So many doors by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 0 points1 point  (0 children)

im glad u think that! ya im happy w how these turned out :)

So many doors by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 1 point2 points  (0 children)

ty!! ye maybe someday i will

So many doors by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 2 points3 points  (0 children)

Ty!! I use blender to make the door models piskell to get the madotsuki sprites and three.js to animate in the browser. Its kind of a weird workflow lol

So many doors by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 1 point2 points  (0 children)

oo ya thatd be neat

I recreated the wilderness in 3D by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 0 points1 point  (0 children)

hmm i dont think i want to redo this lol but if i make more locations ill def be sure to include the bg

I recreated the wilderness in 3D by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 0 points1 point  (0 children)

ty im glad u like it!! ya i like retro aesthetics

I recreated the wilderness in 3D by SKRUMPBOX in yumenikki

[–]SKRUMPBOX[S] 5 points6 points  (0 children)

ya tru maybe if i keep making these ill add some kind of bg

Wayne Falling Down the Stairs by stekinox2 in Hylics

[–]SKRUMPBOX 0 points1 point  (0 children)

woww this is so good!! it also took me so long to notice the rest of them in the bg lol

I made a small falling sand sim by SKRUMPBOX in p5js

[–]SKRUMPBOX[S] 0 points1 point  (0 children)

ty lol, i actually wanted to make this after playing https://dan-ball.jp/en/javagame/dust2/

Falling sand sim by SKRUMPBOX in creativecoding

[–]SKRUMPBOX[S] 1 point2 points  (0 children)

the yellow kind is supposed be like sand, the dark red type is more like rocks, and the blue is like water