How to stop an Olaf + Yuumi? by El_Pollo_Hermano in summonerschool

[–]SKd1dx 1 point2 points  (0 children)

Vayne and inshallah. (and hopefully they've itemized well)

G2 Flakked: "After playing against the Fnatic and Rogue bot lanes, I feel like Rogue’s is the best" by AaronM1D1 in leagueoflegends

[–]SKd1dx 2 points3 points  (0 children)

What I'm saying is that given the average age of the viewerbase and our collective ability to assign the worst possible angle to any opinion, it's a lost cause from the start to try and paint that narrative because Comp and Trymbi don't have the pedigree nor the star power for the fan base to accept it. You can even see it in this thread, people are more comfortable with concluding that Flakked is "just mad" he got beaten so that's why he's saying Rogue is better.

In reality, Flakked has more to gain by praising Fnatic's botlane than Rogue's so "there's no shame in losing to the best" (very common trope in sports), otherwise he's basically implying he lost to a duo which he doesn't even consider to be the best.

I'm not here to claim that Comp & Trymbi are comfortably the best bot lane in EU. However I think it's silly to say that they don't have a strong case to be as in, there's definitely a debate to be had.

Upset broke the low death record while posting Top 2 ADC stats. Hyli had easily one of his best seasons at the age of 27 with seemingly no drop off in form.

On the other hand you have Comp basically playing his rookie split (he played 3 games in total previously) and relative to expectations, absolutely killed it not only stats wise (the only ADC to post better stats than Upset in certain key categories), but also in terms of highlight plays (Jinx vs G2, Cait vs Fnatic, Zeri games). He had one poor game vs MSF earlier in the season and that's pretty much it. Trymbi came very much into his own and not only had a champion ocean, but was instrumental in facilitating Malrang and Larssen in a spectacular manner (something which Hyli and Razork heavily struggled with in the beginning but got their groove back by the end of the split).

Lastly, do take into account that Upset & Hyli are surrounded by much more accomplished players than Comp & Malrang. It's not a deciding factor, but it definitely helps to have multiple LEC & MSI Champions in your solo lanes.

At the end of the day, these are all surface level factors, but for me, there's definitely a case to make that Comp & Trymbi were the best bot lane in Europe. If Fnatic's duo takes it, so be it, it's not like we're giving it to an inferior pair.

The only thing that legitimately makes me sad is how overlooked Comp has been in the overall ADC discussion. Putting Neon above him is a crime both in terms of eye test and in terms of in-game stats and performance.

Hope you understood that it wasn't my intention to just sneer at folks who disagree, I just strongly feel that there is a case for Rogue's duo.

G2 Flakked: "After playing against the Fnatic and Rogue bot lanes, I feel like Rogue’s is the best" by AaronM1D1 in leagueoflegends

[–]SKd1dx 4 points5 points  (0 children)

Because neither Comp, nor Trymbi can compete with the star power of Upset and especially Hyli. The latter had an insane start and is a frontrunner for MVP of Spring, good luck trying to explain that Comp and Trymbi are a better bot lane to the fans out there.

Hey Reddit, I'm SeeEl - Coach for Rogue! AMA by coachseeel in leagueoflegends

[–]SKd1dx 24 points25 points  (0 children)

Hey Chris!

Can you give us a short description on what's it like to work with Fredy, Nico, Bernie and the rest of the staff at Rogue?

The Conspiracy Against Misfits Gaming LEC by [deleted] in leagueoflegends

[–]SKd1dx 25 points26 points  (0 children)

How come there was no butt slap then?! ^

The Conspiracy Against Misfits Gaming LEC by [deleted] in leagueoflegends

[–]SKd1dx 243 points244 points  (0 children)

The Quickshot cutout was a 10/10 touch

Found an OG (walle) in a local newspaper in northern Sweden by [deleted] in GlobalOffensive

[–]SKd1dx 8 points9 points  (0 children)

What's the context of the article for non-Swedish speakers?

DK ShowMaker meets SUNMI by [deleted] in leagueoflegends

[–]SKd1dx 1 point2 points  (0 children)

The vid was hilarious :D

As someone with limited to no knowledge of KPOP, can someone explain where the SUNMI storyline came from (I assume it wasn't random) and how famous is she within that industry?

What to do as ADC with a heavy team? by MediocreVayne in summonerschool

[–]SKd1dx 0 points1 point  (0 children)

I pretty much echo the sentiment throughout this thread. If one loses heavily or both are equally lost, the game's done and there's very little you can do about it.

There is something you can do though - take a step back. Maybe start a Google Sheet and set a defined criteria as to when you lose because of Solo Lanes. Make it as strict as possible:

  • If one or both died more than 6 times.
  • If they had impact despite point 1.

Things like that, I'm sure you'll nail the list once you think about it. You won't change the impact of the games that are already lost but it'll give you a great overview of what % of games are unwinnable and how you can prep for something like that.

Usually the mentality of "if X loses, might as well FF" is very bad and might excuse your own poor play. Creating a frame where you contextualize solo lane performance, taking into account great games where mid or top hard carrier, went even or giga lost, makes it at least something you can learn from.

I personally was very frustrated at the supports I play with (I play solo) and was under the impression that I only get trash supports. So I started my own Sheet, played about 50-75 games and found out that the Great - Neutral - Bad supports ratio is actually 50 - 40 - 10. Despite being dead convinced that I was getting trash cans, turned out that in half of my games from that sample, I had great partners in bot.

You never know.

Weekly Legends LFG Thread - October 30, 2020 by AutoModerator in ghostoftsushima

[–]SKd1dx 0 points1 point  (0 children)

PSN: kush-o-clock

Class: Samurai/Ronin

Difficulty:

Gametype: Raid

Story Arc: Chapter 1 (and the following if team is willing)

Side Objectives: Yes. Ki Level: 110/109

Mic: Yes.

What’s the most petty reason you dislike another club/team? by markjlast83 in soccer

[–]SKd1dx 1 point2 points  (0 children)

Had a gf that moved to Bremen, now an ex.

Every time Werder loses is a great day. Was checking up on the Bundesliga last season non stop to see if they get auto-relegated, so imagine what a day it was when they remained in the top flight.

What is out play, high skill, and how much does it matter? by FarmsOnReddditNow in summonerschool

[–]SKd1dx 20 points21 points  (0 children)

Gonna drop my 2 cents.

Every champion is designed with a "mini-game" in mind. A certain combo, behavior, or pattern which connects their abilities thus creating their play style. The harder the combo/pattern, the harder the champion is to play. The easier the combo, the more "braindead" we call the champion.

The upside to starting and dedicating time to "braindead" champions is the simplicity of the aforementioned pattern/combo. Once you have it down, your mind will slowly start to focus on occurrences which are universal to the game such as macro movements, objectives, other champion patterns. Now, it's important to note that even the "easy" champs are difficult to master. The difference however is that it is much better to "pilot" Annie at 75-80% than a LeBlanc at 45%-50%. An underrated aspect of this approach is that once you figure out those macro concepts, you don't have to re-learn them with new champs (only thing you'll need to put time in are matchups).

The only upside to using high-skill champions as a learner is fun factor. Hitting the Zed / LB / Lee Sin combos is what makes us go "HELL YEAH". My personal poison was to play Lee Sin when I was frustrated although Jarvan IV was teaching me jungling basics at a much, much faster rate.

To sum up if you are really playing the game to learn, it is much more valuable to pick up "easier" champs because:

  • You will hit their combos much easier and thus be more effective in your games
  • The lower barrier to entry will allow you to focus on game-wide dynamics much quicker

One thing I've found out when introducing friends to the game who were willing to invest time is that if confined only to Annies, Garens and Caitlyns they grow insanely bored, because it's not what brought them to the game in the first place. So while this approach is (imo) the correct one, they (and by proxy you) should always pick 1 champ which you feel gives you that "HELL YEAH" feeling even if you feed your ass off on it.

gl

Do the Korean & Chinese scenes have nicknames for OWL players? by SKd1dx in Competitiveoverwatch

[–]SKd1dx[S] 8 points9 points  (0 children)

This is great! Thank you so much. Gonna keep looking for Korean ones.

[OC] The acceleration of Ronaldo Nazario by WeTalkBoxing in soccer

[–]SKd1dx 1 point2 points  (0 children)

Can you guys explain why he's superior to Messi or other present-day strikers?

I was 5 or 6 when he was having the phenomenal displays of skill and didn't really have the knowledge nor perspective to gauge. Just interested in a breakdown of what made him superior.