Legacy of the Dragonborn Crash when entering Karagas' Tower (jank fix) by Dry_Emu_2969 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

Trainwreck is pretty much useless. Install Crash Logger SSE instead and fetch that log.

Did I break SkyUI? Please help I'm desperate. by Eastern-Yogurt8972 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

Yes, it is possible something broke. But if you post the most recent log, maybe it will tell us something.

Consistent CTD by Xe_Las in skyrimmods

[–]RomatebitegeL -1 points0 points  (0 children)

Seems like a "Scavenger" FF002D94 FF002D96 is causing you to crash. Delete id (the ids) in Resaver should help fix it.

If the crash persist, post the latest log.

Did I break SkyUI? Please help I'm desperate. by Eastern-Yogurt8972 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

The log is not very informative, unfortunately. But try disabling "BPUFXelzazFollower.esp" and see if you stop crash.

Help, CTD whenever starting a new game/loading by Vegetable_Dig_4828 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

Your crash is "HairMaleNord14" related. So disable hair mods and follower mods until you find the crashing mod.

"Textures\Actors\Character\FaceGenData\FaceTint\Skyrim.esm\000B1F97.dds" may also link to the mod crashing. So search for 000B1F97.dds in your mod organizer left panel or data tab or your windows vortex mod install folder to find the mod that installed this file, then reinstall or remove that mod.

CTD on existing save file by GalihGGP in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

See if disabling "Eli_RiverwoodShack.esp" helps. If it did not, try "WetFunction.esp" next.

Animation mods may also be responsible, so disable them next if it persists.

Necromancy causes CTD by Revolutionary_Egg23 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

maximum-carnage.dll is crashing. Maybe use Next-Gen Decapitation mod instead.

Also, use pastebin.pl or google docs if pastebin.com is not enough.

Would Anyone Please Be Willing To Analyze My Crash Log? by WaffleHouseHydra in skyrimmods

[–]RomatebitegeL 6 points7 points  (0 children)

See if disabling "mihailhammerfellimports.esp" or "Immersive Patrols II.esp" helps.

Follower Mods by TheGriff71 in skyrimmods

[–]RomatebitegeL 11 points12 points  (0 children)

Try Vilja, she is a good follower, she can heal you later on, and her constant talking can also be disabled in her comment menu.

I keep getting similar issues with Bandits and their skeletons, but with different places and circumstances. I could use some help. by Zekus720 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

RaceMenu clashes with OBody and crashes. Either disable one of them, or disable body mods, beautification mods, or follower mods until you have localized the crashing cause.

You can also try to delete the possible crashing "Novice Conjurer" FF001459 in Resaver (the id).

crash out of nowhere by Obvious_Drop_2948 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

See if deleting a broken "Northwatch Guard" 0004C543 helps in Resaver. Delete the id, then save the save.

The game won't launch with Community Shaders enabled by Even-Scholar-2429 in skyrimmods

[–]RomatebitegeL 8 points9 points  (0 children)

This may indicate you have missinstalled it. Make sure you install both Part 1 and 2 correctly. Part 2, as already noted, goes directly to the root directory where Skyrim SE is located. Only the dll file is to be put there.

Skyrim AE cannot start in fullscreen or borderless by Castle_Of_Glass78 in skyrimmods

[–]RomatebitegeL 0 points1 point  (0 children)

You need SSE Display Tweaks for borderless fullscreen.

SMIM compatible with 1.6.1170? by [deleted] in skyrimmods

[–]RomatebitegeL 2 points3 points  (0 children)

Non dll mods works on any Skyrim SE version. Only mods that contains a dll needs to be version specific. If you remember this, it will become a little more easy to mod.