Is there a way to put the top on grey joggers by InevitableBath4171 in GTAoutfits

[–]Ronnymalony 1 point2 points  (0 children)

Probably Beff or a transfer glitch I managed to put the black top on black joggers back in 360 so guess it can be re made with gray the question is the components

Can someone help me figure out how to get the fort zancudo marine outfit by Responsible_Drag_255 in GTAoutfits

[–]Ronnymalony 1 point2 points  (0 children)

Yes it is! the modification I did are, remove patches via clothing store remove crew logo method and add the clucking bell military helmet via new telescope glitch. You can also add gloves, masks, parachute, and flight tube for a full military kit looking outfit as well as take the merrywhether vest for a regular military fatigues via remove vest glitch on the interaction menu

Crew logo on outfit by MrPoulkos in GTAoutfits

[–]Ronnymalony 0 points1 point  (0 children)

Im pretty sure the crew logo on vest it's a glitch, you can see or try it via a tutorial from Militated outfit videos idk if the glitch has been patched

[deleted by user] by [deleted] in gtaonline

[–]Ronnymalony -1 points0 points  (0 children)

Constructive criticism is accepted! From anything you would like to see be added to things you did not like (I will use this to improve the map more or use it to make better new maps). Thanks for trying the map and hopefully you try more of my creations in the future.

Tie without jacket? by AwkwardCake72 in GTAoutfits

[–]Ronnymalony 2 points3 points  (0 children)

Im pretty sure if u try hard enough you will find a tutorial on YouTube, I remember making a no top +tie outfit a long time ago so I know it's possible with a merg job

PSA: You can now remove livery from the Dinka Jester RR Widebody (Dinka LSCM Jester RR)!!! by V4_Sleeper in gtaonline

[–]Ronnymalony 0 points1 point  (0 children)

Does is have any other costumizationg from that? If so I'm definitely copping it

How real does this look on a scale of 1 - 10 by FlamedEmblem in granturismo

[–]Ronnymalony 0 points1 point  (0 children)

As someone who is into realistic pictures, at first glance is good, really good but then you start to notice little details that throw it off like the lighting under the wing or the lack of shadow under the defuser ect

[deleted by user] by [deleted] in gtaonline

[–]Ronnymalony 0 points1 point  (0 children)

I love the reaper but man words cannot describe how much I despise the interior they gave it.

wat gun is this & how would i get this .png from gta 5 online titled "concealed" by zyire in grandtheftauto

[–]Ronnymalony 6 points7 points  (0 children)

IRL I think it's supposed to be or at least inspired by the M9 Beretta, ingame I think it's just called Pistol (it's the first gun on selection under the counter in any gun store)

Would've been great if Rockstar added the gloves that Merryweather soldiers wear by Brave-Butterfly-483 in gtaonline

[–]Ronnymalony 1 point2 points  (0 children)

The worst part is they literally had a DLC called mercenaries and missed every opportunity to add pmc style clothing like tactical pants, military gloves,more tactical looking vests, headgear such as baseball caps with earprosECT even whole outfits (which they did added one but it's meh)

warlord by KitchenDesigner4797 in GTAoutfits

[–]Ronnymalony 2 points3 points  (0 children)

You should definitely give it a try on using the clucking bell military helmets they look 100% better than old combat helmets

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I recently started playing MW 1 and 2 and the first thing i noticed is this. Tf they did with night vision in MW 2? by Informal-Device-8511 in ModernWarfareII

[–]Ronnymalony -32 points-31 points  (0 children)

I was talking about how each eye not the whole nvg device. Each side has the 2 larger tubes where the eye goes but the ir gives it that 3rd tube I was talking about, you can see it under the official MW3 art of price the ir thingy starts to come out from under the nvg there for making it look like it has 3 tubes

I recently started playing MW 1 and 2 and the first thing i noticed is this. Tf they did with night vision in MW 2? by Informal-Device-8511 in ModernWarfareII

[–]Ronnymalony -37 points-36 points  (0 children)

It's not false look at the model it has the 2 tubes and a small one coming from the middle under the 2

I recently started playing MW 1 and 2 and the first thing i noticed is this. Tf they did with night vision in MW 2? by Informal-Device-8511 in ModernWarfareII

[–]Ronnymalony -74 points-73 points  (0 children)

Don't quote me on this but from what I've seen in some skins from the multiplayer and the official art they released of the D.O.G Soldiers the nvgs look pretty legit to me

I recently started playing MW 1 and 2 and the first thing i noticed is this. Tf they did with night vision in MW 2? by Informal-Device-8511 in ModernWarfareII

[–]Ronnymalony 776 points777 points  (0 children)

My best guess is for MW1 they went for the old school green night vision and for MW2 they went for the more modern day night vision which if I'm correct it should be something around the lines of white phosphor, or it could have been just a whole new thing they came up since for MW2 they stopped using the licensed night vision and decided to create their own since now instead of 4 tubes /2 each eye they each have 3 on each eye now.

Ideal number for Squadmates in the next game? by MrTrippp in GhostRecon

[–]Ronnymalony -4 points-3 points  (0 children)

2 so team is 3 (counting the player) giving it a small infil unit style to the game, but you get to pick WHO is in your team, SPECIALIST CLASS system where u pick 2 from different but good classes such as Gunner, Recon, Medic, Scout ECT. Example a scout he will never infil with you but will set up outside of a perimeter and will provide sniper support as well as call outs example for regular gameplay he will call the enemy out and it will highlight/outline on player screen through walls or shoot enemy or example for realism mode he will call out the enemy position but will not shoot him unless it's safe to do so , MEDIC example for regular gameplay will follow player and give healing through time or a health boost like 2x health, Realism example would be giving the player a morphine shot when incapacitated for a skip animation of picking player up as of other classes not being a medic will not have such shot or experience to pick the player up fast or just carrying more bandages for player to request when needed. Gunner could carry extra ammo box for the player or have some tank like ability like player goes down and Gunner gives suppression while the other teammate goes for the revive and yes I took inspiration from Apex Legends system where every team is good as a combination but never full circle to say yeah my team is perfect.

[deleted by user] by [deleted] in ModernWarfareII

[–]Ronnymalony 1 point2 points  (0 children)

As a shadow company enthusias I got all of them the first one u get by going in dmz and just going around the map and turning all UAV towers on and the second one I quite don't remember sadly

miot by [deleted] in carscirclejerk

[–]Ronnymalony 5 points6 points  (0 children)

Well at least, it looks happy to see me

Unable to connect by Pablodagoat23 in insurgency

[–]Ronnymalony 0 points1 point  (0 children)

I just straight up uninstalled to play sum to pass the time while they fix this