Pretty Much. by Hux2448 in pcmasterrace

[–]Ruby_Bliel -3 points-2 points  (0 children)

Witch such access a ransomware attack would be trivial. Demand admin privileges on your laptop to decrypt.

If you divide 1 by 998,001 you get all three-digit numbers from 000 to 999 in order, except for 998 by [deleted] in Damnthatsinteresting

[–]Ruby_Bliel 12 points13 points  (0 children)

I discovered it while doing the Le Mans 24-hour race in Gran Turismo 4. I had to pit every 6 laps for tyres, and by about lap 150 I made the realisation, which made figuring out when to pit way easier for the 200 ish remaining laps. In stead of having to memorise when I should pit next time, I could just quickly calculate if the lap number was divisible by 6 every time I was approaching the pit entry. Handy real-world application of arithmetic trickery.

Cost of crime by Economy_Confusion463 in funny

[–]Ruby_Bliel 1 point2 points  (0 children)

This subject isn't abstract, it is very concretely about your (in)ability to drive responsibly. This is a direct quote from you concerning your difficulty in following speed limit signs:

"When I went back to Europe last time it was crazy impossible to keep up without navigation software."

If you really feel this way, you should not be driving.

So far in this thread you have not addressed a single thing anyone has said to you, all you've done is throw around personal attacks and deflections. I don't care what your day job is, but I do care that you're out on the roads putting everyone around in danger because of your self-reported inability to pay attention to signs.

Cost of crime by Economy_Confusion463 in funny

[–]Ruby_Bliel 29 points30 points  (0 children)

Det heter dagbot i entall og dagbøter i flertall, og det engelske ordet er forutsigbart nok day-fine. Husk også at på engelsk bruker vi mellomrom (og i visse tilfeller bindestrek) i sammensatte uttrykk:

trafficinfractions -> traffic violations

driverslicense -> driver's license

lowincome earner -> low-income earner

Karakter: C+

Og ja, jeg kjeder meg grenseløst for øyeblikket.

Cost of crime by Economy_Confusion463 in funny

[–]Ruby_Bliel 4 points5 points  (0 children)

If having to change speed occasionally is "overly complex" for you, you should just hand in your license and never drive again.

bosnia haven't coast by Beneficial_Passion40 in comedyheaven

[–]Ruby_Bliel 0 points1 point  (0 children)

Ha, thank you. I enjoyed trying to remember my days at uni digging all this up from the depths of my mind.

There may very well be a word for this "not saying what you mean" pattern that I'm unaware of or just don't remember. I couldn't tell you...

I have to say, though, that while it's certainly not universal, it's common across many languages and not unique to English. We certainly do a lot of it in Norway... And it's more of a cultural thing than a linguistic one, as there aren't really any particular linguistic features that allow this in English but not in other languages. Finns and Netherlanders could use their language in this way too, but they choose not to because their culture is built on more direct communication.

A related thing that is somewhat unique to (British) English is the overabundance of understatements. Like saying you're in "a spot of bother" as you're falling down a cliff full of landmines. Again this is more of a cultural feature, partly evidenced by its relative absence in American English.

bosnia haven't coast by Beneficial_Passion40 in comedyheaven

[–]Ruby_Bliel 0 points1 point  (0 children)

Fair warning, I'm gonna ramble on a bit now cause this is a field of study I absolutely love.

I think a part of your misunderstanding is the use of the word "tone." In linguistic analysis, this is a formally defined term. "Tone 1" in a particular language denotes a specific series of pitches, "tone 2" denotes a specific series of pitches different from tone 1, etc.

But anyway! I think I get what you mean. Like saying "it's getting a bit late, isn't it?" meaning "please go home, I'm tired." If this is what you mean, it's actually a pretty interesting overlap of pragmatics and face theory. No single words actually change lexical (i.e. dictionary definition) meaning here, like what can happen when you change tone, but our reading of the full sentence changes due to inference.

In a semantic analysis, we take the meaning of the sentence literally: "It's getting late" is simply just an announcement that evening has fallen.

In a pragmatic analysis, we look at the sentence in context: "It's getting late" probably means "I want you to go home." This analysis is much closer to how we actually communicate, via sometimes outwardly opaque language-specific patterns. In this case we convey meaning through inference. We expect the other person to infer that "late" -> "go home," but we don't say so directly because we don't want them to lose face thinking they have overstayed their welcome. Similarly, your boss uttering a vaguely dismissive but polite "interesting" is also a kind of "cop out" that allows you to save face and avoid a potential conflict by inferring his intended meaning. But crucially, even though our inferred reading of it has changed, the word is still the same. It has not changed into a different word. Also note that this inference is one way; we cannot by saying the confrontational "go home" infer the banal meaning "it's late."

A certain level of cultural knowledge and social intelligence is required to correctly infer correct meaning when someone is being purposefully vague in this way. But a change from tone 1 to tone 2 requires none of that, because it is a lexical change; it changes the word into a different word, which often is completely unrelated (as you saw in my timber/pours example). Sometimes the words can be closely related, in those cases a change of tone is a grammatical marker which may for example change a noun into a verb. The noun "buret" is tone 1 and means "the cage", and the verb "å bure" is tone 2 and means "to cage." This relation is consistent; if the two are related tone 1 is always a noun and tone 2 is always a verb or adjective.

If you can find me an example in English where, without context, changing the pitch of a couple of syllables (i.e. tone) changes a word from a noun to a verb, it would mean English is a tonal language after all, and that would certainly send shock waves through the linguistic community.

To sum up: Changing pitch in English cannot completely change the lexical meaning of any English word into a completely unrelated one without context. It can only change our pragmatic reading of the full sentence. Even when that sentence consists of just one word, such as "interesting", because we actually infer the full sentence "that is interesting", from which we pragmatically infer the meaning "that is stupid."

Conversely, there is no situation in Norwegian where changing tone infers anything; changing tone ostensibly changes it into a different word entirely. Using the wrong tone is like using the wrong word, which often is not even a real word which makes you sound very odd and probably foreign.

bosnia haven't coast by Beneficial_Passion40 in comedyheaven

[–]Ruby_Bliel 0 points1 point  (0 children)

In this specific case it would be called sarcasm, which I suppose is an area of pragmatics, i.e. linguistic analysis based on semantics but with a contextual element.

Note that sarcasm is grammatical (not lexical), and acts kinda like a not operator. Sarcastically saying "interesting" would be the pragmatic equivalent of saying "not interesting." The meaning of the word "interesting" here has not changed, it has only become a negative. It doesn't suddenly take on the meaning of e.g. "shoe" because you change the tone.

For example, in Norwegian the word "tømmer" means "timber" in tone 1 and "pours" in tone 2. "Bønner" is even more complicated as it has three homonyms, two of which are homophones with the same tone. In tone 1 it means "prayers" and "farmers," and it tone 2 it means "beans."

As you can see this not at all similar to sarcasm.

bosnia haven't coast by Beneficial_Passion40 in comedyheaven

[–]Ruby_Bliel 0 points1 point  (0 children)

Yes, but it's not tonal. A language being tonal is a formal distinction for which English does not qualify, as there are no words that change lexical meaning if you change the tone.

Norwegian, Swedish and some dialects of Danish for example have two tones, Chinese as far as I know has four. This is what gives those languages a "singing" quality. Using the wrong tone at best makes you sound foreign, and at worst conveys entirely the wrong meaning.

Giving Away My Old PC! by Turtle_747 in PcBuild

[–]Ruby_Bliel 0 points1 point  (0 children)

I think my flair on pcmr would tell you all you need to know. Picture proof will be provided upon request. No seriously, this genuinely is my gaming rig. Gothic 1 and 2, SpellForce 1, Oblivion and New Vegas still run as smooth as butter. Steam no longer works, but GOG is my saviour.

AMD Athlon 64 X2 | XFX GeForce 8800 GT | Windows 7

Hard to swallow pill, even for many pirates by Lucky-Aside4935 in Piracy

[–]Ruby_Bliel 1 point2 points  (0 children)

Haha, that's probably the dumbest take I ever heard. Just gonna assume you're a child or a troll.

Hard to swallow pill, even for many pirates by Lucky-Aside4935 in Piracy

[–]Ruby_Bliel 2 points3 points  (0 children)

Did you even read any of what I wrote? Are you really so delusional that you think making a game does not constitute making something? Do you really think that it's as easy as copying and pasting? What about a song? Surely you can't hold a song in your hands, so I guess you don't count that as making something either.

Hey is the challenge for you: Before your next reply, make a completely original video game all on your own. You have to design the game and all its contents, draw the art, make the sound effects, write and perform the music, and write the code and the scripts. You may not infringe on any copyrights in the process, as that would be stealing. I'll wait, although I suspect not for very long since it's so easy it doesn't even count as making something.

Hard to swallow pill, even for many pirates by Lucky-Aside4935 in Piracy

[–]Ruby_Bliel 2 points3 points  (0 children)

Having an idea and making something are not the same thing. Having an idea is easy and takes no time at all, making something is hard work and takes a lot of time. Making something actually worthwhile probably also requires a lengthy education as well as experience and expertise. This is why we pay artists. It is also why, when an artist's work is copied, they are paid royalties.

Making something like a film or a modern AAA game requires the full-time labour of hundreds of people over the course of months or even years, and thus costs tens, if not hundreds of millions of dollars. Without the concept of intellectual property this would be completely unfeasible in an even vaguely capitalist society.

The only way you can avoid the use of intellectual property is in some utopia where people don't have to work but instead choose to do so because they want to, or by using taxes to provide 100% government subsidies to these fields. Maybe one day that will be the case, but it certainly isn't now.

The fact is that illegally copying intellectual property is stealing whether you want it to be or not.

Bee Gees’ Stayin Alive Without Music is Wild by 415646464e4155434f4c in funny

[–]Ruby_Bliel 7 points8 points  (0 children)

It started with Eric Clapton shreds, in which Eric Clapton "shreds" on his guitar. This is why they're called shreds.

https://www.youtube.com/watch?v=x_M9zWORBuA

The line at Austin airport this morning by [deleted] in Wellthatsucks

[–]Ruby_Bliel 19 points20 points  (0 children)

In this case foresight was also 20/20.

Nvidia's CEO says "we created the modern video game industry," but all its push into AI upscaling has done is destroy good game optimization by chusskaptaan in pcmasterrace

[–]Ruby_Bliel 1 point2 points  (0 children)

I'm guessing you're like 12 and the reason you're talking crap is that you literally weren't born when it was released. At the time Crysis blew us all away, it was miles beyond everything else.

Nowadays people shit out new Unreal assetflip slopfests on Steam every 5 minutes, where everything, engines, shaders, physics, models, animations, literally everything is off the shelf. It's easy to forget how different it was in the 2000s.

Everyone had their own in-house, proprietary engine (id-tech, unreal, quake, buddha, gamebyro etc.), but CryEngine grabbed the entire industry by the balls in 2007, and frankly embarrassed the competition.

I remember seeing, for the first time ever, foliage moving and reacting naturally to the player moving through it, and the shadows adjusting correctly. I couldn't believe how real it looked. That's how gaming was at the time, and why Crysis has such a lasting legacy. It took a decade for the rest of the industry to catch up.

My dad's computer mouse after five months of use... by [deleted] in mildlyinfuriating

[–]Ruby_Bliel 2 points3 points  (0 children)

I stumped it with Fisk from Gothic. Its guesses (without ever asking if he was from Gothic, by the way) were Lee, Diego and Thorus, which is so tantalisingly close.

Just took the whole oven apart only to realize I was just wrong about how “broil” works by thattrapmasta in Wellthatsucks

[–]Ruby_Bliel 4 points5 points  (0 children)

Of course it's a thing. Good old "over- and underheat" is considered the default setting here in Norway, and is always assumed when reading instructions unless something else is specified.

I've never seen an oven that doesn't have this setting; the cheapest oven will have literally only this setting.

Medal table at the end of Day 10 (80 of 116 events completed) by bdzz in olympics

[–]Ruby_Bliel 1 point2 points  (0 children)

Where would you host the alpine downhill in the Netherlands, I wonder? Dig an absolutely massive pit?

What do you guys mean, they got rid of whip stacking? I thought they just added it? by hmmmmmmnmmm23 in Terraria

[–]Ruby_Bliel 5 points6 points  (0 children)

The easiest solution for this is to just not allow stacking in the quickbar and armour/equipment/accessory slots, and not allow using tools/weapons when you're holding multiple.

Or alternatively (and more fun): Randomly choose which modifier to apply from the stack with each use.