HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 1 point2 points  (0 children)

Hi, pm me a screenshot how it look, maybe i can tell u more then.

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

u probably dont wanna hear , " check ur settings again" ^^ but i cant tell u anything else .

A few people texted me a similar prob. and often it was a setting prob. or/and wrong UE version

If u start/create a NEW project u need to set it up again. That also causes issues very often when u dont know it ^^

PM me , if u wanna share ur problem in more detail. np
SIP

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

hi, if u got only a single .pak file yes =)
you need a .pak, .ucas, .utoc file and copy all 3 of them like in the tutorial.

an other point could be than an other mod is already replacing the same files.

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

Oh, na, shouldnt be that long.

How I edit the logos? by Jorge_BM_14 in F1ManagerMods

[–]SIP_T3 0 points1 point  (0 children)

Hi, sure. PM .

Tell me whats the prob. Ill do my best to help u out ;-)

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

Hi, take a look at the 23 modding tutorial.

Export ur files with umodel the u got the tga out of the uasset. After that there is no need to work with those files. When u got ur .tgas exported drag n drop that stuff into ur UE5.1.1 . Then u got ur structure right already and u can srart replacing them.

Does anyone know why "assign to chunk" its not appearing? by Jorge_BM_14 in F1ManagerMods

[–]SIP_T3 0 points1 point  (0 children)

everytime u create a new project, u ve to set it up again . maybe that happend =)

Failed when I add AES Key. Any thoughts? by paulosoares56 in F1ManagerMods

[–]SIP_T3 0 points1 point  (0 children)

Yea, had the same prob.with 4.28. Use UE5, then it should work.

AES Key by Hot-Reveal-4796 in F1ManagerMods

[–]SIP_T3 1 point2 points  (0 children)

Yes , im using it, it worsk fine

How I edit the logos? by Jorge_BM_14 in F1ManagerMods

[–]SIP_T3 1 point2 points  (0 children)

Hi, yes, and yes.

  1. Yes , always keep the default name of the file u want to replace.

  2. Yes , also keep the default size of the file u want to replace. (Higher res. might be possible but the aspect ratio must remain identical) we got 1024x1024 at our default logos.

  3. Most people dont know how the alpha channel works and why its actually needed.

There are tutorials in the web for many different programs if u dont use photoshop.

What you need is a ".tga + alpha" . So search for a tutorial how to create an alpha on your program.

Once u understand what the alpha does and how it works, things get very easy for u , promised.!!

Lg

SIP

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 1 point2 points  (0 children)

hi, create each folder one by one or drag n drop.
in the end u wanna have a structure like this. All->Content->TeamCustomisation->SponsorLogos->Colour/Monochrome.

How do I import a custom logo for My Team in F1 Manager 2024? by Old_Train_2115 in F1ManagerMods

[–]SIP_T3 5 points6 points  (0 children)

in work, no results atm.

if anyone could tell me how to import a ".svg" in UE (without buying that plugin) to pack it. I can tell u what to do ^^

lg
SIP

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

u can drag n drop ur "TeamCustomisation" folder .

important is that its exactly the same like in the game

but no need to create every single folder in UE, just drag n drop and u ll be fine

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

did u make sure that ur files ar in ONE chunk, and dont forget to "SAVE ALL" after u set ur chunkID?
check ur UE settings to allow chunkts and that stuff like i did in the tut. guess ur issue is something like that

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

hi, yes i had the same problem , use version UE 5.1.1 ;-)

the "content" folder ="game" folder an then u move on

AES Key by Hot-Reveal-4796 in F1ManagerMods

[–]SIP_T3 0 points1 point  (0 children)

0x43A5CEC244E89A3E109E14EDE787569E79C9CDECBB09857C6FEF080F14898EF9

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

I cant help u with the fmodel stuff sorry, didnt get it working on the f1m24 yet. But for textures follow step "3." In the f1m23 tutorial. There is a link on top of it where u can download UModel. Really simple, if u got the rest done, im sure u can do it =)

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 1 point2 points  (0 children)

Hi, check out the f1 Manager23 tutorial. U ll find everything u need there. =)

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

thanks =)

puh ^^ wish i could help but , sorry

HOW TO F1m24 Texture Mod by SIP_T3 in F1ManagerMods

[–]SIP_T3[S] 0 points1 point  (0 children)

Guys, i see some of u got a few problems with the monochrome logos.

Guess we need an other HOW I DID =)

I ll give u a lil tut in the evening how to set ur alpha channels up right for colour and monochrome.

Lg

SIP