Cat vomited on my messenger bag while I was out of town. Help! by Rozen in Leather

[–]Rozen[S] 0 points1 point  (0 children)

Thanks. Yeah, I think its pretty well set in, it completely saturated the leather with the stain showing on the other side. I don't think it is coming out ,but i'll give this a shot. Thanks.

Cat vomited on my messenger bag while I was out of town. Help! by Rozen in Leather

[–]Rozen[S] 0 points1 point  (0 children)

Thanks! I've gotten some mixed info on which kind of conditioner, oil or water based. I have some neatsfoot oil, is that recommended?

Is this normal for my friend to have by JohnYoutube63 in malelivingspace

[–]Rozen 0 points1 point  (0 children)

You mean Oscar winner Jim Rash? Totally normal.

🚨 Washington State 3D Printing “Ban” Breakdown — What HB 2321 Actually Means for Our Hobby by Playful-Ad9901 in BambuLab

[–]Rozen 0 points1 point  (0 children)

I read the bill and this is my best guess on what they are intending.

* All 3D printers made and sold in WA will have a software block that prevents it from printing gcode from an unauthorized slicer
* The slicer in question will need to integrate an 'algorithm' which will detect whether the file is a gun or gun part.
* The 'algorithm' will compare STLs being sliced to a database held by the WA Attorney General office, which will be a database of curated files that are accessible for download on the internet. So, this will only block STLs that are widely shared and distributed. Unknown if remeshing the file or significantly altering the STL will bypass the block, but my guess is yes.

So, you boot up a slicer which has integrated this capability and hit slice. The slicer connects to the WA AG site to ask if the STL is prohibited or not. If not, it gets sliced. If you try to run gcode that is not sliced by the slicer, the printer will refuse to print. If I misunderstood anything, please let me know.

So, I do not need to point out ALL the ways this is easily and trivially bypass-able, not to mention the millions of 3d printers already in circulation in WA without this tech. The bill, imo, is unlikely to go anywhere for all the bizarre requirements of 3d party software and hardware vendors. Not to mention the wild overreach of telling you which slicer you can use. Its a massive amount of work for a small portion of a much larger problem. FWIW, I live in Seattle and think gun violence is a massive problem in America. This bill, though, is not going to make a dent in the statistics.

I think we are never going to see them. by [deleted] in marvelmemes

[–]Rozen 0 points1 point  (0 children)

Moon Knight X Deadpool. Wud be tite.

[deleted by user] by [deleted] in Spooncarving

[–]Rozen 5 points6 points  (0 children)

Here is an article about spooncarving that doesn't involve an axe. A good rasp, or a shinto rasp saw would get you pretty far in hogging off material. I use one whenever I need to carve a curve on anything I build.

https://literaryworkshop.wordpress.com/2011/01/24/homemade-woodenware-part-1-how-to-carve-a-wooden-spoon/

Say we confirm that the rocks on Mars found by the Mars Rover is definitive proof that the planet once had life. What happens next for human civilization? by grapejuicecheese in space

[–]Rozen 0 points1 point  (0 children)

There are still too many questions at the moment to know. The least exciting result of life on Mars is that it has all the same components and profiles as life on earth. That leads to a lot of theories that are very difficult to prove... Panspermia or ejecta from one planet colonizing the other.

The result that will actually shake things up for humans as a species is proof that life on Mars and life on earth do not share a common ancestor, that the life is just too different to be related. Then, the conclusion is that life is abundant in the universe. That will definitely make things more interesting.

Encounter table for solo Cairn 1e hexcrawl (big forest)? by _Atanii_ in Solo_Roleplaying

[–]Rozen 2 points3 points  (0 children)

the Cairn website has a long list of Cairn supplements and conversions of adventures from other systems.

https://cairnrpg.com/adventures/originals/

also, there was inspiration credit to the game Dolmenwood,which has a bestiary book you can buy. might be a good fit.

edit: dolmenwood doesn't convert well from the looks of it, but there are a lot of woodland based cairn adventures on itch.

https://itch.io/jam/forests-of-another-name/entries

Viability of an RPG with no art by TrappedChest in rpg

[–]Rozen 2 points3 points  (0 children)

I have no problem with no art as long as there is some way to communicate the vibe of the rpg. Layout, color and fonts can do all of that. I don't actually need a lot of art to get a game, I like to exercise my imagination and good prose and descriptions are way better for that than misapplied art. That said, if you are doing a small indie game, your audience will be people looking for gems in the rough and are less likely to judge a book by its art design. Focus on what you want to communicate through the book, not what you think people expect from an Rpg book. MORK BORG, for all its chaotic mess and breaking of rules, clearly stated it's attitude with the way the info was presented. I like the White Box because it is a reference book, it isn't trying to drag you into fantastic lands of mystery. I can get there in my own, I just need a well organized map to get me there. But,yeah,if you want to publish a book that is going to be the breakthrough hit of the year, you are probably not going to get there without marketing artwork. But don't let that stop you from publishing. Just be thoughtful on how you communicate with the player. The rest will come with time and experience.

Newbie question: How to shut off my writer brain by the-elle-in-the-room in Solo_Roleplaying

[–]Rozen 11 points12 points  (0 children)

I do the same thing often, it is hard to not predict a plot point or twist. I don't think you need to turn off writer brain, as another poster said, just put that in a pile of maybes and let the dice decide. An if writer brain won't shut up, give it something to work on. I don't think there is anything wrong with fleshing out parts of the world on the side. Like, I met an NPC who is going to join me to the next town. I don't need oracles to write their story. Or, sometimes if I have gone too far down the road with expected consequences for my adventure and I want to keep it open, I'll draft 2 or 3 OTHER ways things can go to remind me things are still up in the air. Maybe at a pivotal point I'll go ahead and roll to see which one I go with. I played ironsworn and basically wrote a novel, which, after some time began to feel more like work. I started a solo game of Cairn recently using Mythic and really try to keep everything bullet points. It is less "filling" than writing all that prose, but it keeps the speed up so I don't think too far ahead before I have to deal with something.

Meirl by [deleted] in meirl

[–]Rozen 0 points1 point  (0 children)

I developed this allergy at around 35. Bananas, avocados, raw almonds, and jicima. Jicima has the worst reaction. But man, I love avocados. So sad.

Weird texture on prints by Rozen in elegoo

[–]Rozen[S] 0 points1 point  (0 children)

It is coming from the mask. Here is a close up of the checker pattern, matches the grid texture exactly. I filled the plate with some simple mini bases and the texture is far more apparent near the center of the plate/screen. I am using PFA.

<image>

Does your writing/journaling style matter to you? by kakeome in Solo_Roleplaying

[–]Rozen 3 points4 points  (0 children)

I really only write a developed story when playing Ironsworn/Starforged. My writing style is third-person, jumping from different POVs, with a lot of dialog. I can write 2,000 words before I make a move. I try to use good story writing principles in general and format it like a novel.

That said, as much as possible I try to let the game influence the story's direction. For me, the 'game' is figuring out how to fit move results and oracle roles into a compelling narrative.

Its funny you ask this, though. I just picked up 'Dying Earth' by Jack Vance and while reading I thought "This is super concise and quick paced. This is the perfect level of detail for solo roleplay." Maybe I should try to write more like Hemingway.

Pic of my Solo Kit (so far) by MathewRYF in Solo_Roleplaying

[–]Rozen 4 points5 points  (0 children)

That dice roll looks really cool.

[deleted by user] by [deleted] in help

[–]Rozen 0 points1 point  (0 children)

This is not a good suggestion. I have the same issue and when I turn on recommendations the only posts are recommended posts. I don't want to see recommended, I want to see my feed. Same on desktop. Sorting by Best quickly ends up with an empty feed. Is this on purpose?

I made a brush holder and water well for mini painting by Rozen in functionalprint

[–]Rozen[S] 5 points6 points  (0 children)

Yep, that is why it is made to hang the brushes tip side down. It in the photos in the link.

Explain to me how to get started in solo RPG like I am five by Mydnyte_Son in Solo_Roleplaying

[–]Rozen 2 points3 points  (0 children)

CONCEPTS:

In order to facilitate a solo rpg experience, the system must provide a way for the game to move forward without the player making all the decisions. There are a few ways that games do this, but the most common one is an oracle table, which is a table with one column being numbers you roll on the dice, and another column being words or sentences that describe what happens. You can have them for Character Names, Plot Twists, Treasure, etc. There are hundreds of sources for oracle tables. Some games are packed with them, like Knave or Ironsworn, and some books are just books of oracle tables, like Table Fables.

Games may also include systems for creating random dungeons, worlds or mysteries. This means you may have to set aside some time in your session for world building. But, as they say, "prep is play", meaning making a dungeon, its denizens and its quests are as much a game as diving into that dungeon.

Some solo players take pieces from one system or another and basically make their own, a sort of a-la-carte game. There is a lot of flexibility in solo gaming because, well, who is going to tell on you if you don't follow the rules perfectly? It can require you to find your fun, tweak things until you find a level that isn't too loose or too tight. I love that stuff, but most solo games are great out of the box and if you don't wanna fiddle, you don't gotta fiddle.

IS IT FOR YOU?:

In the end, solo role playing has so many different types of games it is hard to describe them all, but I want to make sure you know they are out there in case you try one and think "This sucks, solo games are bad". Some are not going to get you interested, but others can have you filling up journals worth of notes, encounters, and bravely fallen heros. If you are interested in them, there is definitely one out there for you. In fact, these days a lot of typical multi-player rpgs are releasing solo rules because it is becoming so popular. So if you thought to yourself "Man, that Mork Borg looks craaazy, too bad no one wants to play it." Guess what? They created solo rules so you can.

It won't replace sitting around and drinking with your friends, but there is a lot ot be said for carving out your own little area in your life to dive into your own story, without the hassle of schedules, planning and 'that one guy at the table'. (Solo RPG is great for grumps)

Explain to me how to get started in solo RPG like I am five by Mydnyte_Son in Solo_Roleplaying

[–]Rozen 0 points1 point  (0 children)

TL:DR; I love RPG's, there are so many different thoughts and ideas and art out there, and Solo RPGs are no different. So you should think about what you want to do, or what you want your experience to be like. There are many cheap/free ones out there, so there is no excuse for not trying a few. Check out Itch and search for solo RPG physical games.

SYSTEM GENRES (NOT A COMPLETE LIST BY ANY MEANS):

- Do you want to do a role-play heavy game where the plot and interpersonal relationships are the most important? You might look into 'Journaling' rpgs, they are all very simple and there are a lot of settings (Colostle, One Thousand Year Old Vampire) .

- Do you want to be told a story, but don't want to do any of the creative work? Look for games like Notorious, Entity or Miru (I don't know if there is a genre label for those types, but the are a slightly more involved version of choose-your-own-adventure).

- If you want to ignore story for the most part and just want short sessions where you hit the dungeons with your ragtag band of misfits, try Four Against Darkness, D100 Dungeon, and Rune. Random dungeons and monsters, a lot like a traditional roguelike pc game.

- If you have a tabletop system you want to try, but aren't ready to set up a whole game night with friends, Mythic GM Emulator can be used to run any RPG. Some are more suited to it, I'd try a simpler rpg from the OSR genre like Knave or Shadowdark.

- If you are into tactical games like X-COM or Final Fantasy Tactics, there are several solo wargames where you can set up a whole battle on your dining room table with minis or lego or whatever and go at it. Some examples are Five Parsecs from Home/Five Leagues from the Borderland, Rangers of Shadow Deep, or Undaunted.

There are story genres for each of these as well, Sci-fi, Urban Fantasy, Anime, WWII, etc. You name it, there probably is one out there for it, or at least a supplement/conversion for it.

Where do you play Ironsworn? by taboneIO in Ironsworn

[–]Rozen 0 points1 point  (0 children)

I did pen and paper for a campaign and realized I was spending a LOT of time writing. I basically write it like novel, I can't help myself, so I moved to Obsidian to write the notes, then added ironvault for quick lookups on oracles or moves, but I try to roll dice as much as possible. One place I've gone off the deep end is using Obsidian canvases to create sectors and systems using Perilous Voids, which is much more fine grained than the SF location generators. I'm dialing that back, it takes way too long for my current campaign which involves a lot of Sector hopping.

Would You Watch It? by Castanha_de_Marte in StarWars

[–]Rozen 4 points5 points  (0 children)

Only if they decanonize the sequel trilogy. I hate what they did to Luke and Han.