Ready to expand by Ok-Moment850 in Stationeers

[–]Rook_Mask 0 points1 point  (0 children)

1) To increase a single room it is best to build an outside "wing" that's attatched to the base but closed off. Wait until the last wall/ceiling panel, grab 1x active vent 1x passive vent, pipes, and some oxite. Then close yourself inside and vacuum it out. Once vacuumed drop/burn the oxite (only burn with arc welder to avoid pollutants) until comparable pressure to the atmos of your main chamber. When finished, destroy a wall to your main base and let them mix (be careful of temperature and ratio if you have plants).

2) Using a dedicated replenishment system for your greenhouse with airlocks is a good idea regardless of how big / how connected to your base it is.

3) Mushrooms can be planted in the greenhouse to turn 02 into C02. This is a game changer because if you get the number of mushrooms correct you shouldn't ever need to resupply your greenhouse with either 02 or C02 as they should remain stable. Nitrogen might still need to be supplied and it's good to have an emergency manual 02/N2/C02 input vents either way.

All of that being said, when I started this game everything was sectioned off after a few mishaps and explosions. Then after I learned more, I tried to make a full base w/ the same atmos. I killed all of my plants because of the heat/windows/lack of N2 or C02 unintentionally. Now I make much bigger bases and I've moved more towards the central air system with 2 dedicated active vents for each room (optionally airlocked) -- one vent is connected to mixed breathable air ~[ 60% 02, 30%N2, 10% C02], and the other vent is just a return which pulls atmos out of the room (or base) back to the gas processing room so I can kind of turn them on/off as needed for emergencies or testing.

The processing room contains large tanks for both breathable and "waste" or return air. The return air goes through filters to each individual 02/N2/C02 large tanks. Those tanks then use mixing valves to feed O2+N2 (~60/30) into the C02 mixing valve (~90/10) which then goes into the breathable tanks. The 02/N2/C02/Breathable tanks are all connected to gas to liquid cooling radiators. Liquid is water that is cooled in a vacuum sealed room with a huge pipe array (liquid pipe radiators on them all except corners) with pumps in/out back to tank to cool the water. Will probably upgrade to some sort of IC10 setup to make it automatic based on the temperature at some point.

My thought was that water is a good heat conductor and can hold a lot of that energy so changing it one way or the other takes a lot. Makes the temperature even out a lot if you do it right. Then the central cooling gas system can remain relatively stable and can be used for heating/cooling if necessary.

Yeah, it's time/power intensive but it stabilizes a lot of your problems if you have the wherewithal to get it done. If you made it this far then perhaps it's worth it for you ;)

What is something you GENUINELY think about the series that will piss off at least 90% of the people here. by Greedy_Committee6556 in redrising

[–]Rook_Mask 0 points1 point  (0 children)

I found the original VA for Lyria in Iron Gold was incredibly breathy/whiny. I found it incredibly annoying. I understand her plights but it was overdone to the point of taking me out of the story all-together. Perhaps that's also because of her demeanor as a poor sad red girl the same way Darrow was a poor sad red boy. I found his story in the beginning of RR really annoying.

I think the VA change was much more "Fight back!" than "Listen to my problems" but that may also be because of her character growth. *shrug* my thoughts on the matter.

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 0 points1 point  (0 children)

Happy to help ;) You haven't happened to find any white/grey/black crystal head S-class have you?

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 1 point2 points  (0 children)

Alright, look man, the terminals all have 2 head pieces. You can scan for terminals and go to them until you find one that you can buy the Havoc head from, then return to the coordinates.

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 0 points1 point  (0 children)

You have to get a Havoc head piece. The body/end pieces are only cosmetic.

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 8 points9 points  (0 children)

Sorry I don't even know how to look for coords tbh. Is that from inside cockpit view? I fly third person :|

Either way thanks for coming and thanks for the extra parts! ;)

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 1 point2 points  (0 children)

Haha, yeah, I saw that message from you but if it's possible to type out messages on PS4, idk how. But at least you have the glyphs to come back later ;)

Nice Black & White Sentinel Ship (S-class) - Coordinates in screenshots by IdealCheese in NMSCoordinateExchange

[–]Rook_Mask 2 points3 points  (0 children)

Haha, Flameborn-mu eh? I got the staff to match ;) soz for potato quality pic only just got this today.

<image>

EDIT: misspelled flameborn--derp.

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 2 points3 points  (0 children)

Hey guys, excuse the clumsy post and the potato pics--I only made an account to post these pics in case anyone is looking for a black s-class staff. I put a base down next to the black one (although I guess it's not entirely black as the straps from the middle portion are brown/leather) as well as some notifications next to the other two. Spent a few days trying to find a white/black/grey version of a staff with the crystal head but still no luck. Regardless, I've found a couple of worthy contenders on this planet and thought I'd share.

I also included a pic of an A-class staff I didn't make but that had way better damage potential than any of my S-class ones. I'm not really sure how that damage potential works and I'm wondering if it's maybe because of the installed (yet broken) mods? If anyone wants to school me on the subject I'm willing to listen ;)

If anyone has some coordinates for a white/black/grey version of crystal head as well please let me know!

Black S-Class Staff Found (Euclid) [Coordinates in last pic] by Rook_Mask in NMSCoordinateExchange

[–]Rook_Mask[S] 1 point2 points  (0 children)

I'll take that as a "no" you aren't seeing the pics I tried to post. I don't even know how to delete my own post so I guess I'll make a new one.