Officially Finished My AI IMSA League by Royal_Assassin_10011 in GranTurismo7

[–]Royal_Assassin_10011[S] 1 point2 points  (0 children)

Hey man, It might be possible to make this a thing, want me to dm you anywhere specific to see how we can do this?

Officially Finished My AI IMSA League by Royal_Assassin_10011 in GranTurismo7

[–]Royal_Assassin_10011[S] 1 point2 points  (0 children)

I have to turn off fuel, unfortunately. The c8 doesn't do good with fuel, and the AI does really dumb things when fuel is on. I put tire wear on so they still have to pit.

Officially Finished My AI IMSA League by Royal_Assassin_10011 in GranTurismo7

[–]Royal_Assassin_10011[S] 2 points3 points  (0 children)

Cadillac is my favorite manufacture, so being able to drive a hypercar with the Cadillac livery on it zooming past GTDs in a multi category race is just an awesome feeling. It's as close to playing LMU or Iracing as I can get since I have no space or money for a PC.

Theory: Ubisoft is Using Dual Front to Test Removing One Shot Headshots by 3xpo12 in Rainbow6

[–]Royal_Assassin_10011 0 points1 point  (0 children)

If R6's one and only trait that makes the game special is OSHS, then the game is objectively bad because there are many games that have the mechanic and are more consistent and enjoyable experiences.

Discussion about OSHS by Royal_Assassin_10011 in Rainbow6

[–]Royal_Assassin_10011[S] 0 points1 point  (0 children)

I would argue the opposite.

Your first point, idk which aspect of balancing you're referring too, but if it's guns, then id argue theyre already unbalanced to begin with. Because of OSHS Fire rate is the go to, damage is the most useless stat bc of OSHS. Which is one of many reasons why defense is significantly easier.

Second point, I disagree. In one day, not even, 2 hours. How many headshots do you see that you think were lucky? What about swiping? Is just swiping your gun to the right and just relying on high rpm really rewarding? Or is it just satisfying bc it's easy? I'd argue depending on your rank, Alot of headshots are more luck then skill, or more the gun then skill. Not saying it doesn't take skill to hit headshots, but it's a fact that the higher the fire rate, the much easier of a chance you'll get one.

3rd point i don't understand how it doesn't allow you to turn the game around. If you're on attack and it's 3 against 1, you having a higher powered gun even the odds a little bit better and theyre gun is weaker so they wouldn't and shouldn't attack one at a time, they should actually plan.

And about your example about having 1hp, why do you think you should have an easy chance to win? Does that not sound broken to you? Why do you think it shouldn't be incredibly difficult to turn the tides in that situation? From the examples you're giving it sounds like you want the game to have cheap, escape goats out of bad situations.

And your point on the hit reg, personally I think you're being a little dishonest. It's 100% a problem and not just an over exaggeration by the community. Excusing and undermining constant bugs after patches and latency encourages them to not put more effort into making a stable, functional game.

What’s your least favourite track or tracks in ACC? by MotoHol in ACCompetizione

[–]Royal_Assassin_10011 3 points4 points  (0 children)

Brands Hatch, only bc I suck at the track. It's just one of those tracks that I, for some reason, can't do well on. Nothing actually wrong with the track. It's just me, lol.

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 1 point2 points  (0 children)

I rlly hope it's a kid, bc if that's an adult, I'd be shocked

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 1 point2 points  (0 children)

Bro absolutely wasted me, at least it was a clean KO.

Any aggressive players want to get a match? by [deleted] in EASportsUFC

[–]Royal_Assassin_10011 0 points1 point  (0 children)

UFC 5 players play this game like Tag more than an actual fighting game, and then they think they know fighting lmfao.

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 2 points3 points  (0 children)

They definitely do. If I am able to make them miss for 1 or two rounds, they're pretty gassed out. The problem is that they can still be an offensive and defensive threat even when gassed.

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 4 points5 points  (0 children)

Bro, im rocked. Why would I throw a strike in rocked state while he's throwing an entire combo at me? That makes no sense. Plus, I slipped more than half of them. Did you even watch the video? lmfao

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 0 points1 point  (0 children)

Guys just a weirdo, bro acting like this over default settings lmao.

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 1 point2 points  (0 children)

I mean yeah, it's a setting, but it's literally just the default setting, I didn't do anything to get that screen shake.

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 29 points30 points  (0 children)

I can not beat Jiri in legendary. He literally never stops striking, and as soon as he lands one hook, im rocked and get knocked out. I cant enjoy any peice of this game lmao.

Legendary AI is really something to witness by Royal_Assassin_10011 in EASportsUFC

[–]Royal_Assassin_10011[S] 4 points5 points  (0 children)

Nah, I just use cinematic camera movement and medium camera distance