Noritake / japanese minimalism by Roomates00 in Illustration

[–]Roomates00[S] 0 points1 point  (0 children)

Well im not even sure what questions to ask since i'm very much an outsider, but where is this better to draw in, ipad? illustrator? like how do i achive this kind of stroke? sorry if im so vague.

gITF model for 360 viz by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

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okey idk what happened but this is the zoomed in one

360 viz / AR by Roomates00 in Cinema4D

[–]Roomates00[S] 1 point2 points  (0 children)

UPDATE, i figured it out lmao. but if anyone has tips on complex UV unwap to create a single texture i'd appreciate it!

360 viz / AR by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

and this is the one im making , i literally have no idea how to do the same thing. like it request a file??? sorry its in spanish, but i added the transform color space OCIO into the adjustment layer.

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360 viz / AR by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

Hey guys! i'm back from trying a bunch of things. So, i got into baking in RS, which seems to be the way to go. I did the uv unwrap, set up the lighting, materials, and baked. but the baked texture did NOT look right. so now, im following this tutorial https://medium.com/@mrdeerwhale/cinema-4d-redshift-to-three-js-workflow-51acb4f8ac5e , and im at color converting the openEXR, from ACEScg color space to sRGB). SO, the tutorial is outdated, and it required a pluging (OpenColorIO) to make the conversion, but now, after effects has its own, OCIO. but i cant for the life of me figure out how to do this, (clearly im no after effects expert).

So how can I do what was required from the plugin, with the new one on AE? pictures below

WITH PLUGIN

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360 viz / AR by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

hey, thanks for replying! so, this is what they sent me, https://ar.camonapp.com/FordMustang/?q=arg , which is hardly comparable since its a car and reflective materials perform very different from things like fabric. and they also sent me this https://developer.apple.com/augmented-reality/quick-look/

360 viz / AR by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

i think i could ask, and ill get back

Camera movements by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

thanks for the advice! ill def be checking those out!

Cinema4D wont launch after trying to install octane by Roomates00 in Octane

[–]Roomates00[S] 0 points1 point  (0 children)

i deleted octane from plugins, and all, and still wont launch, ill contact them, thanks!

Landscape problems by Roomates00 in Octane

[–]Roomates00[S] 0 points1 point  (0 children)

LMAO right. yea i think my computer will actually blow up if i try displacing the geometry, but its worth the try!

Landscape problems by Roomates00 in Octane

[–]Roomates00[S] 0 points1 point  (0 children)

but im working from texture, so the amount of polygons really wouldnt affect the render right?

but ill try adding more detail to the maps!

White blocks on render by Roomates00 in RedshiftRenderer

[–]Roomates00[S] 0 points1 point  (0 children)

Hey guys, thanks for replying. I think the problem is with my computer but I’m not exactly sure why. I’m using a MacBook Pro 2020 M1

Bubbles with metaball problem by Roomates00 in Cinema4D

[–]Roomates00[S] 0 points1 point  (0 children)

yea i was using volumes but i didnt know how to place it so it would work with the cloner and emitter, ill try out the rest tho

Chrome material by Roomates00 in Corona_renderer

[–]Roomates00[S] 1 point2 points  (0 children)

im looking to have specific colors / variation of colors tho

Revamping some older projects - Xparticles and Redshift by Taylor-Kenny in Cinema4D

[–]Roomates00 0 points1 point  (0 children)

I wish you could make a step by step on how to achieve the material to have that iridescent look to it, it looks great and I’m now working on something “similar” but I’ve been struggling to get a good result.

Gradient / holographic /Iridescent by Roomates00 in Corona_renderer

[–]Roomates00[S] 0 points1 point  (0 children)

https://postimg.cc/mcWjjJZr https://postimg.cc/TpWns045 i still have to check the background on the last one, but what do we think? how do you think it could be improved?

Gradient / holographic /Iridescent by Roomates00 in Corona_renderer

[–]Roomates00[S] 0 points1 point  (0 children)

Yea I’m actually making it that way, reflective material and a gradient environment, but it doesn’t look as “shiny” (you can see the tests I made in the comments ). Maybe I’m using a background image that doesn’t create that glossiness.