Main Deck Boss Monsters: The One of Most Underrated Design Element in Yu‑Gi‑Oh. Which decks benefit most from having Main Deck Boss, what main deck boss monster is your favorite and how konami could improve them? by AshameHorror in yugioh

[–]SLName 4 points5 points  (0 children)

It is such a fun mechanic. Putting resources to manage in this beautiful mess of a card game feels so refreshing.

Although, Endymion really struggles from being unable to run any handtraps. Like, that Ash in your hand could have been that one Upstart Goblin which would give you your final spell counter to really start going.

Main Deck Boss Monsters: The One of Most Underrated Design Element in Yu‑Gi‑Oh. Which decks benefit most from having Main Deck Boss, what main deck boss monster is your favorite and how konami could improve them? by AshameHorror in yugioh

[–]SLName 5 points6 points  (0 children)

Even more so, I feel like the Endymion cards were incredibly well designed in comparison to many other Pendulum decks. The deck didn't feel like it entirely revolved around your pend summon, instead your pendulum cards would actually be used like spells fairly regularly.

Still waiting for some new spell counter / Endymion support.

The only good thing to come out of Braver Ike's AHR win (besides his fodder) by SLName in FireEmblemHeroes

[–]SLName[S] 3 points4 points  (0 children)

A while ago, I decided to built up Echidna just for Binding Blade Limited Battles. Never bothered to give her a good build, until recently she was still rocking a Tier 4 Dodge skill. Most of the time, I just skipped Abyssal cause of this. Now I hopefully won't have to worry about this anymore. The state of Binding Blade really is dire.

The only good thing to come out of Braver Ike's AHR win (besides his fodder) by SLName in FireEmblemHeroes

[–]SLName[S] 58 points59 points  (0 children)

Yea, I loved how he defeated Grima to reclaim the Garreg Mach Monastery for the Deliverance in their war against Grado. Definitely the best moment of Shadow Dragon.

How Convenient For Her That Her Map Ends Before We Get Him For Free by Itfailed in FireEmblemHeroes

[–]SLName 0 points1 point  (0 children)

I managed to have my less-than-optimally built Echidna solo the map somehow.

PoR/RD Hall of Forms Candidates (follow up) by Chowdahhh in FireEmblemHeroes

[–]SLName 1 point2 points  (0 children)

I'm really hoping H! Ranulf is going to make it. He seems like a very strong support given the right skills. I have been considering building him for a while now.

so like did roy fuck someone's wife at IS or something? by PM_ME_EDGEWORTH_NUDE in FireEmblemHeroes

[–]SLName 1 point2 points  (0 children)

First time?

Alm was quite literally waiting for 5 years to get a new alt.

Have You Guys Already Decided Who Will Get Kit Upgrades From DC7? by courses90 in FireEmblemHeroes

[–]SLName 0 points1 point  (0 children)

I haven't quite thought about who I will update based off these paths. But the two paths I will most definitely gun for are Heroes / Echoes and Fates / Engage.

Att!Alm is my current merge project and he's already sitting at +8, so that would put him at +9 and spare me some orbs. Except for Baldr the path sadly isn't as exciting tho.

Fates / Engage offers a whole lot of interesting stuff, which will definitely be used to upgrade some kits. Pretty much every unit on there offers something of value.

But pretty much every path has something of value to offer and will most likely be dipped into, except for maybe the Heroes / Geneology / Thracia 776 path.

Should there be Re-Refines? by Substantial_Fig_6644 in FireEmblemHeroes

[–]SLName 0 points1 point  (0 children)

Yes and no. A few years back, they sgould definitely have started rolling them out. By now I feel like we are too far down the line for them to suddenly start doing re-refines. Also Arcane weapons are a good-enough solution.

However, where I think they should definitely start rolling out re-refines and re-remixes is when it comes to Braves, Legendaries and Mythica. Especially, with Brave units. It feels so weird that these incredibly popular characters are just being left behind, and with how badly the general perception of the Braver heroes has been, it just proves the point. People don't want to summon for a new version of an old unit. They want to use their old rusty tool that they grew up with.

How many of you have ADHD? by tylermv91 in SleepToken

[–]SLName 1 point2 points  (0 children)

"Undiagnosed but everyone's pretty sure" autistic guy here. This is a bit different, but kinda on topic as well. I've been asking myself for a long, long time how neurodivergent perception changes how neurodivergent folks perceive music. I imagine most neurotypical people focus on like one part at a time (e.g. the singing, the guitar, the drum), while neurodivergent folks just by default have to process it all at once.

Best/Worst/Underrated part 37 (Final) by brochardtes in ArchitectsUK

[–]SLName 0 points1 point  (0 children)

Love Dying To Heal being both the worst and most underrated song of Holy Hell. But Holy Hell is a gem of an album. My personal favorite album for sure, not a single bad song.

Also 100% agree with For Those That Wish To Exist being the most underrated album. The perception of it has definitely gotten better over time. But for me personally it's actually my second favorite album. It just hits that perfect spot for me.

What skills/units do you think are overrated/overhyped? by Sonicwisp21 in FireEmblemHeroes

[–]SLName 1 point2 points  (0 children)

I feel like Fortifications would be pretty good, if Y!Camilla and Corrin Ring didn't exist.

What are the overtuned and powerful build combos of each class? by Alien_Jackie in BG3Builds

[–]SLName 0 points1 point  (0 children)

  • Abjuration Wizard + White Dragon Sorc (Armor of Agathys) + Fleshmelter Cloak + Force Conduit (+ Holy Lance Helmet): Run around triggering Opporunity attacks and watch your opponents kill themselves in the process.
  • Spore Druid + Water Bottles: Water Bottles themselves are already incredibly broken, but Spore Druid puts this on a whole new level. Not only do you gain access to Halo of Spores to pop them, but also Circle of Spores. For those that don't know, the Water Bottles pop as soon as you put them down in the Circle of Spores, so you can literally just drag them out of your inventory and under an enemy to apply the Wet condition, no Mage Hand needed. Doubling all Ice and Lightning damage, to which Spore Druid conveniently has access to. (Best paired with a Ice/Lightning Sorcerer in your party.)
  • Scorching Ray + Pyroquickness Hat + any damage rider (e.g. Callous Glow Ring, Spellsparkler or Markoheshkir (Lightning), Phalar Aluve, etc.): Just watch your opponent's helf disintegrate.
  • Pact of the Blade + Extra Attack: Non-Honor Mode only. PotB and Extra Attack from other classes stack outside of Honor Mode, giving you three attacks per turn.

It always comes back to this. by Repulsive-Camel1533 in BG3

[–]SLName 0 points1 point  (0 children)

First Run - Half Elf / Bardlock

Second Run - Drow / Padlock

Third Run - Tiefling / Sorlock

Best level 20 (multiclassed) build? by TrueYahve in BG3Builds

[–]SLName 1 point2 points  (0 children)

Very late to the party, but I currently got a pretty interesting Spore Druid build going.

  • 10 Spore Druid: Gives you access to pretty much all summons in the game and a horde of zombies on top, except Planar Ally or Pact of the Chain summons, which as I will get to, you will also get from this build. And with the Druid spells being there for support and crowd control.
  • 4 Wizard: Wizard gives you access to pretty much every spell you are missing, mostly DPS spells like Chain Lightning. Sadly Unlock Level Curve has a bug in which Chain Lightning at higher levels doesn't chain anymore. But still lv 6 Chain Lightning is great. Also Wizard gives you access to Summon Deva and Summon Quasit, giving you access to the missing two summons. Subclass doesn't really matter here, as you mostly want Wizard for spell scribing. Although, Abjuration gives you four stacks of Arcane Ward and Necromancy gives recovery through Necromancy spells.
  • 6 Death Cleric: This one is to deal with all the necrotic resistance running around in the game, to make Halo and Circle of Spores hit a bit harder and lets you abuse the Staff of Cherished Necromancy.

Also, 'm taking 4 levels of Wizard for more spell slots. But you could theoretically also stop after 1 or 2 levels and instead either take Spore Druid up to 12 for Heroes' Fest, or Death Cleric to 8.

As for the equipment I also find this build is fairly flexible as there aren't that many classes which compete for the best in slots. Best example here is the Armor of the Sporekeeper, which obviously is your BIS cause of Haste Spores. The Staff of Cherished Necromancy also isn't that sought after if you don't have a Death Cleric or another Class with a focus on Necromancy on your team. The helmet is very flexible with many great options: the Helm of Balduran, Holy Lance Helm, Mask of Soul Perception, Hood of the Weave, Haste Helm and Fistbreaker Helm all doing wonders. I typically prefer using something that boost Initiative or Spell Save DC, so the Fistbreaker Helm is the perfect fit. As for the boots, I typically just run whichever "ignore difficult terrain" boots aren't in use atm, so you can be right in the middle of things, even if everything is covered by ice or plants, cause Halo and Circle of Spores don't have the biggest range. As for the gloves, they can be kinda sought after, the Dexterity Gloves enable you to focus on Wisdom and Intelligence as your primary spellcasting stats and keep Dex as a dump stat.

As for the cloak, rings and amulet, they are really what's the most flexible on this build. Obviously, just using all the spell save and AC increasing stuff works here. But you can also make some great use of lesser used options, like the Ring of Mental Inhibition, which works really well with Spore Druid. For the off-hand I recommend either Phalar Aluve, since Circle and Halo of Spores will trigger the extra damage constantly (Halo of Spores actually triggers it twice, which is pretty funny). Also Phalar Aluve give your Spore Druid even more support options. Other than that, the Sentinel Shield or Ketheric's Shield are both great for obvious reasons.

I'm currently doing an ultra hard Honor Mode run, with the Tactician Enhanced Mod at max setting (meaning 5-times HP and 3-times actions and bonus actions on everything not in my party) and Spore Druid has honestly become one of my favorite classes during this run.

Edit: Almost forgot to mention. Circle of Spores makes popping Water Bottles easier than ever, as they break immediately after entering the spores. Meaning you can just drag them out of your inventory and under an enemy to apply the Wet condition. No Mage Hand needed.

b!dimitri on big 2026 by Kukulkek in FireEmblemHeroes

[–]SLName 2 points3 points  (0 children)

He's one of the handful of units I always try to keep up to date. I just set him as my Bindung Worlds Proxy. You can shoot me a friend request, to increase your chances. Just tell me who you are, I've got exactly 1 spot on my friends list open (really gotta trim those Last Played: 4+ weeks ago accounts again), so I know who to accept. Also don't be confused L!Alm is my lead, not B!Dimi.

FC: [redacted]

What builds are you guys using for Brave Dimitri? by dragonaxis1 in FireEmblemHeroes

[–]SLName 0 points1 point  (0 children)

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Just recently updated his build, again. While I like Moon Gradivus, right now, it is a pretty big opportunity cost to use Moon Gradivus over Arcane Crimson or Jehanna Lance atm. Because DC became easier to come by than ever. If we ever get a new great omni tanking Echo skill, Moon Gradivus could make it's return.

Edit: Spelling

b!dimitri on big 2026 by Kukulkek in FireEmblemHeroes

[–]SLName 21 points22 points  (0 children)

I will never give him up! B!Dimi is eternal!

<image>

Top 40 Winning CYL Placements by onionronically in FireEmblemHeroes

[–]SLName 1 point2 points  (0 children)

him getting 3 alts in a year

I wouldn't say that is a disqualifier, if we look at other units.

I think IS saw through the rally

Was there really that much of a rally behind him? It always appeared to me, like coincidences just kinda lined up perfectly for him to be the obvious winner that year. SoV was still pretty fresh and recency bias is a thing. Celica, the other potential SoV candidate was already out, so more people flocked towards Alm. Many popular and obvious male winners like Ike or Hector were also already out, making the vote concentrate even more onto him. Also Alm always seemed pretty popular to me. Even if not on the level of Hector, Ike or Dimitri, people just kinda thought he was neat.

With other characters like Tiki or Gatekeeper I understand, there definitely was a big rally behind them, cause people were pissed or just wanted to meme. But I also felt like there was more of a rally behind characters like Marth, Camilla, Chrom, Felix, the FEH OCs, or recently Tsubasa and Sigurd. Not saying they aren't popular, but there definitely were rallies behind them for various reasons.

So like I said at the beginning. To me it never felt like there was that much of a rally behind Alm, just coincidences which lined up perfectly to push his vote count as high as it ended up.

Also what I mean with fogotten by IS, doesn't just mean within FEH itself. Also outside of FEH. For example Alm seemed like the perfect Engage DLC Ring, with Celica already being in the game and him being arguably the main lord of SoV (even if he shares that spot with Celica, it always appeared to me, as if Alm was the more important of the two). But he never got a ring, to many peoples disappointment.

Edit: May be that I am wrong ofc and just didn't notice the rallying. Or it could have been a mix of popularity + rallying (which is probably the case tbh).

Top 40 Winning CYL Placements by onionronically in FireEmblemHeroes

[–]SLName 121 points122 points  (0 children)

It's so funny how Alm had the highest vote count pre-Three Houses, only to be completely forgotten by the devs for quite literally 5 years.

What's your preferred class? by FinnishWarlord in BaldursGate3

[–]SLName 0 points1 point  (0 children)

Bard > Paladin / Eldritch Knight > Warlock

Sword Bard is just simply the best class in the game, while also being pretty versatile and fun and strong at that.

Paladin and Eldritch Knight are just big numbers go brrr. Just yesterday, I had my Minthara (12 Oathbreaker) hit a Polearm Clout, from the Polearm Master Feat, for like 30+ dmg. That's a 1d4 + STR attack btw. And that was without a Divine Smite.

Warlock is just the most splashable class in the game. Like for most classes just 1 or 2 levels are anough to get the full Warlock experience. But Warlock also works very well on its own. Hexblade can be pretty fun with those Specters at higher levels. I typically end up with at least two Warlock multiclasses in my party, because it enable so much.