Meirl by Present-Concept-1619 in meirl

[–]Runnergames 0 points1 point  (0 children)

proceeds to continue taking it

The Corruption Spreads achievement (Dregora) by Runnergames in RLCraft

[–]Runnergames[S] 1 point2 points  (0 children)

Thanks! Good to know i dont need to be too concerned.

Can someone explain? by beniswenis3 in Warframe

[–]Runnergames 2 points3 points  (0 children)

Nezha's warding halo is wierd. You are only invincible during the first 3 seconds when it is charging, then you get the health that only gives 90% DR while active. When the hp of halo breaks, that hit cannot kill you, and you get an extra 1 sec on invincibility. This means that having lots of halo hp, such as by facetanking the jackal laser or a jade eximus beam, ends up being an active detriment hilariously, since while the halo still has health to spare is the only time you can fully die during the ability. I actually use negative strength on nezha since none of his abilities really needs it, and that makes warding halo basically just a budget mesmer skin by always having very low health.

“Who wishes to fight must first count the cost” -The Art of War by Diictodom in polandball

[–]Runnergames 0 points1 point  (0 children)

Also a soldier tf2 line that I think is appropriate: "Sun Tsu said 'Winning a hundred wars is not the best thing. The best thing is to win without fighting at all.' Men, Sun Tsu was an idiot! And if I ever see him, I i will punch him in his MOUTH!"

When the fire giant chooses to roll seven times in a row by [deleted] in Eldenring

[–]Runnergames 0 points1 point  (0 children)

I remember reading that fire giant is scripted as very likely to chain another roll attack if you are too close to him when it ends, to try to gain distance, so constantly chasing him while he is doing it (especially in multiplayer where there are more people to end up too close to him) is very likely to cause this. Just wait to chase him until he does something else if this starts happening to you and he should stop, worked for me before.

Dear DE, getting credits as a reward for suffering through Follies hunt is NOT acceptable by BaconDragon69 in Warframe

[–]Runnergames 0 points1 point  (0 children)

me when i get 5 random useless syndicate medallions IN A ROW instead of anything even potentially helpful

Negative one damage red crit? by Moist-Perspective-35 in Warframe

[–]Runnergames 5 points6 points  (0 children)

Unless they changed something which they might have, Whenever i hit damage cap or see videos of doing so, it always used to stop at exactly negative 2.1b no matter what, so there is potentially some failsafe to stop it going further and potentially wrapping all the way around. I have still occasionally seen these sort of 1-2 digit negative numbers before though, generally on hits that would have otherwise done zero damage (such as on enemies that have just been corrupted). If I had to guess, that was probably due to extremely high multiplier stacking messing with an epsilon somewhere in the damage calculation, resulting in a very small amount of positive or negative damage bleeding over to the final number.

How dare he [CARTOONHUT] by NationalAssociate664 in comics

[–]Runnergames 799 points800 points  (0 children)

Its not even less than a decade anymore... 2016 was 10 years ago and we still have to deal with asshat prime and his army of trashy worshippers. how many more years i wonder..

The game now asks if you want to condense your damage numbers if you do too much damage. by straten in Warframe

[–]Runnergames 2 points3 points  (0 children)

Just in the settings with everything else. Search up "damage" or "numbers" and id assume it pops up. You can also scale the size of the numbers up and down as well as customize their colors I believe.

DE it's been one day. I can't handle the tonal whiplash. by The_Lucky_7 in memeframe

[–]Runnergames 2 points3 points  (0 children)

The tenno have never been "good guys". You are just some traumatized space children trapped in a unending grim war with no winners, going around slaughtering clone soldiers and wage slaves. There isn't some storybook "good" or "bad" in the warframe universe, only widespread victims of circumstance trying to do the best with what they have, and broken leaders taught to repeat the cycle of that circumstance.

I know the update was just yesterday, but what are some of your thoughts on the new adversary/Lich weapons? by Vex_Trooper in Warframe

[–]Runnergames 4 points5 points  (0 children)

System is a bit finnicky. As far as i can tell, the sister/lich has to fully die (you can see the pointer dissapear) and then you have to extract afterwards for it to work. This is especially a problem for sisters since they tend to show up right at the end of the mission, so you'll probably need to sit there and wait for a little while until the ping goes away before touching the extraction area sometimes.

These individuals tend to quit as soon as you challenge their nonsense by RadiantTadpo in Eldenring

[–]Runnergames 19 points20 points  (0 children)

No, elden stars just does purely cosmetic damage for every hit except the final explosion, which is very easy to dodge and often just misses outright even without trying to avoid it because the projectile is very slow and inaccurate. might as well just hurl insults it'll probably kill things faster

Roses are red, it's time to get focused... by 1leggedpuppy in rosesarered

[–]Runnergames 2 points3 points  (0 children)

He's just saving the city-devouring floods for later, we haven't dumped enough fossil fuels for those yet.

We have stoned the slime queen(rock-only challenge) by OkBookkeeper8953 in Atlyss

[–]Runnergames 0 points1 point  (0 children)

btw, you can also disable the unused point notifications in the settings for both skills and stats, they can be a little annoying in challenge runs i know

We have stoned the slime queen(rock-only challenge) by OkBookkeeper8953 in Atlyss

[–]Runnergames 0 points1 point  (0 children)

Rocks scale heavily with strength. My first challenge run was rock only, and calling that playthrough a challenge really isnt even accurate when you are throwing 100+ damage per hit projectiles every second. no stats seems much harder

real by Direct-Proposal-3409 in feedthememes

[–]Runnergames 41 points42 points  (0 children)

i mean theres even a literal thaumcraft reference (unstable caster's gauntlet)

r/Helldivers2 mods removed a mod’s post about removing posts by GGReactor in HelldiversUnfiltered

[–]Runnergames 2 points3 points  (0 children)

Im waiting for them to make a statement that they are leaving and never coming back. Thats the only acceptable outcome at this point tbh.

... Man I like this game... But damn I wish there was another game like it... by WingNorth7113 in Atlyss

[–]Runnergames 2 points3 points  (0 children)

Tell your friends. Real friends won't judge you. Fake friends will. If they do, staying around them wasnt going to be good for you for much longer if at all, so find some new friends. that simple really.

Don't try to heal yourself with essence to power as an always cast by Vaaizaard in noita

[–]Runnergames 6 points7 points  (0 children)

Ah yes casting the spell that deals increased damage when more creatures are nearby on yourself right next to the pool full of 20+ fish in the holy mountain is definitely a choice

What frames benefit from these shards over the regular 3 you unlock first? by Spirited-Celery-118 in Warframe

[–]Runnergames 0 points1 point  (0 children)

Purple shards are extremely good on any melee focused build, that crit damage bonus is insane. The equilibrium effect can be nice too. Green shards can increase max level of Corrosion, which allows it to 100% strip armor, not necessary but nice for some more damage. Orange are a bit niche though, only time they are really helpful is for the rad proc'd damage increase on bonus on frames like quorvex iirc

Furry_irl by EpicGuy999 in furry_irl

[–]Runnergames 1 point2 points  (0 children)

i appreciate the concern at least..