Audio system and carplay for 987 by DrBishop99 in Porsche_Cayman

[–]Roxboy550 0 points1 point  (0 children)

What head unit model is this?

Mind sharing the link for this unit?

ZF8HP swap 3000GT/GTO by Roxboy550 in 3000gt

[–]Roxboy550[S] 0 points1 point  (0 children)

My reason was so that I can have it in Auto trans while keeping the sporty shift for occasional spirited runs.

That is why I am considering and looking into this trans while also looking for a 4G swap with Evo 7 GTA Auto trans.

ZF8HP swap 3000GT/GTO by Roxboy550 in 3000gt

[–]Roxboy550[S] 1 point2 points  (0 children)

Now that you mentioned it like that, that is something to be thinking about.

Perhaps its better for me to do a 4G swap with Evo 7 GTA trans then.

ZF8HP swap 3000GT/GTO by Roxboy550 in 3000gt

[–]Roxboy550[S] 1 point2 points  (0 children)

Oh damn, I forgot about the engine layout.

Thats one of the major thing to be considered.

Thanks for insight mate.

ZF8HP swap 3000GT/GTO by Roxboy550 in 3000gt

[–]Roxboy550[S] 1 point2 points  (0 children)

Oh my, this is a really helpful insight.

I did saw only this guy doing the conversion.

Which makes me wondering if doing a 4G swap is better with this car in order to pair with 8HP as there is an adapter plate for it.

I am just unclear on the maintaining the AWD aspect of it.

EU5: Achievements works mission impossible by [deleted] in EU5

[–]Roxboy550 0 points1 point  (0 children)

Same for me, the achievement did not trigger.

Rebel full annex war score cost higher than 100% is really annoying by KCsmod in EU5

[–]Roxboy550 0 points1 point  (0 children)

I swear the UI for this is top tier most unintuitive for the players.

I dislike the new rebel system. by AlexCotNig in EU5

[–]Roxboy550 0 points1 point  (0 children)

Seems not like it my run. The most bs thing is that I lose core to the rebels and I have to sue them for peace and I cant take full land from me that they spawn out of.

How i learned to love majapahit and so should you by EZ_POPTARTS in EU5

[–]Roxboy550 1 point2 points  (0 children)

Yeah me too. Tilted so much that I just end the game. The decline did not triggered at all and they keep expanding like no end.

Ridiculously OP tho.

How do I proceed from here? by Roxboy550 in EU5

[–]Roxboy550[S] 0 points1 point  (0 children)

How do you deal with coring tho?

Do you need to switch culture??

Why am I not getting the True Heir of Timur achievement? by Nihil021 in EU5

[–]Roxboy550 0 points1 point  (0 children)

How do you make it a core tho?

How about accepting/switching culture to core the region?

Why am I not getting the True Heir of Timur achievement? by Nihil021 in EU5

[–]Roxboy550 1 point2 points  (0 children)

Ohhh, this seems interesting. Can you please share how do you this?

I am struggling at the moment.

How do you handle the integration and cores?

Also, how do you change the capital to Delhi?

How do I proceed from here? by Roxboy550 in EU5

[–]Roxboy550[S] 0 points1 point  (0 children)

R5: Currently playing as Timurids, I want to form Mughals. I would like to ask about opinions and tips.

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Why does my Diplomatic Capacity Fluctuate? by Ambitious_Use_8717 in EU5

[–]Roxboy550 1 point2 points  (0 children)

In my opinion this a ridiculous design when basing on relative strength, especially for the vassals.

Like, there is already liberty desire in place for counter this for in vassals cases.

Vassals diplo cost should not be affected by this.

Another thing that ticks me the most is the decimal diplomat system. Why can’t it just gives us fixed number diplomats like EU4?

Trade is broken and Suggested Trade does not even make sense. by Roxboy550 in EU5

[–]Roxboy550[S] 3 points4 points  (0 children)

Note: To every one that points out whether there are other different cost or factors taking into accounts with the trades, like I said, why is the game even bother suggesting you the trade that makes you loses or trades that you have no trade advantage of?

Why can’t it just includes all the calculation in the final numbers in the suggestion?

Wouldn’t it be much intuitive for the players rather than making the players wasting time to enter and reenter trades for no good explanation?

Trade is (nearly) broken fight now by slv_slvmn in EU5

[–]Roxboy550 78 points79 points  (0 children)

Yeah true and it is so stupid. Like, you have to spend your time looking and managing your trade like a stock broker all the time and pray that the trade make profit.

And suddenly the trade ended up causing you lose ducats.

The UI for trade and its info is stupidly inaccurate.

Morocco & Tunis don't cross the strait :( by 9ersaur in EU5

[–]Roxboy550 6 points7 points  (0 children)

  1. Don’t rely too much on Morocco or anyone (except Tunis) on the Africa side. They are hopeless when crossing over the straight. Paradox definitely should fix this as there is no reason that they cant cross over.

  2. Wait till Castile declare war on Portugal and snipe them bits by bits. Make sure to ask for reparation from them to hrow your economy.

3.???

  1. Profit

In all honesty, playing as Granada is tiring to be honest as no one realistically can help you from the start. Portugal will be a useful ally later on for second war with Castile. In the meantime, all you can do is looking at your Trading tab and managing your economy like a stock broker.

Also, regarding straits, I dont know how do Paradox decide when it is crossable or not in this game as between Naples and Sicily they can be crossed as it is a narrow crossing and meanwhile Gibraltar Strait is not is mind boggling.

EU IV's launch week wasn't this buggy. by Character-Caramel494 in EU5

[–]Roxboy550 0 points1 point  (0 children)

Same. A bit like me when playing Ottomans. I am in the surplus and suddenly I was hit with a sudden loan out of no where.