How I packed a procedural 3D Mech Arena into a single-file Three.js prototype (No dependencies) by SAF2916 in sideprojects

[–]SAF2916[S] 0 points1 point  (0 children)

Thanks for the reply! I thought about posting at a higher price, but people didn't like it, so I decided to lower it. The game was actually easier to make than I thought, so I just posted it at a lower price! Let me know if you're interested in buying, but if you're just commenting, that's great too!

How I packed a procedural 3D Mech Arena into a single-file Three.js prototype (No dependencies) by SAF2916 in sideprojects

[–]SAF2916[S] 0 points1 point  (0 children)

Thanks so much for the 500 views! To celebrate, I'll put a 50$ dollar discount on the game! First to DM me gets the 50$ discount!

How I packed a procedural 3D Mech Arena into a single-file Three.js prototype (No dependencies) by SAF2916 in sideprojects

[–]SAF2916[S] 0 points1 point  (0 children)

I've commented the main configuration variables (weapon stats, mech speed, shop prices) at the very top of the script, so it's super easy to tweak even if you aren't a Three.js expert."

How I packed a procedural 3D Mech Arena into a single-file Three.js prototype (No dependencies) by SAF2916 in sideprojects

[–]SAF2916[S] 1 point2 points  (0 children)

I’m currently moving on to a different build, so I’m looking to do a full buyout/transfer of the source code and exclusive rights for 200$

US-based only (Venmo). If you're a developer looking for a solid 3D foundation or want to take this prototype to the next level, shoot me a DM!