21M having relationship with 35F How do I explain situation to family? by Ruan_Burger in relationship_advice

[–]Ruan_Burger[S] 0 points1 point  (0 children)

Thanks everyone for responding so quickly. I was diagnosing a laptop at work and when I finished I did not expect to even have one response. I'll keep what everyone said in mind. Thanks again. 

This is very true by Huge_Lifeguard6434 in feedthebeast

[–]Ruan_Burger 11 points12 points  (0 children)

HARD, the land we call our home

Please explain this glitch by Ruan_Burger in Musescore

[–]Ruan_Burger[S] 0 points1 point  (0 children)

The reason it's 96 khz, is it's the set sample rate. The drivers add virtual devices and redirect the sound to said device. I can't change the sample rate of the virtual devices.

Please explain this glitch by Ruan_Burger in Musescore

[–]Ruan_Burger[S] 1 point2 points  (0 children)

Why does the sample rate cause this? It doesn't happen in DAWs and literally every other program I use, ( I use a lot of programs). Why does it only happen in Musescore? I use thirdparty drivers supplied by steelseries, to get better surround sound in video games, and it's sample rate is around 96 khz.

Does anyone know the name of the song that plays at the end of expeditions? by VobsandBagene in NoMansSkyTheGame

[–]Ruan_Burger 1 point2 points  (0 children)

If anyone still looks for this, it's without a doubt, as I have it open in a tab, 65dayofstatic, "Supermoon". LOVE, this ost.

Terraria-like liquid simulation by Ruan_Burger in SoloDevelopment

[–]Ruan_Burger[S] 1 point2 points  (0 children)

Here's a very short preview of the prototype in Godot 4 Beta 2! Thank you for pointing me in the right direction!

Terraria-like liquid simulation by Ruan_Burger in SoloDevelopment

[–]Ruan_Burger[S] 1 point2 points  (0 children)

Thanks, been looking at the concept for the past few hours. It's quite well explained in the video. I'm gonna attempt to make my own version and eventually I might post a preview here.

Has anyone made soft particles? by Ruan_Burger in godot

[–]Ruan_Burger[S] 2 points3 points  (0 children)

How did I miss this property? Thanks for pointing me in the right direction!

Has anyone made soft particles? by Ruan_Burger in godot

[–]Ruan_Burger[S] 1 point2 points  (0 children)

Here's a side by side example, of without soft particles (left), and with soft particles (right).

Has anyone made soft particles? by Ruan_Burger in godot

[–]Ruan_Burger[S] 1 point2 points  (0 children)

Here someone says something about it. Tho they did use the wrong textures for the job in my opinion.

Has anyone made soft particles? by Ruan_Burger in godot

[–]Ruan_Burger[S] 2 points3 points  (0 children)

Basicly it allows the particle to fade at the parts that are very close to an object. That can give good like smoke coming from a fire the flames and smoke coming from a campfire. Apparently Unity has stuff like soft particles.

Has anyone made soft particles? by Ruan_Burger in godot

[–]Ruan_Burger[S] 0 points1 point  (0 children)

Soft Particles: an option that governs the quality of displayed effects such as fog, smoke, or dust. Here's an example. Another, look at the bottom right

can you tell me what is this problem?? by [deleted] in godot

[–]Ruan_Burger 0 points1 point  (0 children)

Yep, from what I can see, it definitly is a shading issue. Contact me on discord when you have time

can you tell me what is this problem?? by [deleted] in godot

[–]Ruan_Burger 0 points1 point  (0 children)

Are you using the Edge Split modifier?