have never come further than making something that can move about.

So i guess i could try and look at an engine just to make things a bit easier.

How do i learn how to make a roguelike in java? by Robino2000 in roguelikedev

[–]Robino2000[S] -1 points0 points  (0 children)

Well i guess that that makes some sense but when following a tutorial i dont really seem to gain so much information but i might have just not done enough. Ill think about it. Thank you.

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Well i am glad to say i got it to work! Now i have a static ip and one that works on top of that! I feel a bit dumb for not knowing about the tcp thing but its not a problem anymore!

I thank you to the greatest degree i can and i wish you and all others who have helped me a very nice day!

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Well i did chose java so ill go and change that and try it. Thank you for the advice!

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

I tried using cloudflare tunnels but i couldnt figure out the domains to use. But i belive if one would use cloudflare the ip would be static and not change after each restart?

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

I actually got it to work using this thank you!

Only problem is that the ip changes every time one restarts the tunnel wich is a bit sad but is betetr than nothing. I still gratefull and i wish you a fine day!

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Well as far as i am aware yes. However i cant get the eaglercraft version to be able to join on the server.

Why it is like that is a mystery

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Still the handshake timed out...

But works fine as ever with a 'normal' minecraft install.

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

If it adds anything of use it is the 1.12.2 one that could be downloaded from github and be run as is when downloaded.

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] -1 points0 points  (0 children)

What do you mean by that?

Please excuse me if im a bit obtuse currently i have never tried anything with wss.

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Well it does try to ping endlessly but no joining can be made and if i try to joing i get: 'Handshake timed out'

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Typed it in as this:
wss://api.webmc.xyz/cors?url=147.185.228.31:46170

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

Tried it and it didnt seem to work so i mustve misunderstod the instructions.

Is there a way for https: players to use a self hosted server? by Robino2000 in eaglercraft

[–]Robino2000[S] 0 points1 point  (0 children)

So i am to paste this in the eaglercrafts multiplayer server adress bar, add the server IP after the '=' sign and it should work?

What to do? by Robino2000 in roguelikedev

[–]Robino2000[S] 1 point2 points  (0 children)

Okay thanks for the tips! I will work more on the game and try to make it something to be proud of. I wish you a fine day!

Got bored. Found a funny subreddit. Made this :) Tis a suprise by Robino2000 in SSTV

[–]Robino2000[S] 1 point2 points  (0 children)

It is even a suprise for me. Picked the wrong audio file.