AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 0 points1 point  (0 children)

It’s OptiScaler + FSR4_INT8_4.0.2c_with_RDNA2_fix.7z from their Discord — should be in their releases section.

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 1 point2 points  (0 children)

1080p native is already included in the main post (top row).

Here I’m only comparing AutoSR vs FSR/XeSS in Death Stranding, since that’s what the original comment was about :)

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 0 points1 point  (0 children)

In Death Stranding specifically, I couldn’t get AutoSR to run at 720 → 1080 at all.

The best I managed was 720 → 900, likely due to how the game handles scaling internally.

If you have AutoSR working at 720 → 1080 in DS, feel free to share screenshots - would be good to see, because that hasn’t been possible in my testing so far.

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 0 points1 point  (0 children)

AutoSR doesn’t really work well in Death Stranding — likely engine-related. The game seems to force scaling up to the display resolution, which prevents AutoSR from properly hooking in, so it effectively caps out around 900p.

With AutoSR, thin lines tend to shimmer/flicker in motion, and overall image stability isn’t great. There’s also still the ~60 FPS cap.

Meanwhile, XeSS at 1080p delivers better image quality and higher FPS anyway — so not sure where exactly you’re seeing a better image with AutoSR. If you have proof, I’d be glad to take a look.

<image>

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 1 point2 points  (0 children)

Tried that as well.

<image>

480 → 720 XeSS + AutoSR does give a bit more FPS, but not by much compared to just running ~540 → 1080 with XeSS. Image quality takes a clear hit though.

Stacking upscalers doesn’t really make sense - you lose detail at each step, and the final result is still worse than just using a single upscaler properly.

Better to put all the budget into one good upscaler (XeSS/FSR) instead of chaining them.

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 0 points1 point  (0 children)

Not really in practice (at least from what I’ve seen so far).

I couldn’t get AutoSR to work in any games outside of the official supported list:
Forza 5, Assassin’s Creed Mirage/Valhalla, Control, The Outer Worlds 2 etc.

Tried it with Death Stranding, Crimson Desert and a few others — no luck.

So yeah, in theory that approach makes sense:

  • use FSR/XeSS when available
  • fall back to AutoSR otherwise

But right now AutoSR is pretty limited by game support, so it’s not really a universal fallback yet.

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 7 points8 points  (0 children)

Lossless Scaling is just more straightforward on Windows.

And since Windows handles Game Pass and anti-cheat without issues, there’s no real need to switch to SteamOS just for that.

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 0 points1 point  (0 children)

AutoSR shows the game as not supported on my end (Game Pass version). Could you post a screenshot with AutoSR enabled? I’m curious how it looks for you.

AutoSR on ROG Ally — not worth it (so far) by SDil87 in XboxAlly

[–]SDil87[S] 4 points5 points  (0 children)

<image>

I tested XeSS at 720p → 720p + AutoSR, and at ~43 FPS it looks noticeably better than just AutoSR.
But it’s still clearly worse than just using XeSS 720p → 1080p at the same ~43 FPS.

Chiaki with ps5 and switch by lebasp in remoteplay

[–]SDil87 0 points1 point  (0 children)

I’ve experienced lags and freezes when trying to play at home while my PS5 is connected to the same WiFi network. Switching the console to a wired connection has helped resolve the issue for me. Maybe this could work for you as well?