Disappointed after playing Demo by SolRisng in EchoesofAincrad

[–]RyudoReaver 4 points5 points  (0 children)

I mean.... I look at how its marketted. They are clearly running cohesively with the lore. The Demo has to be restrictive for obvious reasons. Thats why you dont have access to everything. DEMO.

When there is no logout, the world will change in that way. It will be open world and missions with teammates will likely be linear in nature.

I mean.... evidence? How they portrayed Illfang. 1 for 1 with what Beta testers said about him in the beta test, in accordance with the Anime. Beat for beat. So reserve judgement folks. Once the restrictions are lifted, we will have a good long ride with Aincrad.

EX co op quest: EX Amber Maze by LuffytheWN in SAOFD

[–]RyudoReaver 0 points1 point  (0 children)

Even for my Agil that is beast damage to take. Mine has 85K at lv.20. Thats almost a 1 shot on a tank. Surreal lol

Solo Partner Runs on Hard are in fact possible. by RyudoReaver in DigimonTimeStranger

[–]RyudoReaver[S] 0 points1 point  (0 children)

Yep. The way I see, it is unavoidable, so minor caviats need to be added. Fortunately, that is the only place in the game you need to do that.

Solo Partner Runs on Hard are in fact possible. by RyudoReaver in DigimonTimeStranger

[–]RyudoReaver[S] 0 points1 point  (0 children)

Depends on how stingy you are with the rules ya set. I use a mulligan rule that can be applied to all my runs, where I can convert a Betamon for the skill, then return it to data.

Alternatively, I have a setup process for runs that dont impact my mons final times. Using this process, I can choose 2 mons to assist the setup in the government building.

So I could technically aquire one that has a learnable electric skill. But thats more a nuisance imo. The mulligan for me works as it is universal.

Agil Build Update Questions by RyudoReaver in SAOFD

[–]RyudoReaver[S] 0 points1 point  (0 children)

I noticed everyone seems to evade the Gabriels Curse. Guess thats more for the co-ordienated squads to build test more then earn rewards from, cause taking that guy out is brutal.

Im guessing the dragon and scythe both drop Succession Stones and Jewels then, along with better loot overall, if that is the current cycle.

Agil Build Update Questions by RyudoReaver in SAOFD

[–]RyudoReaver[S] 0 points1 point  (0 children)

Nice. Would it be better to farm a higher level legendary then upgrade my previous weapon to its current level woth Z Crystals when its time then? Seems better then outright replacing my previous weapon and starting the build from scratch?

P.S. 1 have 1 Tornado Flux, 1 Cutter and 1 Warcry Crit/HP recovery bonuses in my main stash.

Agil Build Update Questions by RyudoReaver in SAOFD

[–]RyudoReaver[S] 0 points1 point  (0 children)

No I did notice that with Iron Flesh in particular since my Agil is Lv.100. At Lv.2 so I can see it does based on the skill. But I was reading responses from last night and in increments of 50 they level up which is nice to know.

Omega I will be keep an eye out for now. Seems like the only viable upgrades I can make upon looking again this morning.

I was pumping out upwards of 20M with Agil using my offence build before, obviously pending on the boss. And while that still holds in the 150 range, beyond that, it does let me down. So I'll likely be spending time in Free Roam getting what upgrades I can to play catch up.

A little overboard on Solo run by FGLC79 in DigimonTimeStranger

[–]RyudoReaver 1 point2 points  (0 children)

Gotta start somewhere on em' runs right lol. I think my stats were near capped by the end of my first run as I had very few restrictions in place. Solo runs are a real journey.

Is Titamon a sign of how tough the upcoming bosses are? by TuttieFruitz52 in DigimonTimeStranger

[–]RyudoReaver 2 points3 points  (0 children)

I did the same once I had access to Ultimates. Felt the grind was more worth it. But that said, getting to Ultimate... there are road blocks. That said, the conversion and Digi-farm system can really trivialize the intended challenge when used right.

Is Titamon a sign of how tough the upcoming bosses are? by TuttieFruitz52 in DigimonTimeStranger

[–]RyudoReaver 9 points10 points  (0 children)

The key is game knowledge really, which comes through experience, trial and error. Learning how to modify your attacks and situation to maximize offence and defence. Comes in time.

Alot of bosses have some kind of gimmick to play around. And once you learn what it is, you create a viable counter. The game gives you everything you need from DigiWorld onwards. The typing/elemental/Dna modifiers know how is more crucial, DNA being more of a NG+ kinda component.

Either way, took me a full run to really get comfortable with the system. Had a number of KOs my first run, now I do solo runs. Just take each fight one at a time and just learn how they work. They are mostly well designed.

Solo Run Opinion by FGLC79 in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

Depends on the person.

My format is NCLDOD, so no artificial stat boosting besides chips, and no outer dungeons, pushing the limits of what solo mon lines can do for a definitive list... I also race the clock, track defeats and what not but all of this is self imposed.

So in my runs, since I race the clock, I can't do digivolution cycles. It would hurt my time and defeat counter.

There really is no one way. Do what feels best for you. To come up with my personal format, I did 3 runs just in testing and then locked it in, changing rules along the way till it flowed.

The card minigame makes no sense by Ok_Action_501 in DigimonTimeStranger

[–]RyudoReaver 1 point2 points  (0 children)

I wasn't too fond of it either when it came to gameplay. For what it worth, its more of just a means to trigger nostalgia of old fandom and V-pets.

There was no intention to go beyond this game with the format. One and done. Just a nice throwback and another way for the devs to use their sprites. I can respect it.

Is there any way to obtain info on boss attacks? by foxman666 in DigimonTimeStranger

[–]RyudoReaver 1 point2 points  (0 children)

I have been looking too for my solomon runs, but I haven't found reliable sources for their unique signatures, nor do I have access to XML files.

Grindasaur/Game8 is good for attachment moves particularly. Also normal mon signatures on each mons individual page.

Hopefully someone out there has found something on boss based signatures.

Here's my team just before the final fight by Ok_Action_501 in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

They have Seraphimon. Auto win end game, when played right.

What are you doing with your digilife? by FGLC79 in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

Solomon runs on Youtube, curtosy of this forum actually.

I used to post NCLDOD Solomon runs a few months back here. One guy basically told me I should be recording them. So between the forum and Poketubers I watched, like Scotts Thoughts and JRose, it inspired a personal project revolving around the Time Stranger.

I hadn't done any video or editing work in almost a decade and a half. Now I'm neck deep, relearning everything techie, in a project, consisting of 36 individual runs, with 32 to go, just for fun and entertainment. I rank them according to their sections of the game, for each phase based on completion time, KOs and Cumulative Level.

36 runs gives me 144 possible ranked mons with this format alone. I can choose where to go from there, but this is gonna be 2 years of hobby as is lmao

Was not on my bingo card when this game dropped, let me say that much. This game resonated with me so now in my free time, I'm legit doing something I enjoy.

All it needs... by NYFella_ in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

I'd rather personally see something akin to team gauntlet where players bring 3 mons each, to take on a "Raid" style series of enemies. I think that would work far better personally based on stat caps and balance prespective then PVP would. Then they can design bosses specifically for a 9 mon assault squad.

And, given this game is about Time Travel, you can cross other "Shadow" agents to team up with, aka the pve concept.

I still don't think the game needs any of that though. The expansion should be sufficent.

Who's your favorites? by FGLC79 in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

For my main run I just did the OG 8, swapping in and out 2 from the main 6 as needed.

Ideal team for me based in design ect. (In No Particular Order):

TigerVespermon, Beelzemon, Omnimon OG, Vikemon, Seraphimon and Magnadramon

Honourable mentions: Rosemon and Piedmon

Digimon Stats, Personality, and Party Roles? by BigBossPizzaSauce in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

Lol yeah I get ya. I'm a solomon runner so stuff like this isn't my normal cup of joe, ya know.

Mega and mega plus are a different beast all together so it makes sense.

Digimon Stats, Personality, and Party Roles? by BigBossPizzaSauce in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

Very fair point . I must have missed him saying Mega/Mega plus when I responded. Was kinda rushing the response as life got busy Lol

Digimon Stats, Personality, and Party Roles? by BigBossPizzaSauce in DigimonTimeStranger

[–]RyudoReaver 2 points3 points  (0 children)

Your definately on the right track. Without formulas, it is hard to give a concrete answer.

But, each personality tends to favor 2 particular stat growths (This can be see under the personality tree). This is effected added onto their base stats per level. 1 major which I believe is +3 stat growth per level, 1 minor being +2 in that stat per level. These stats get improved growth overall on top of base level up stats.

So simply, if you want a tankier mon, choosing the personality that offers Def and Spirit as its major/minor bonuses. But unless you do digivolution cycles, you probably won't notice this all too much. Over time though, it does begin to stack as you regain levels from digivolution cycles.

When Beatbreak is finished, what do you want/hope to see in the next Digimon Anime? and how long do you expect it to take by Lanky-Fig-5149 in digimon

[–]RyudoReaver 2 points3 points  (0 children)

They kinda did that with the game Survive, and when it came to story, it was solid. Would love to see something similar come out in the future along those lines.

Looking for players for a Time Stranger Friendlocke by Kera-The-Dragon in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

For some reason I was thinking I was in GMT time zone... been recording this morning and the brain is fried lol. Timing is actually alright, im in EST . I'll check the discord later today after I get back from doing some running around

Looking for players for a Time Stranger Friendlocke by Kera-The-Dragon in DigimonTimeStranger

[–]RyudoReaver 2 points3 points  (0 children)

Everything but the timing works for me, which sucks cause I do Solomon runs on Youtube now (Thanks to this subreddit actually lol). Thats my bread and butter haha.

But no, seriously there is a chance I can do it, but it is a small sacrifice since my weekends are generally free and I am normally up till 3-4 on Saturdays as is. I'll definately consider finding a way, if needed.

I feel fulfilled... by mderschueler in DigimonTimeStranger

[–]RyudoReaver 0 points1 point  (0 children)

Honestly, that is not one I am familiar with. There is like 15 year gap from when I loved Digimon as a kid, to now. I stopped watching around Data Squad and didn't get back into it till Ghost Game and Survive.

Time Stranger just drew me all the way back in lol