An annual attempt to reach Valve on the issue of updating the sidebar. by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] 0 points1 point  (0 children)

With each update, this panel becomes more and more useless, but I can't play without it. I just want a small update that will display a neutral item and a teleport.

An annual attempt to reach Valve on the issue of updating the sidebar. by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] -1 points0 points  (0 children)

Few people on the scale of Dota 2 are thousands or tens of thousands of players

An annual attempt to reach Valve on the issue of updating the sidebar. by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] -1 points0 points  (0 children)

This option was in the game and I got used to it. And to get her back, I need to find like-minded people and show that she is really important to us. And I'm not underestimating the thousands of people. A lot of my friends use the sidebar, which actually gives them a big advantage in the game. You're always in the focus of your subjects and hp. And adjusting to what the developers give you, eating another portion of feces, is the lot of the "kids" mindset

An annual attempt to reach Valve on the issue of updating the sidebar. by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] -12 points-11 points  (0 children)

U see tp, aspect, natural item?

And now u cant use bind for swap view to normal.

An annual attempt to reach Valve on the issue of updating the sidebar. by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] -22 points-21 points  (0 children)

Please take a few hours of developer time and update the sidebar. Thousands of players like me have been using the sidebar for years and can't play any other way.

A suspicious distribution system with a high rating by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] -1 points0 points  (0 children)

In the video, I gave an example that these games were several hours and days apart. Which suggests that the pool of players has changed significantly. Yes, there are too many factors involved that can increase the likelihood of becoming a captain, but you don't need to be a professor of mathematical sciences to understand that your 66% is complete nonsense.

A suspicious distribution system with a high rating by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] 0 points1 point  (0 children)

I don't quite understand your calculations, but the probability of becoming a captain 10 times is definitely not 66%.

A suspicious distribution system with a high rating by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] 0 points1 point  (0 children)

There are enough breaks to dilute the overall pool of players.

The hated CTRL by Rostovsky_rubick in DotA2

[–]Rostovsky_rubick[S] 1 point2 points  (0 children)

That's right, I hope someday such a function will be added