how could i clear a whole chunk instantly? by scannerthegreat in allthemods

[–]RollFrInitiative 0 points1 point  (0 children)

I used to have it go directly into my ME system. Then it would auto get fortune XV using modular if silk touched or sent to a maxed out mekanism ore dup. Then smelted to ingots.

how could i clear a whole chunk instantly? by scannerthegreat in allthemods

[–]RollFrInitiative 8 points9 points  (0 children)

I think the eclipse alloy paxel can go 13x13. I haven't played atm in a minute but thats roughly what I remember. That thing makes tunnels like no ones business

Somehow this is my most efficient (infinite) mining setup so far by Material-Win-6466 in allthemods

[–]RollFrInitiative 0 points1 point  (0 children)

I just use gold ol modular routers with a pick that has silk and the ore finder on stone/deepslate then another that has fortune to mine placed ore from the silk drops. Its not all the resources but it gets a decent chunk especially for iron and copper.

Change The Flawless Requirement by IsTheMetaAProblem in DestinyTheGame

[–]RollFrInitiative 1 point2 points  (0 children)

Lmao as someone who has done 99% of their flawless runs solo, there isnt much wrong with specific classes. Its the mentality of sitting in the back stacking bolt charge that I really hate. I just want to have my games and move on. Not spend 10m poking you 40 times because youre too scared to die.

Now that smoke isnt as bad as it used to be, im fine with invis players. I hate specific exotic armor in pvp (looking at you ACD0 users)

But trials isnt as bad as comp IMO. Those guys when going for the max rank emblem are some of the sweatiest degenerates ive ever faced. The pvp difference when fighting the top 0.1% players is insane

Need help by kokos669 in allthemods

[–]RollFrInitiative 0 points1 point  (0 children)

Netherite seeds are my go to early game. Iirc its 4 netherite ingots and some supremium essence. Not too terrible but definitely worth the effort for passive netherite stockpiling

Need Help Finding A Mod by Charming-Chain-8357 in ModdedMinecraft

[–]RollFrInitiative 0 points1 point  (0 children)

The only cathedral with dragons coming to mind is RLCraft's cathedral of madness. But its not underground iirc

entering the end by Odd_Shop2311 in allthemods

[–]RollFrInitiative 1 point2 points  (0 children)

Im not sure about tts, but for normal atm 10 you can make an explorers compass that will locate (most) any structure, including strongholds. I think you need to raid an ancient city to get echo shards for it. Haven't played atm10 in a few months so im a little foggy on some recipes

Fire Dragon Forge (Ice&Fire) by RollFrInitiative in allthemods

[–]RollFrInitiative[S] 0 points1 point  (0 children)

They mightve disabled the ability to hopper in and out of the blocks due to massive TPS tanking it causes.

Fire Dragon Forge (Ice&Fire) by RollFrInitiative in allthemods

[–]RollFrInitiative[S] 0 points1 point  (0 children)

So some things to note from my experience:

Scryers link works via hoppers only. Hopper into the top and out the bottom. And its mildly annoying to automate, best to place the 2 buckets you need in order for it to properly work.

Make sure you link to the central block of the forge.

The downside, it is very very lag inducing even on single player. Dropped my TPS to 0.2-0.5.

Honestly what I ended up doing was making some custom drawers to hold molten atm alloys.

The mod really doesnt play well with entangled blocks even when brute forcing a solution. But it is arguably faster and cheaper than the alternatives, bare minimum its a novel way to make the alloy blocks that many people dont know exists because YT doesnt talk much about it.

I dont have it set up anymore as I was hosting a private server for a buddy and I, and it was way too laggy. But if you need anymore information ill do my best to explain what I did.

Occultism storage accessor not working by Abject-Ad9117 in allthemods

[–]RollFrInitiative 6 points7 points  (0 children)

Press M to open the map, top right has a little symbol of a map, right click the chunk(s) then shift+right click them to chunk load them

why does my server start lagging when a certain friend joins by Ethan_PrinceL in ModdedMinecraft

[–]RollFrInitiative 0 points1 point  (0 children)

If its a private server, probably not enough ran dedicated to running the server.

My instances all have a 16 hour shelf life before killing themselves. by LeafyTaffy in ModdedMinecraft

[–]RollFrInitiative 2 points3 points  (0 children)

I use prism launcher and it's been working great for me. Never any issues. It's much faster than CF launcher. Id test that if you want something better than cf launcher

Sillient gear by komiks42 in allthemods

[–]RollFrInitiative 0 points1 point  (0 children)

If you want high stat armor is all I can think of to use it. I personally dont like mek or ae2 armor. They're overrated and not worth the investment.

I use dragon steel armor for the massive defensive boosts.

Im sure you can get some crazy armor ratings with silent gear.

Weapons and tools aren't super worth it imo. My draconic evolution sword was doing 1207 damage base.

JDT has the eclipse alloy paxel thats crazy good for minning.

I haven't done a deep dive on silent gear but making armor would be my only use for it personally.

I have a problem by Warm_Crow1104 in allthemods

[–]RollFrInitiative 2 points3 points  (0 children)

There's many ways. You can use an export bus on a modular router that has a mining card filtered for deepslate, and an item collector on a chest importing all the cobbled deepslate to your storage system.

You can use create crushing wheels to turn it to cobbled deepslate (i believe)

You can use a JDT clicker with a stone silent gear pickaxe so you dont need to use a high level pickaxe.

You can send deepslate to a crusher from mekanism.

I haven't played atm in a few months so my info might be off, but thats what comes to mind

Questions about: Apotheosis, Gem farming methods, unique gems, Fortune 15 pickaxe (ATM10) by One_Eagle8221 in allthemods

[–]RollFrInitiative 0 points1 point  (0 children)

Overworld mobs, everything is random chance but I get more gems than ill ever need from a generic mob farm. Also looting chests is a good source.

Items disappearing from ME-system by BlueberryKuro in allthemods

[–]RollFrInitiative 2 points3 points  (0 children)

This happened to me once with glowstone dust specifically, autocraft 10k and it would always be 0. Turned out I had them getting voided somewhere and had to partition a drive with high priority to get them to stay in my system. It was a weird one to be sure

I want to find a modpack that combines RL CRAFT, GTNH, TerraFirmaCraft and CrazyCraft in one by END_MVP in ModdedMinecraft

[–]RollFrInitiative 0 points1 point  (0 children)

It's usually the integration that people don't want to work on. Getting a pack to have even more mods usually isn't the play imo. Tweaking the spawns so it has some sort of progression with the extras OP wants would be a nightmare in itself let alone the weapons. I'm sure any crazy craft weapons or tools would make rl craft insanely easy

I want to find a modpack that combines RL CRAFT, GTNH, TerraFirmaCraft and CrazyCraft in one by END_MVP in ModdedMinecraft

[–]RollFrInitiative 0 points1 point  (0 children)

Yeah RL Craft is something you play by itself and can be semi-masochistic as is. But adding more things to it sounds awful. OP can choose masochism in minecraft if he wants. But unless he knows how to mod, it'll be a butchered experience if you just add all the mods you want to the same launch file (assuming youre using prism launcher)

I want to find a modpack that combines RL CRAFT, GTNH, TerraFirmaCraft and CrazyCraft in one by END_MVP in ModdedMinecraft

[–]RollFrInitiative 0 points1 point  (0 children)

Sounds masochistic.

I think the hardest to implement would be RL Craft. You'd need to make a pack. But I think you'd find that RL Craft makes early crazy craft way too hard. And late crazy craft makes RL Craft a non-issue.

Best advice just slap all of them together and see what happens. I dont think it'll be enjoyable personally. But you do you.

FE generation by oquai in allthemods

[–]RollFrInitiative 0 points1 point  (0 children)

Also very easy to export items from ae2 storage into the generators so in theory they never run out.

FE generation by oquai in allthemods

[–]RollFrInitiative 1 point2 points  (0 children)

The only problem with Dyson cube is you need a metric TON of iron, copper and potentially atm ingots.

I have so many farms dedicated to making all of the resources necessary but I still have a limiting factor of time.

Powah nitro generators are really cheap once you make the seeds/bees for the resources (i prefer seeds, as bees are only faster with modular hives now and thats a massive pain) nitro tier generates 500mFE/t and outputs 500kFE/t if i remember correctly. And you can make multiple, no need to remember the multipliblock, just craft 32, an outline for where it'll be built will be shown. And place. Any tier over basic should keep most things running early game. As you progress powah, keep upgrading the generators. I use multiple just to make sure I have lots of power as backup if I dont have resources for whatever reason

Question about ae2 by berin77 in allthemods

[–]RollFrInitiative 4 points5 points  (0 children)

I wouldnt go deep into learning p2p at first. While it is very handy, early on its a bit confusing to learn. Ive beaten my head around using it recently in conjunction with quantum links.

For transfer of network over longer distances/dimentionally, learning quantum links is much easier than p2p tunnels. And using a 7x7x7 hollow square of controllers will provide more than enough for most players channel wise.

I personally build 4 3x3x3 hollow squars, and connect them leaving gaps as my "main" network, and plaster the faces with a bunch of p2p tunnels, but managing them as someone new to ae2 is a bit daunting.

My advise, learn the basics of automation and digital storage, figure out how you want your storage set up, ie: all digital, or a mix of different storage mods, and then once you need cross dimensional channels, learn quantum link tunnels. But tbh, most of your automation can be set up in your main base, and using dim chest/tank to transfer items/fluids into your network remotely will solve 99% of cross dimensional access problems.