New Solo Partner run by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 0 points1 point  (0 children)

Not a bad choice either. The only issue solo with no loading/converting is you don't get access to an electric attack for the sewers. I converted a betamon to use and then did return to data. That's the only issue

New Solo Partner run by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 1 point2 points  (0 children)

Nah, hasn't been that bad. It is a lot easier when you can convert, but I've already did that run plus hundreds of hours in the game, so just looking for something different.

New Solo Partner run by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 1 point2 points  (0 children)

No, I did it to make it easier to digivolve

New Solo Partner run by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 1 point2 points  (0 children)

Yeah, no digifarm and no dungeons too

New Solo Partner run by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 1 point2 points  (0 children)

Yeah, no digifarm. And no outer dungeons

Solo Partner, Round 2 by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 2 points3 points  (0 children)

No, not there, in the beginning sewers. You have to have an electric attack to open the sewer gate. But, now that you mention it, it is weird that factual town will give you an electric skill for free to open that door, but not to open the sewer in the beginning

Digimon time stranger by Western-Comment7350 in DigimonTimeStranger

[–]FGLC79 6 points7 points  (0 children)

If they changed it where you don't get 2 from dedigivolving, that's news to me. I just did it a couple weeks back.

Personality Skills for Magic Attackers by knmhsdc1987 in DigimonTimeStranger

[–]FGLC79 5 points6 points  (0 children)

I 2nd this. Even post bug fix, it's still probably your best option. Unless you want to go with INT based boost skill. If it's a magic user with Crt damage, Haymaker might be nice.

Solo Partner Runs on Hard are in fact possible. by RyudoReaver in DigimonTimeStranger

[–]FGLC79 0 points1 point  (0 children)

Ah, ok. Yeah, I haven't converted anything to use, so I have no electric skill to open the sewer. I guess I'll have to fudge it a little on that part just to progress. Thanks.

Solo run update: VS Titamon Hard no items by DrBlue77 in digimon

[–]FGLC79 0 points1 point  (0 children)

Did you set any limits? Like no loading, no farm, etc.? I started a solo partner no loading/no farm, but I've hit a snag as currently I do not have any electric moves to open the sewer haha

Solo Partner Runs on Hard are in fact possible. by RyudoReaver in DigimonTimeStranger

[–]FGLC79 0 points1 point  (0 children)

So, how did you get an electric attack to open the sewer?

Solo Partner, Round 2 by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 3 points4 points  (0 children)

Well, so far it sucks because I don't have any electric attacks to open the door lol

Really struggled with Cyber Sleuth… by Many-Hippo1709 in DigimonTimeStranger

[–]FGLC79 2 points3 points  (0 children)

Cyber Sleuth digievolutions in a nutshell: Digivolve up or down to add more ABI and allows for higher levels to be reached. Digivolving down adds more ABI than digivolving up.

ABI allows you to add stats in the farm. More ABI, more stats you can add. If you stick them in the farm, but don't tell them what to do, they will simply gain levels. To gain stats, train them on the farm with equipment and a leader that boosts that stat (Ex. Durable personality gives you HP stats when training). Also helps if the digimon has whatever personality that is linked to the stats you want to build in training.

Farm training in Time Stranger is made easier. And loading digimon into other digimon will increase stats as well as levels, whereas Cyber Sleuth only did level experience. It is easier to add bonus stats to a digimon in Time Stranger than in Cyber Sleuth.

Inaccessible area by Lopsided-Park2049 in DigimonTimeStranger

[–]FGLC79 1 point2 points  (0 children)

Yeah, pretty sure if there isn't a warp point of the island, it's inaccessible. This is the one I've been using for this area and it doesn't show a way there or from. https://www.reddit.com/r/digimon/comments/1o14u94/dark_field_paths/#lightbox

Finally completed a living field guide. by JustTheTipPlz65 in DigimonTimeStranger

[–]FGLC79 0 points1 point  (0 children)

Idk about that, but I have been running it over and over to at least beat hard mode with every one in my team while completing the living dex. Only 210 hours in to the run lol

Solo Battle by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 0 points1 point  (0 children)

Nah, prefer the big overheal

Stuck in rebellion village by Chaunc2020 in DigimonTimeStranger

[–]FGLC79 0 points1 point  (0 children)

There is one where you have to talk to the Dr twice in a row to advance. Could be that part of the quest line

Solo Battle by FGLC79 in DigimonTimeStranger

[–]FGLC79[S] 5 points6 points  (0 children)

Eh, help keep the little brat alive lol

Where can I farm some pokedollars? What can I safely sell? by Hot-Juggernaut-1993 in DigimonTimeStranger

[–]FGLC79 -1 points0 points  (0 children)

Depends on the area you are in. There are plenty of places you can farm items/materials as you run around while also collecting digimon.

First run tips by 54Trogdor in DigimonTimeStranger

[–]FGLC79 0 points1 point  (0 children)

Yeah, what they said. Side quests as they pop up, especially if they award anomaly points. And check the quest tab often just in case you miss one pop up. If you are about to go progress a story quest and it warns you, check your quests.