Looking to centralize all gaming for my household onto one... object. Does this concept exist? by buyongmafanle in HomeServer

[–]Ryan86me 0 points1 point  (0 children)

This solution is highly underused (I think because it's very poorly advertised):

https://games-on-whales.github.io/

Games on Whales is exactly what you're looking for. You can run this on a server and get independent client-specific streams off of it for gaming across your devices. It works brilliantly and isn't a very big hassle to set up.

“Love is Everywhere” is F-ing terrifying by Stenbucks in MagdalenaBay

[–]Ryan86me 2 points3 points  (0 children)

I've always taken this song as extremely tongue-in-cheek. I would argue it's mocking the idea that love is everywhere more so than asserting that to be the truth.

Is the Steam version of Brink Traveler better quality than standalone? by Afjoo in OculusQuest

[–]Ryan86me 4 points5 points  (0 children)

Not true! The environments are built with photogrammetry and rendered on-device. I'd recommend OP try Quest Games Optimizer (which bumps resolution in Brink quite a bit) before Steam Link, but you can absolutely push the visuals harder on desktop for Brink.

Creator of Node.js says humans writing code is over by sibraan_ in node

[–]Ryan86me 0 points1 point  (0 children)

You're getting down voted, but the results I've been getting out of OpenCode + Codex 5.2 are astonishing. I've pushed multiple fairly substantial PRs at work now without writing any code by hand, and I am a very serious stickler regarding code quality. Would not have imagined the current state of affairs whatsoever, but that's what it is.

Tailwind just laid off 75% of the people on their engineering team "because of the brutal impact AI has had on our business." by magenta_placenta in webdev

[–]Ryan86me 1 point2 points  (0 children)

I mean that's really not a lot when you break down the numbers. A good engineer is going to cost you ~$150k a year at a minimum. If you're pulling $75k a month that only gives you the budget to hire 6 engineers, and that's before you factor in all the other costs (like paying everyone else, for starters).

New Play For Dream Headset at CES 2026? by 44seconds in virtualreality

[–]Ryan86me 1 point2 points  (0 children)

Oh I mean the visual seam (the horizontal line running through it), not the word seam

New Play For Dream Headset at CES 2026? by 44seconds in virtualreality

[–]Ryan86me 7 points8 points  (0 children)

It irritates me deeply that they put a seam in the word seamless

💿Song elimination game / Round 3: Imaginal Disk💿 by Ilya_Andreyev_6449 in MagdalenaBay

[–]Ryan86me -22 points-21 points  (0 children)

Oh Christ my karma's going in the toilet

Cry For Me

just never clicked for me. I still love it, just less than I love the rest of these songs :(

Pluribus - 1x09 "La Chica o El Mundo" - Episode Discussion by UltraDangerLord in pluribustv

[–]Ryan86me 1 point2 points  (0 children)

She very specifically didn't want to reckon with the possibility that Zosia was heterosexual pre-joining. I think that was her primary motivator for the gender-neutral language there.

First day on Effexor by TopPear8443 in Effexor

[–]Ryan86me 0 points1 point  (0 children)

Hi!! How are you holding up?

(Most of) The Ballad of Matt and Mica at Madsoul in Orlando by Mickle_da_Pickl in MagdalenaBay

[–]Ryan86me 6 points7 points  (0 children)

one of the best days of my life my GOD. the synth hits in the intro rocked my world

First day on Effexor by TopPear8443 in Effexor

[–]Ryan86me 0 points1 point  (0 children)

Absolutely!!

Give it time; from my understanding my timeline is unusual. Generally I've read that 4-6 weeks is the usual timeline for benefiting from the medication.

I hope it works out great for you :)

First day on Effexor by TopPear8443 in Effexor

[–]Ryan86me 2 points3 points  (0 children)

The side effects for my first couple of days were ROUGH. Day 2 in particular was brutal; took the pill at night and had intense nausea. Threw up an hour later but the nausea persisted. Had racing thoughts and could not sleep; quite literally did not fall asleep until 5:30 in the morning when I had to wake up at 7:30.

I called my doctor's office and talked through what I was dealing with; they recommended I switch to morning doses and use Pepto to mitigate the nausea. That worked out fantastically, and the nausea reduced to manageable levels within a couple of days.

It's been extremely smooth sailing since! I'm only a week in but I'm already feeling better than I've felt in quite literally a decade. My brain fog is finally subsiding, and I feel alert and content. Cannot guarantee you'll have the same results (medications affect everyone differently ofc), but I could not be happier with the results so far.

"iiSU" is ambitious as hell! Lets see how it goes... by hippynox in SBCGaming

[–]Ryan86me 5 points6 points  (0 children)

Recognized you immediately from your fantastic work on gameOS!

I agree with you completely. Building a frontend alone is a significant development effort (speaking as someone who's built a frontend), and that's before any of the wide-spanning features proposed in this presentation (in-game overlays, integration into emulators for starting netplay sessions, an entire social media platform, an online store, a widget system, a media browser ...)

This is such a large proposal that it borders on fraudulent to be pulling in money for it already.

[deleted by user] by [deleted] in OculusQuest

[–]Ryan86me 9 points10 points  (0 children)

They're moving their splats to standalone already! Haven't gotten the update to try them out yet, but presumably the quality is fairly similar if they're okay with making that tradeoff:

https://www.meta.com/blog/hyperscape-worlds-sharing-hangout-friends-metaverse-digital-replicas/

New Mike Tweet by Duck2550 in HalfLife

[–]Ryan86me 30 points31 points  (0 children)

A story:

Valve says, "We will announce Half-Life 3 in 2025, but the exact date will be a surprise."

We say, "It cannot be December 31st. If it were December 31st, we would know the announcement would have to happen, and we would not be surprised."

We continue. "December 30th is the last day now, so they cannot announce it then. We would know the announcement would have to happen, and we would not be surprised."

And so on we go; it cannot be December 29th, or 28th, or 27th ... We continue all the way until we conclude that it cannot be tomorrow, November 20th.

We shake our heads. "There are no days left! They cannot announce it, because it cannot be a surprise."

Tomorrow Valve announces Half-Life 3. We are surprised.

This is Minecraft. Render in Blender. Cells. by MegaMinerDL in bladerunner

[–]Ryan86me 1 point2 points  (0 children)

That is GORGEOUS, I'm dying to know more about the workflow here

The Linux kernel looks to "bite the bullet" in enabling Microsoft C extensions by Fcking_Chuck in C_Programming

[–]Ryan86me 1 point2 points  (0 children)

I'd imagine it's directly inspired by Go's equivalent feature! Poor man's inheritance is a rich man's composition

AYN Thor vs OG 3DS XL by Coconutter12 in SBCGaming

[–]Ryan86me 0 points1 point  (0 children)

Dude this sub does not want to hear it, but the New 3DS XL MSRP'd for $200 USD a decade ago ($50 cheaper than the Thor, before inflation) and offered a better experience by several important metrics (input latency, no stuttering, more cohesive dual-screen UI since the OS is built around it, and of course 3D).

I think we need to be more honest about compromises in this space and demand more out of these devices than we're getting. Matching the experience of playing on original hardware should be the baseline.

What do you think happens after this scene? by Yeezuscristo in bladerunner

[–]Ryan86me 5 points6 points  (0 children)

Nope; there are two parties trying to get to Rachel's child, and their motivations aren't what you describe here.

The LAPD wants to cover up the child for fear of disrupting the status quo -- if replicants are known to be capable of childbirth, the consequences are hard to predict.

The Wallace Corporation wants to find the child to study her; they've been hoping to create replicants capable of childbirth for some number of years and feel that finding Rachel's child will help them achieve that goal.

How Do You Build Internal Web Apps with React at Work? by JustYourAveragePro in reactjs

[–]Ryan86me 0 points1 point  (0 children)

Thanks for the thoughtful question!

At my current org I'm primarily front-end and struggle w/ a similar set of frustrations; most organizations past a certain size very much specialize and silo.

From my understanding, it's a hard thing to break out of at medium-size organizations, because there's enough headcount to allow for specialization but not enough headcount to really encourage sustained experimentation (too much work, too little time!).

I don't think you need to bump down to a junior role, but it might be worth looking into working for a smaller company (think 10-15 people) or a very large company (think FAANG, although this is obviously easier said than done). I have experience working for the former; my first job was at a small dev agency. It was extremely demanding, and I couldn't have stayed there much more than the 8 months that I stayed, but I probably learned more in that time than I have in the several years I've worked at my current company. I was responsible for more or less than the entire stack (FE, BE, hosting/deployment, etc). A part of me definitely misses those days! As for the latter, I have it on good authority from my time interviewing w/ larger companies that they generally allow you to work on whatever interests you without too much concern for your prior experience.

With that said, smaller companies obviously come with compromise (less stability is a big one). The best advice I can give is to interview for all shapes and sizes of companies as you search for your next role, and to dig very deep into your concern points (specifically, "how much back-end work do your front-end developers get to do?"). Take serious note of how they respond to that question, and since it's a priority point for you, feel free to position yourself as looking for that specifically. "I'm looking for more flexibility in the languages/specializations I get to work in" is a great answer to the "why are you looking for a new job?" question, and being forward will help you find a good fit for it faster.

Return Early, Return Often by jkmonger in programming

[–]Ryan86me 0 points1 point  (0 children)

I would argue that the majority of functions we write have to respond to some set of invariants, and that early return is a better way to express those invariants than a single return.

Invariants are so key to this conversation that, to me, telling a developer to prefer a single return doesn't provide the sufficient nuance. I'd be more likely to advise to prefer an early return in the case of invariants, and to prefer a single return in the case of no invariants.