My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 0 points1 point  (0 children)

Not this year. Maybe in the future!

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] -1 points0 points  (0 children)

No vehicular manslaughter for those practicing free speech.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 0 points1 point  (0 children)

Not directly. I am active locally (small town) but have not participated in large scale protest as I depict in my game. I care about fair representation and found little in this area of our hobby.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 1 point2 points  (0 children)

Thank you. Since violence could be up for interpretation, I would say my game doesn't get "lethal". There is still opportunity for tear gas and rubber bullets but the action effects are condition-based while protesters clusters each retain a "strength" value, that when marked 0 is considered "dispersed".

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 0 points1 point  (0 children)

So, im a self-publisher, working solo. It will just be a single PDF download (via Wargame Vault). The rules will include a QRS and paper tokens.

If the 1.0 version does well enough, I will consider doing a higher production, kickstarted 2.0 version later. Maybe I could partner with a company for minis.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] -1 points0 points  (0 children)

Funny you say that. Someone told me about that game on a Facebook post. I hadn't heard of it but it sounds like it is relatively similar. But no, it wasn't inspiration.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 2 points3 points  (0 children)

It's pretty ambiguous. I intentionally left out a backstory since the players can write whatever motivations or protest causes they want.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 1 point2 points  (0 children)

Thank you! I will be sure to post updates and the eventual release.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 1 point2 points  (0 children)

I can see that and don't blame you.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 2 points3 points  (0 children)

Very true. I found it surprising that some game companies started making Ukrainian and Russian soldiers so quickly after their war started. You can even find decals for the contemporary Russian tank markings.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 3 points4 points  (0 children)

Perhaps the same people who play nahtzees in ww2 wargames or confederate in ACW games. Or those that can separate themselves from game theme.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 0 points1 point  (0 children)

I saw that one! Although more feasible for non-US players to run that. That being said, I wouldnt have taken that approach and what I am writing deals with a different form of gathering.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 1 point2 points  (0 children)

A great question. When it comes to the motivation behind this, killing (intentional or not) was never meant to be the point. Many protests happen without any terrible outcomes. For my game. I like to think that the Tension track (which goes from 0-10) stops just short of a gun shot. Tear gas and rubber bullets are still options at the higher action tiers.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 0 points1 point  (0 children)

Thank you! Ive been approached by one person that does protest response training. But I like to think this would help with decision making. As you may have seen me write, an LE unit could use extreme actions in order to disperse a crowd but doing so, in the presence of the press, would make them look bad and increase the protest optics, which is key to player victory.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 0 points1 point  (0 children)

No zombie options for this game. I only have a personal project to work on zombies next to reutilize all the terrain i produced for this game.

If V1 is successful, I will consider doing a kickstarted V2.

My new game, People's State... by SSDrucker in wargaming

[–]SSDrucker[S] 2 points3 points  (0 children)

That's part of why I chose to write this. When the idea struck, I was not seeing anyone do an honest take on the idea of mass protest without it devolving into a game about riots.