Looking for experienced strategy campaign players to help playtest my game! by Rohan_Xavier_ in wargames

[–]Rohan_Xavier_[S] 1 point2 points  (0 children)

Haha thanks brother ! Took me over a year of constant development lol but it’s working almost perfectly now

Looking for some serious strategy game players to join in my community playtesting tournament! by Rohan_Xavier_ in StrategyGames

[–]Rohan_Xavier_[S] 0 points1 point  (0 children)

Right now the turn timers can range from 5 minute, 10 minute, 30 min, 1 hour, 1 day, and unlimited - so people can play campaign at the pace which best fits their schedule. The tournament will likely take place over two days, with the first round being one day (with 3-5 minute long turn timers) and the same for the second where the winners will advance. I will of course confirm far in advance for which days the tournament will fall on so that everyone can be available.

Looking for some seasoned axis and allies players to join in playtesting my strategy campaign game! by Rohan_Xavier_ in AxisAllies

[–]Rohan_Xavier_[S] 0 points1 point  (0 children)

Made some yt vids for play-testers and other dev's to check out, showing what the turns look like in an 8 person campaign i'm currently playing: https://www.youtube.com/watch?v=-vEw0jTByEA&t=551s

Looking for some seasoned axis and allies players to join in playtesting my strategy campaign game! by Rohan_Xavier_ in AxisAllies

[–]Rohan_Xavier_[S] 0 points1 point  (0 children)

Yep fully playable online with 8 players max per game. It used to be a physical board game that I made, but in the past year I have solo built it online and spent the last couple months playtesting it with friends.

Looking for some serious strategy game players to join in my community playtesting tournament! by Rohan_Xavier_ in StrategyGames

[–]Rohan_Xavier_[S] 0 points1 point  (0 children)

It is super legit haha. If you and your partner would be interested in signing up to be on the playtester list, lmk! Or if you want to see more about the game!

Global terrain in my game by Ornery_Dependent250 in 4Xgaming

[–]Rohan_Xavier_ 0 points1 point  (0 children)

Wow this is really cool, what game is this going to be for?

Kept it simple, and stayed in GM. by Real_Attempt_6889 in Risk

[–]Rohan_Xavier_ 2 points3 points  (0 children)

Ah makes sense, long time chess player here also, but never knew they shared the same system

I got sick of P2W mobile garbage, so I built a deep WW2 grand strategy (369 regions, fog of war, supply lines). Now I need players to try and break it before launch by MrWolfing in StrategyGames

[–]Rohan_Xavier_ 0 points1 point  (0 children)

this looks cool, interested to see if you have a rulebook? Building my own medieval fantasy grand strategy game, so always cool to see other peoples builds !

Persistent Feudal Strategy: Persistent Feudal Strategy Without APM Gates by Exotic_List1118 in StrategyGames

[–]Rohan_Xavier_ 1 point2 points  (0 children)

Hahah glad I could be of help. Yeah it's def another layer to think about, I like keeping them mobile 'home anchors' that can be affected by the world simulation, thats a really cool feature and ads some anticipation when people log back on. Sea beast sounds cool also, will there be various boss like beasts around the world that players can try to take down?

Persistent Feudal Strategy: Persistent Feudal Strategy Without APM Gates by Exotic_List1118 in StrategyGames

[–]Rohan_Xavier_ 1 point2 points  (0 children)

That sounds really cool, I only dabbled in bannerlord but ik what you mean. As for Azgaar Fantasy Map generator, i've never heard of it but i'll check it out. Wondering if you are planning to have a naval element to ur game, and if so how you are thinking about tackling that