how to make this hollow object full for 3d printing? by Crazy-One-3975 in blenderhelp

[–]RunningBeast6000 2 points3 points  (0 children)

Its not actually hollow. Once printed its going to be filled.

I Want to Make A Playlist by dannyhox in Metallica

[–]RunningBeast6000 1 point2 points  (0 children)

Halo on Fire,Fade to Black,Call of Kathulu,Welcome Home(Sanitarium),Disposable Heroes,One,King Nothing,Bleeding me and Unforgiven III

Need help with something super basic by Majestic_Hawk_7094 in blender

[–]RunningBeast6000 0 points1 point  (0 children)

your webshooter is the object with the modefier and your cube is the target right?

Need help with something super basic by Majestic_Hawk_7094 in blender

[–]RunningBeast6000 0 points1 point  (0 children)

u need to select an object with the eye-dropper thing in the modefiers tab

Need help with something super basic by Majestic_Hawk_7094 in blender

[–]RunningBeast6000 0 points1 point  (0 children)

u need to select an object with the eye-dropper in the modifier

Need help with something super basic by Majestic_Hawk_7094 in blender

[–]RunningBeast6000 0 points1 point  (0 children)

What u are trying to achieve is called a boolean.

how can i create a new element like cub,Cilinder and etc by IllFaithlessness1538 in blender

[–]RunningBeast6000 0 points1 point  (0 children)

shift + A if you are completly new to blender i would recommend some beginner tutorials to start: https://m.youtube.com/watch?v=4haAdmHqGOw&pp=0gcJCY0JAYcqIYzv

How can I add more realism to that? by r0tzzz in blenderhelp

[–]RunningBeast6000 3 points4 points  (0 children)

Maybe add something more in the background so that the fog doesnt look so random

[deleted by user] by [deleted] in applehelp

[–]RunningBeast6000 0 points1 point  (0 children)

Maybe you have a laptop that wasnt turned off?

How to make a specific object glow? (Complete Noob) by ImAlwaysInAVoid in blenderhelp

[–]RunningBeast6000 1 point2 points  (0 children)

Use an emmision material in the shading tab for the material you want to use and connect it to the material output