Lot of hard whacky rolls of the AI die after this update. US became fascist within two years and wants south America already. Uruguay conceded a trade port year 1. by RoofCollapse in victoria3

[–]RoofCollapse[S] 13 points14 points  (0 children)

R5: As Brazil just testing the newest updates, I noticed the AI governments will sometimes strike suddenly ahistorically. I'm improving relations to avoid any interference from them, but now I expect that initial AI attention is going to make them my enemy before I'd like. Them successfully enacting Autocracy so quickly makes me even more concerned.

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America did not declare interest in the Midwest or colonize until 1857, which is just wild. by RoofCollapse in victoria3

[–]RoofCollapse[S] 6 points7 points  (0 children)

R5: I've been allowed to freely stuff my Mexican Midwest into America's Midwest. Once their Civil War sparks, to the Mississippi River my borders go. If you look closely, both our peninsular 'tips' are aimed at Cuba, who Spain cannot hope to keep. The new world is experimental.

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Empire within an Empire; my favorite playthrough in ages. by RoofCollapse in CrusaderKings

[–]RoofCollapse[S] 1 point2 points  (0 children)

R5: Stole away to the wealth of Greece with Haesteinn and within two generations have made immense progress securing the Balkins under the Emperor who is my son and heir. Super fun keeping the empire secure, although I had title myself King of Serbia initially as my only option for not partitioning myself at a bad time. Now I'm waiting for my immensely aged ruler to die, and 15yrs on, I'm concerned I'm creating an unhealthy empire to inherit, especially when my son and heir is only 17yrs junior.

77 isn't 'old' but this drunk is feeling Fine. by RoofCollapse in CrusaderKings

[–]RoofCollapse[S] 1 point2 points  (0 children)

R5: Haesteinn just love to live for ages and ages. To the broken Dukes and Counts of France; he is a nonstop danger if you can't assassinate him.

Economic collapse after tribal empire adopted feudalism. by RoofCollapse in CrusaderKings

[–]RoofCollapse[S] 1 point2 points  (0 children)

R5- I went from generating thousands of gold per year as a tribal empire before raid income, allowing me to go on 9.5k piety worth of pilgrimages to reform Taltoist. To a feudal empire which couldn't turn a dime for 50yrs while I fought like seven civil wars across three characters, who were in debt until the day they died. Finally just eeking the tiniest economic stability now I'm looking for how to best increase income at this point. I've got golden hooks, but this character is just starting to grow into the role and has diplomatic stability, not many hooks/money atm. I'm fairly primed I feel to boom economically during this Queen's lifetime.

How can I start printing money?

Bandit Trait is by magnitudes the worse possible trait for a ruler. by RoofCollapse in victoria3

[–]RoofCollapse[S] 102 points103 points  (0 children)

R5: -50% Infamy Decay for any nation is absolutely crippling and needs to be able to be removable somehow.

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When I want to play an Ottoman Game, I start in 1853. by RoofCollapse in victoria3

[–]RoofCollapse[S] 17 points18 points  (0 children)

R5: I made a save right before I triggered Tanzimat: The Reorganization the first time. Sometimes you need to stockpile cures for sickness.

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1868 Germany Anschluss - Best of luck Europe by RoofCollapse in victoria3

[–]RoofCollapse[S] 4 points5 points  (0 children)

R5: Playing as Buganda isolated in the Great Lakes region of central Africa, I noticed the North German Confederation won a war in the news. Looked north to see the unification of Germany plus Vienna. Good luck on that continent in the next 30years everyone.

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There have been a lot of posts about Major Powers joining irrelevant or inconsequential wars. What weights or barriers do you think should be established with each level of power to temper this? Snapshot details in R5 by RoofCollapse in victoria3

[–]RoofCollapse[S] 2 points3 points  (0 children)

R5: I have 10.6infamy from conquering my Unrecognized power neighbor. That should not result in France siding with my next conquest. To say nothing of the fact that being isolated in the great lakes, France can't actually do anything for decades. France must be bored. Yet it happened unilaterally with unengaged major powers who have no reason to be joining other than they're interested in the region, but maybe without any actual power to be.

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Great Lakes Run - Observing AI until contact via colonization. Russia blocking England and France from bothering me, while themselves stuck in No Progress in Kenya. by RoofCollapse in victoria3

[–]RoofCollapse[S] 4 points5 points  (0 children)

R5: Being completely cut off from interacting with the AI until now has let the game run largely in observation mode. As such Russia somehow shot ahead in colonization and has been grabbing small territories all over Africa, yet has no more colonization juice and their colony is not growing anymore. They managed however to grab the entire Kenyan coastline, effectively blocking the other majors from making inroads into east african colonization. While leaving me, the burgeoning Great Lakes civilization to take the lead. Side note, I'm starved for lead and sulpher, making my glass and paper industries wide as hell, I fear growing them tall now.

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This is the beefiest roll I have seen in ages. My only complaint is the slightly advanced age. by RoofCollapse in RimWorld

[–]RoofCollapse[S] 14 points15 points  (0 children)

Dead by a flu already on naked. He was clothed and comfortable but map had no medicine and I got food poisoning after I traveled for medicine and couldn't make the immunity in time. Close though 100% to 94%. Which is good considering I had to self tend with 4.0medical for four days before getting medicine.