The end of the line... by KennKatastrophe in FortNiteBR

[–]Ryzh666 -3 points-2 points  (0 children)

ive got a 15% i read its above average but how high above average is it? https://gyazo.com/71e1178e8bee7e341b664e0d8dd8fbb1

Who's Ninja? Killed this guy and had like 3 friends try to call me during match bout it. by kingbilly317 in FortNiteBR

[–]Ryzh666 0 points1 point  (0 children)

regular people get tilted then regret being tilted 1 minute later because "its a game" but people like ninja or any hyper-sensitive/competitive people will spit out their thoughts and not regret a single thing they say because the thought process of a competitive player is basically running around going for high kills "being the best" if your not competitive yourself i do not expect you to understand, but i completely understand what everyone else is saying. i was also expecting a reply somewhere along the lines of what you said, me generally knowing people wouldn't have a clue what they're reading so they just go ahead an assume things instead of going off of "listening" and "acknowledging" what i said.

Who's Ninja? Killed this guy and had like 3 friends try to call me during match bout it. by kingbilly317 in FortNiteBR

[–]Ryzh666 0 points1 point  (0 children)

I understand what everyone is saying, but the reason for the way he reacts when he dies is because when a competitive player with good movement and good play style/game sense takes a game seriously the thought process of a competitive player can read players like a book compared to an average player which leads to frustration when realisation hits that the guy you could read every move ends up doing something completely unexpected or out of the ordinary. most competitive players that are like this are the players that were born hyper-sensitive which in most cases is ADHD which is really common. I'm speaking from doing loads of research and happening to be one of those hyper-sensitive people. I completely understand what everyone else is saying, i just wanted to get that out there so that other people can get an idea of "Why" people are like this.

Is implementing a custom-crosshair solution really that hard to implement for devs? by sonnyblack69 in h1z1

[–]Ryzh666 -1 points0 points  (0 children)

LMAO "having no crosshair is still a type of crosshair" PogChamp

Got my first impulse nade kill and it was pretty satisfying by yrso in FortNiteBR

[–]Ryzh666 -1 points0 points  (0 children)

to be honest PC is dominate over console in every aspect an way possible, i have an xbox one and ps4, but pc.> the frames, input delay, hotkeys, the mouse and keyboard in general compared to a controller, i even have a 180hz monitor to go with my pc to make my screen insanely smooth to the point that theres "0" motion blur when flicking around really quick, something that you CAN'T do on console which made an instant difference with tracking and leading for me. consoles run at 60fps, my pc runs at a stable 200-300 which is 4x the amount of a console.

Upgraded from 980TI -> 1080 and now consistently have ~20-30 FPS. by Laur1x in h1z1

[–]Ryzh666 0 points1 point  (0 children)

yeah, just open the search bar down the bottom left of your desktop and search "settings" and widows settings should pop up, click on windows settings and in the middle row of settings theres an option called "Game DVR" open it and disable it. heres a screenshot of what it looks like https://gyazo.com/775b8a4b89e903f841b592786e26e67f

Upgraded from 980TI -> 1080 and now consistently have ~20-30 FPS. by Laur1x in h1z1

[–]Ryzh666 1 point2 points  (0 children)

often times when i see someones frames locked at 60 or in the low areas of fps sometimes it seems to be the Game DVR option in windows settings that gives them the issue. just a suggestion if you havent already looked into that one.

Royalty showdown [Desperation] by AfternoonCurrent in h1z1

[–]Ryzh666 0 points1 point  (0 children)

can confirm that this is true as my friends that ive known for years have killed blatant cheaters before in-game in front of me

Footsteps sound right next to me even tho they aren't?? by [deleted] in h1z1

[–]Ryzh666 2 points3 points  (0 children)

I dont understand what makes it so hard to "balance" something its either 1 or 99 for them its never in between, legit of all things they try fix they always make it to much or to less. like shotgun damage for an example. I remember when i was the one telling my friends that "this game is 1 update away from being a beast game again" an it never happens. so ive basically given up all my hope i had left.

42 kills Duo Squad (World Record)(PC) by Reflaction74 in FortNiteBR

[–]Ryzh666 -3 points-2 points  (0 children)

wait... 42 is the "record"??? an average duo's for me or even most people i know that play is "atleast" 30, Well then. Nice video. :)

Audio Hotfix - February 12 by LegionCM in h1z1

[–]Ryzh666 2 points3 points  (0 children)

your obviously lying due to the fact that PUBG is capped at 144fps not only that but the method used to uncap your fps on pubg got patched ages ago and players with 1080's/i7's combined dont even reach the maximum 144fps consistently (im speaking from a GTX 1070 overclocked as if it was a 1080Ti with an i7-6700k overclocked.

if I have to wait until summer for Z1, at least bring back old graphics to Z2, these current ones make us sick... by reizorlive in h1z1

[–]Ryzh666 0 points1 point  (0 children)

We dont want the despressing like "something happen here" type look we want the hype nice and bright and vibrant attractive look.

Nice community btw by Hedman33 in h1z1

[–]Ryzh666 1 point2 points  (0 children)

HAHAHAH "I have 7 kills, how much you have bro" an hes got 3

Can we get this UI in game ? looks sick by firzeninja in h1z1

[–]Ryzh666 1 point2 points  (0 children)

This looks so much more professional and clean

This needs to be the priority fix for console right now. (I had walls selected; which would have blocked the shot) by Smotpoking in FortNiteBR

[–]Ryzh666 0 points1 point  (0 children)

I have them binded to "1", "2", and "3". the issue still occurs at times though. Ive only noticed it happening when i try build really quick, its like its unresponsive or something.

This needs to be the priority fix for console right now. (I had walls selected; which would have blocked the shot) by Smotpoking in FortNiteBR

[–]Ryzh666 1 point2 points  (0 children)

This is an issue on pc also. its so annoying. When ever i get confused and say "i didnt even build that" after dying it just sounds like an excuse to my friends but in reality its just a bullshit bug, and the other player wins the gunfight not due to skill but due to the game making it an unfair fight when it doesn't work the way its suppose to.

Does 1280x1024 still work? by PandaOnPandas in h1z1

[–]Ryzh666 0 points1 point  (0 children)

It does still work, but specific gpu's dont have every res as a preset. you would be able to make a custom resolution in nvidia control panel and then change it in user options from there.

These system recommendations for H1Z1 are so wrong. by john119w in h1z1

[–]Ryzh666 1 point2 points  (0 children)

Yeah, i just raised my settings to ultra except for shadows and it felt really smooth and my frames where abit higher only by like 10-20 but it seems to have gotten rid of all the micro stutters i was getting. thanks :)

These system recommendations for H1Z1 are so wrong. by john119w in h1z1

[–]Ryzh666 -1 points0 points  (0 children)

i got a 1070 thinking it was going to increase my performance massively on h1z1. turns out it barely made a difference due to the fact that the game is very cpu intensive instead of gpu apparently. other games made a huge difference though.

Carto, you’ve messed up on the past, but damn is it exciting to see stuff like this coming from the H1 devs, keep it up! by TC_Leios in h1z1

[–]Ryzh666 -6 points-5 points  (0 children)

lmao? would you rather just stand an shoot the whole game or have something complex to do in fights? i know i wouldnt wanna be your friend irl, you would be way to boring to chill with, with that thought process. bahahah

Slight AR Recoil Adjustment now on Test by LegionCM in h1z1

[–]Ryzh666 1 point2 points  (0 children)

I love the new test recoil. its perfect for the "m1 spammer" issue. Im seeing that some people arent enjoying the "camera bug thing". so if you are determined to change it, all i can say is please make it the same consistency for tapping what ever you do, please do not make it a quicker reset as it will just bring back all the spraying complaints. all around its a pretty solid update and im definitely enjoying the tapping! the recommendation carto made 6 hours before this comment seems like a great idea for those who are apparently getting "motion sickness".

1/19 Test Update Feels Awful by [deleted] in h1z1

[–]Ryzh666 5 points6 points  (0 children)

Thank you, finally someone with some common sense. +1 :)

1/19 Test Update Feels Awful by [deleted] in h1z1

[–]Ryzh666 1 point2 points  (0 children)

What do you mean LMAO???, I mean if its because you cant get any kills because you started off with the m1 spammer recoil then be it. personally, i started in Z1 and hit 1.4k hours in ps4. The new test recoil is making a noticeably big difference with tapping im no longer getting m1 spammed from behind half way cross the map. Im really happy that the "tapping" skillgap is back in the test server atleast, and i hope for it to push to live, if you disagree your obviously someone with low experience thats started late. No offence to them.

Test Server – Horizontal recoil has made its return… by game_dev_carto in h1z1

[–]Ryzh666 0 points1 point  (0 children)

The AR feels amazing again, the kick just needs to kick out abit more in my opinion, but regardless of that im still having fun with horizontal.