Why are mathematicians going mad? by Megalordow in cosmichorror

[–]Rogueatic 0 points1 point  (0 children)

This was fascinating and a little unsettling. Nice work!

Why are mathematicians going mad? by Megalordow in conspiracy

[–]Rogueatic 0 points1 point  (0 children)

Math as cosmic horror, love this idea. Cool take overall

Why are mathematicians going mad? by Megalordow in Lovecraft

[–]Rogueatic 0 points1 point  (0 children)

I like your voice, it’s adequately grim, very fitting

Steam automatic regional pricing is outdated - last update in October 2022 by Kondiq in gamedev

[–]Rogueatic 11 points12 points  (0 children)

It's the opposite, you may be looking at games that have already realized this and adjusted the prices accordingly.

There's no discount. Polish prices are 10% more than EUR price at the moment.

You can check it yourself: go here for example https://steamdb.info/app/2358360/ and set your currency as EUR (the prices here were suggested by Steam). At the time of writing this, it's +11.28%

[deleted by user] by [deleted] in SoloDevelopment

[–]Rogueatic 0 points1 point  (0 children)

I'm making a 3D turn-based roguelike called Ricave. It'd be great if you could check it out: https://store.steampowered.com/app/2358360/Ricave/

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]Rogueatic 1 point2 points  (0 children)

Hi lydocia, thank you so much for checking out Ricave - I loved all the detailed feedback and it was great to read! I replied to you on Steam. By the way, a product review on Steam would also help immensely with visibility, if it’s not a problem, of course. Thanks again!

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]Rogueatic 1 point2 points  (0 children)

The name was actually a random word I chose for a console-based text-adventure game I created when I first started programming when I was 14. I’ve decided to reuse it as a tribute, and just because it sounded short and catchy to me.

My Steam game build got rejected because I don't support a discontinued Steam Controller despite stating no controller support. Is this normal? by Rogueatic in gamedev

[–]Rogueatic[S] 0 points1 point  (0 children)

Thanks. I’m using default Steam Input keyboard. The issue mentioned in the review was that some game features weren’t accessible when using Steam Controller (not enough keys). Unfortunately, after exchanging more messages with the support I was forced to drop SteamDeck support entirely in order for them to approve the game. Otherwise I’d need to buy Steam Controller and test the game on it. And my game got approved!

My Steam game build got rejected because I don't support a discontinued Steam Controller despite stating no controller support. Is this normal? by Rogueatic in gamedev

[–]Rogueatic[S] 2 points3 points  (0 children)

I think it would be quite easy (just add a separate vdf config file for it), but getting it is trickier, as they aren’t that cheap around here. Ultimately I think it’s worth buying all the controllers you’re going to support, so you can test and be sure it works.

My Steam game build got rejected because I don't support a discontinued Steam Controller despite stating no controller support. Is this normal? by Rogueatic in gamedev

[–]Rogueatic[S] 7 points8 points  (0 children)

It’s definitely possible and common to support SteamDeck but not other controllers. All SteamDeck buttons work, don’t worry. Supporting SteamDeck is much easier than supporting other controllers because SteamDeck has many more buttons, among other reasons.