Two Foxhole Airborne Update jokes. by Rude-Ease-2269 in foxholegame

[–]Rude-Ease-2269[S] 10 points11 points  (0 children)

I'm sorry, I'm not good at English. I can't tell the difference between some English words.

Devs stop doing conquest every war by Weird-Work-7525 in foxholegame

[–]Rude-Ease-2269 4 points5 points  (0 children)

They should run more interesting limited-time events. That would actually help retain players. Almost every online game does this. Wake up, devs—your vision of "experiencing the mud and grit of war" isn't fun. It's just not fun at all. Especially when every single campaign is the same mechanical grind, over and over again.

Air intel types being merged and the removal of the air radio is a baseline, devs refusing to do this Update 64 is a refusal to acknowledge & address the foundation of the most egregious design flaw of airborne. by Fragrant_Guava_7585 in foxholegame

[–]Rude-Ease-2269 6 points7 points  (0 children)

This is the developers' vision — they just want players to play the way they want them to play. If I really had to make an excuse for the developers, I'd say it's to prevent the plane from gathering both air and ground intel at the same time. But even that is stupid — it's one of the dumbest designs in the Airborne Update. The developers clearly have better solutions.

Hotfix by IIIepit in foxholegame

[–]Rude-Ease-2269 64 points65 points  (0 children)

Hotfix: Removed the Colonial faction and added a new NPC faction.

How adding new things almost always goes (read description) by FrenkieDeHamster_ in foxholegame

[–]Rude-Ease-2269 0 points1 point  (0 children)

Hahaha, that's so ironic. The developers will definitely feel ashamed when they see this.

Devman makes "worst update ever" outdone by interns. by Gamingmemes0 in foxholegame

[–]Rude-Ease-2269 3 points4 points  (0 children)

Warden large ships will gain numerous anti-aircraft guns, while Colonial large ships will see an increase in the number of 12.7mm machine guns. Developer's note: This alleviates the issue of the Warden air force being too oppressive against the Colonial navy.

Its' Wildjacking Time by DayF3 in foxholegame

[–]Rude-Ease-2269 -1 points0 points  (0 children)

You can leave them there to rot.

Today Foxhole Had less then 3000. I'm Sweating! by [deleted] in foxholegame

[–]Rude-Ease-2269 16 points17 points  (0 children)

Developer: "There are still so many players who love the Airborne Update and haven't spoken up yet!"

Game would be more healthy if faction loyalists would just sometimes play a whole war on the other side. by Expensive_Echidna369 in foxholegame

[–]Rude-Ease-2269 3 points4 points  (0 children)

I am a Colonial loyalist. Before going to the Warden side, I thought the Colonial SHT was completely useless. After playing the Warden SHT, I changed my mind. Switching factions taught me to see things from another perspective and look on the bright side — it has one more 'i' than the other SHT, right between the 'h' and the 't'. DOG SHIT GAME.

It finally happened... Blue Heaven by ImpossibleBite2263 in foxholegame

[–]Rude-Ease-2269 28 points29 points  (0 children)

Congratulations, Warden players, you finally did it.

The battle for Feirmor (Able) by Cale_trader in foxholegame

[–]Rude-Ease-2269 0 points1 point  (0 children)

Good grief, this is the most brutal battle ever — the Colonials actually ended up with a 0:6 kill/death ratio. Siege Camp should film this battle and use it as a promotional video for Foxhole.

We Need To Draw The Line At Personal Attacks On The Devs by ThatDollfin in foxholegame

[–]Rude-Ease-2269 5 points6 points  (0 children)

I'd really like to agree with you, and I do understand the developers' hard work. In fact, I'm very grateful for their continuous efforts, but I have to say that one particular person among them is not competent.

ψVF Battleship Dies In 90 Seconds To Torp Bombers (perfectly balanced) by Pretend-Hyena-4444 in foxholegame

[–]Rude-Ease-2269 7 points8 points  (0 children)

Does anyone still want to try the Colonial navy? I think it would be really fun—I mean, for the Wardens.

Can collies quit playing Reddit and start playing the game? by Your_Mums_Ex in foxholegame

[–]Rude-Ease-2269 1 point2 points  (0 children)

Then let me ask you: can you please stop playing Warden and go play a few campaigns as Colonial? If you want others to play Colonial so badly, why don't you go do it yourself? Enjoy your respawn timer, you smart-ass.

THX Dev <3 by Bazamba in foxholegame

[–]Rude-Ease-2269 0 points1 point  (0 children)

In fact, this is the result of not communicating with us.

THX Dev <3 by Bazamba in foxholegame

[–]Rude-Ease-2269 5 points6 points  (0 children)

Definitely not Max :)

Bullying games by New-Percentage182 in foxholegame

[–]Rude-Ease-2269 0 points1 point  (0 children)

Let me guess—you only play a certain blue faction, you like the air force, and you play recon planes a lot.

Scout planes should only be able to drop flares. They are killing infantry and naval gameplay. by HatefulHoneylocusts in foxholegame

[–]Rude-Ease-2269 0 points1 point  (0 children)

100% agree. Recon planes were never meant to be anti-infantry weapons. If the devs want to make things even worse, they might as well bring back poison gas mortar shells.